Institut for Arkitektur og Medieteknologi

  1. 2018
  2. Udgivet

    15 Years of Research on Redirected Walking in Immersive Virtual Environments. / Nilsson, Niels Chr.; Peck, Tabitha ; Bruder, Gerd; Hodgson, Eric; Serafin, Stefania; Whitton, Mary; Rosenberg, Evan Suma ; Steinicke, Franke.

    I: I E E E Computer Graphics and Applications, 2018.

    Publikation: Bidrag til tidsskriftReview (oversigtsartikel)

  3. Udgivet

    A Decade (almost) of Brown bag Seminars : Anniversary Report on the 'Brown Bag' Seminar Series at Centre for Mobilities and Urban Studies (C-MUS) 2009-18. / Jensen, Ole B.

    A&D Files. Bind 115 Aalborg : Arkitektur & Design (A&D Files), 2018. s. 1-23.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  4. Udgivet

    Affective Body Movements (for Robots) Across Cultures. / Rehm, Matthias.

    Culture-Awareness in Human Reasoning and Behavior and in Intelligent Systems. red. / Colette Faucher. Springer, 2018. s. 165-188.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  5. Udgivet

    A HCI approach in contemporary Healthcare and (Re)habilitation. / Brooks, Anthony Lewis.

    Wiley Handbook of Human-Computer Interaction. Wiley, 2018. s. 923-944.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  6. Udgivet

    Automated busses to mobilize a suburb. / Borg, Søren Risdal; Lanng, Ditte Bendix.

    The Royal Geographical Society (with IBG) Annual International Conference, Cardiff University . 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceabstrakt i proceeding

  7. Udgivet

    Automatic Access Control Based on Face and Hand Biometrics in A Non-Cooperative Context. / Jahromi, Mohammad Naser Sabet; Bonderup, Morten Bojesen; Nasrollahi, Kamal; Asadi-Aghbolaghi, Maryam ; Avots, Egils; Guerrero, Sergio Escalera; Kasaei, Shohreh ; Moeslund, Thomas B.; Anbarjafari, Gholamreza .

    IEEE Winter Conf. on Applications of Computer Vision: Cross-Domain Biometric Recognition Workshop. IEEE, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  8. Udgivet
  9. Udgivet

    Citizen, Territory and Technologies: Smart Learning Contexts and Practices : Proceedings of the 2nd International Conference on Smart Learning Ecosystems and Regional Development. / Mealha, Óscar (Redaktør); Divitini, Monica (Redaktør); Rehm, Matthias (Redaktør).

    Springer, 2018. 260 s.

    Publikation: Bog/antologi/afhandling/rapportAntologi

  10. Afsendt

    Computer Graphics, Video Games, and Gamification Impacting (Re)habilitation, Healthcare, and Inclusive Well-Being. / Brooks, Anthony Lewis.

    Encyclopedia of Computer Graphics and Games (ECGG): - an authoritative reference work covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide. The encyclopedia would be part of Springer’s prestigious major reference works program which aims to bring together the world’s renowned scholars and share their knowledge for the benefit of scientists everywhere. The hallmark of these reference works is that they are published both online and in print and also form part of Springer’s live and updateable database. We welcome editorial board members and contributing authors to join us in creating the encyclopedia. Newton Lee (Editor-in-Chief) Dr. Xiaoamo Wu (Industry Co-Chair) Professor Abdennour El Rhalibi (Academic Co-Chair) Professor Shlomo Dubnov (Academic Co-Chair) Dr. Shuichi Kurabayashi (Industry Co-Chair). Springer Publishing Company, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  11. Udgivet
  12. Accepteret/In press

    Deep Multimodal Pain Recognition: A Database and Comparison of Spatio-Temporal Visual Modalities. / Haque, Mohammad Ahsanul; Nasrollahi, Kamal; Moeslund, Thomas B.; B. Bautista, Ruben; Laursen, Christian B.; Escalera, Sergio; Irani, Ramin; Andersen, Ole Kæseler; Spaich, Erika Geraldina; Kulkarni, Kaustubh; Bellantonio, Marco; Anbarjafari, Gholamreza; Noroozi, Fatemeh.

    Proc. of the 13th IEEE Conf. on Automatic Face and Gesture Recognition. IEEE, 2018. s. 1.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  13. Udgivet

    Design Drawing : Notation, Reflection, Communication and Presentation. / Steinø, Nicolai.

    PPADD 2018 proceedings. 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  14. Udgivet

    Design for redundancy in a participatory action that helps user calibrating hearing devices. / Simeone, Luca.

    Design for redundancy in a participatory action that helps user calibrating hearing devices. 2018. s. 120-123.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  15. Accepteret/In press

    Designing a general open authorable digital ecosystem for educational games to support special learning needs. / Vidakis, Nikolaos; Christinaki, Eirini; Syntychakis, Efthimios; Triantafyllidis, George.

    Virtual Reality technologies for health and clinical applications: Games for rehabilitation. red. / Eva Pettersson Brooks; David Brown. Bind 3 Springer, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  16. Accepteret/In press
  17. Udgivet

    Ding Ding Dong. Shifting Atmospheres in Mobilities Design. / Wind, Simon; Lanng, Ditte Bendix; Jensen, Ole B.

    Experiencing Networked Urban Mobilities: Practices, Flows, Methods. red. / Malene Freudendal-Pedersen; Kathrine Hartmann-Petersen; Emmy Laura Perez Fjalland. London : Routledge, 2018. s. 13-18.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  18. Udgivet
  19. Accepteret/In press

    Editorial Board Encyclopedia of Computer Graphics and Games. / Brooks, Anthony Lewis.

    Springer Publishing Company. 2018, Editorial board.

    Publikation: AndetAndet bidrag

  20. Udgivet
  21. Udgivet

    Facial Expression Recognition for Traumatic Brain Injured Patients. / Ilyas, Chaudhary Muhammad Aqdus; Nasrollahi, Kamal; Moeslund, Thomas B.; Rehm, Matthias; Haque, Mohammad Ahsanul.

    VISAPP 2018: 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications.. Bind 4 SCITEPRESS Digital Library, 2018. s. 1.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceabstrakt i proceeding

  22. Udgivet
  23. Accepteret/In press

    Generating new musical works in the style of Milton Babbitt. / Bemman, Brian; Meredith, David.

    I: Computer Music Journal, Bind 42, Nr. 1, 2018.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  24. Udgivet

    hEYEbrid: A Hybrid Approach for Mobile Calibration-free Gaze Estimation. / Lander, Christian; Löchtefeld, Markus; Krüger, Antonio.

    I: Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., Bind 1, Nr. 4, 01.01.2018, s. 149:1-149:29.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  25. Accepteret/In press

    "Interactive artist: affective painting in multimedia sensor space". / Brooks, Anthony Lewis.

    Interactivity, Game Creation, Design, Learning, and Innovation. Springer Publishing Company, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  26. Udgivet
  27. Accepteret/In press

    Knowing you, Seeing me: Investigating User Preferences inDrone-Human Acknowledgement. / Jensen, Brian Walther Skovgaard; Hansen, Simon; Knoche, Hendrik Ole.

    Proceedings of CHI'18. Association for Computing Machinery, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  28. Accepteret/In press
  29. Udgivet

    Motivated Learning Through Production-Oriented Game Development. / Schoenau-Fog, Henrik .

    Game-Oriented Learning Design: A Scandinavian Approach. Sense Publishers, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  30. Udgivet

    Movement Patterns in Educational Games : Comparing A-Priori and Post-Hoc Analyses. / Rehm, Matthias; Christensen, Bianca Clavio; Nielsen, Thorsten B.; Rolfsen, Rasmus A.; Schmuck, Viktor.

    Citizen, Territory and Technologies: Smart Learning Contexts and Practices: Proceedings of the 2nd International Conference on Smart Learning Ecosystems and Regional Development. red. / Óscar Mealha; Monica Divitini; Matthias Rehm. Springer, 2018. s. 189-200.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  31. Accepteret/In press

    Multipitch Estimation Using Block Sparse Bayesian Learning and Intra-block Clustering. / Shi, Liming; Jensen, Jesper Rindom; Nielsen, Jesper Kjær; Christensen, Mads Græsbøll.

    2018 IEEE International Conference on Acoustics, Speech and Signal Processing. 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  32. Udgivet

    Natural Walking in Virtual Reality. / Nilsson, Niels Chr.

    Encyclopedia of Computer Graphics and Games. Springer, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingEncyclopædiartikel

  33. Udgivet

    Open Data: Creating Communities and Practices for a New Common. / Morelli, Nicola.

    DSI2017 Workshop on Digital Technologies to Support Social Innovation. Springer, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  34. Udgivet

    Organ Segmentation in Poultry Viscera Using RGB-D. / Philipsen, Mark Philip; Dueholm, Jacob Velling; Jørgensen, Anders; Escalera, Sergio; Moeslund, Thomas Baltzer.

    I: Sensors, Bind 18, Nr. 1, 03.01.2018.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  35. Udgivet

    Perceptual Illusions and Distortions in Virtual Reality. / Nilsson, Niels Chr.

    Encyclopedia of Computer Graphics and Games. Springer, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingEncyclopædiartikel

  36. Accepteret/In press
  37. Udgivet

    Preface. / Divitini, Monica; Mealha, Óscar; Rehm, Matthias.

    Citizen, Territory and Technologies: Smart Learning Contexts and Practices. Bind 80 Springer, 2018. s. V-VI.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  38. Accepteret/In press

    Process Perspective on Entrepreneurship. / Gertsen, Frank; Lassen, Astrid Heidemann; Haase, Louise Møller; Løwe Nielsen, Suna.

    Palgrave Handbook of Multidisciplinary Perspectives on Entrepreneurship. red. / Romeo Turcan; Norman Fraser. Palgrave Macmillan, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  39. Udgivet
  40. Under udarbejdelse

    Recent Advances in Technologies of Inclusive Well-Being: Virtual patients, gamification and simulation : Springer series Intelligent Systems Reference Library Indexed by DBLP, Ulrichs, SCOPUS, MathSciNet, Current Mathematical Publications, Mathematical Reviews, Zentralblatt Math: MetaPress and Springerlink. . / Brooks, Anthony Lewis; Nakajima, Amy (Redaktør); Tyerman, Jane (Redaktør); Jain, Lakhmi (Redaktør); Kapralos, Bill (Redaktør); Brahnam, Sheryl (Redaktør).

    Springer Publishing Company, 2018.

    Publikation: Bog/antologi/afhandling/rapportBog

  41. Udgivet

    Reflecting on Co-Creating a Smart Learning Ecosystem for Adolescents with Congenital Brain Damage. / Krummheuer, Antonia Lina; Rehm, Matthias; Lund, Maja K. L.; Nielsen, Karen N.; Rodil, Kasper.

    Citizen, Territory and Technologies: Smart Learning Contexts and Practices: Proceedings of the 2nd International Conference on Smart Learning Ecosystems and Regional Development. red. / Óscar Mealha; Monica Divitini; Matthias Rehm. Springer, 2018. s. 11-18.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  42. Accepteret/In press
  43. Under udarbejdelse
  44. Udgivet
  45. Accepteret/In press
  46. Udgivet

    The Impact of Virtual Reality Training on Patient-Therapist Interaction. / Juul Rosengreen Christensen , Daniel ; Holte, Michael Boelstoft.

    6th EAI International Conference on Arts and Technology, Interactivity & Game Creation. Springer Publishing Company, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  47. Under udarbejdelse

    The Mediality of Sugar. / Fisker, Anna Marie; Tvedebrink, Tenna Doktor Olsen.

    ?. Bern : Universität Bern, Philosophisch-historische Fakultät, Department of English Languages and Literatures , 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  48. Udgivet

    The Right to be Dead : Designing Future Cemeteries. / Sabra, Jakob Borrits; Troyer, John Eric.

    I: Design Issues, 2018.

    Publikation: Bidrag til tidsskriftKonferenceartikel i tidsskrift

  49. Afsendt

    Towards a ground truth of AADT on using video data and tracking software? / Øhlenschlæger, Rasmus; Lahrmann, Harry Spaabæk; B. Moeslund, Thomas; Bahnsen, Chris Holmberg; Agerholm, Niels.

    2018. 1 Paper præsenteret ved 25th ITS World Congress - Quality of Life, Copenhagen, Danmark.

    Publikation: Konferencebidrag uden forlag/tidsskriftPaper uden forlag/tidsskrift

  50. Accepteret/In press
  51. Accepteret/In press

    Understanding Behaviors in Videos through Behavior-Specific Dictionaries. / Ren, Huamin; Liu, Weifeng; Olsen, Søren Ingvor; Escalera, Sergio; Moeslund, Thomas B.

    I: Computer Vision and Image Understanding, 2018, s. 1-58.

    Publikation: Bidrag til tidsskriftReview (oversigtsartikel)

  52. 2017
  53. Udgivet

    2005: The Overtone Violin. / Overholt, Daniel.

    A NIME Reader: Fifteen Years of New Interfaces for Musical Expression. red. / Alexander Refsum Jensenius; Michael J. Lyons. Cham, Switzerland : Springer, 2017. s. 223-234.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  54. Udgivet

    Accessibility: Definition, Labeling, and CVAA impact. / Brooks, Anthony Lewis.

    Recent Advances in Technologies for Inclusive Well-Being : From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Bind 119 Springer, 2017. s. 283-383.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  55. Accepteret/In press
  56. Afsendt
  57. Udgivet

    A comparison between measured and modelled head-related transfer functions for an enhancement of real-Time 3D audio processing for virtual reality environments. / Suarez, Alejandro Sauri; Tissieres, Jason Yves; Vieira, Luis S.; Hunter-Mchardy, Reuben; Sernavski, Sam K.; Serafin, Stefania.

    2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2017. IEEE, 2017. 7901609.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  58. Udgivet
  59. Udgivet

    AcuTable : A Touch-enabled, Actuated Tangible User Interface. / Dibbern, Simon; Rasmussen, Kasper Vestergaard; Ortiz-Arroyo, Daniel; Holte, Michael Boelstoft.

    The 5th EAI International Conference on Arts and Technology, Interactivity & Game Creation. red. / Eva Brooks; Anthony Brooks. Bind 126 Springer, 2017. s. 314-321.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  60. Udgivet

    Adaptive and self-learning slaughter robots. / Philipsen, Mark Philip; Andersen, Rasmus Skovgaard; Madsen, Ole; Moeslund, Thomas B.

    6th Aalborg U Robotics Workshop. 2017. s. 16.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceabstrakt i proceeding

  61. Udgivet

    Adding Expressiveness to Smartwatch Notifications Through Ambient Illumination. / Kerber, Frederic; Gehring, Sven; Krüger, Antonio; Löchtefeld, Markus.

    I: International Journal of Mobile Human Computer Interaction, Bind 9, Nr. 4, 1, 01.08.2017, s. 1-14.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  62. Udgivet

    Adjunktpædagogikum Report. / Foged, Isak Worre.

    2017.

    Publikation: Bog/antologi/afhandling/rapportRapport

  63. Udgivet
  64. Udgivet

    A GPS based bike survey : A case study from Denmark 2011. / Harder, Henrik; Jensen, Anders Sorgenfri; Silva, Victor; Madsen, Jens Chr. Overgaard.

    2017. Paper præsenteret ved Measuring Behavior 2012, Utrecht, Holland.

    Publikation: Konferencebidrag uden forlag/tidsskriftPaper uden forlag/tidsskrift

  65. Udgivet

    A Kalman-based Fundamental Frequency Estimation Algorithm. / Shi, Liming; Nielsen, Jesper Kjær; Jensen, Jesper Rindom; Little, Max A; Christensen, Mads Græsbøll.

    2017 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics (WASPAA 2017). New Paltz, NY, USA, USA : IEEE Press, 2017. s. 314-318.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  66. Udgivet

    Alle har ret til et fedt højhus. / Steinø, Nicolai.

    I: Arkitekten, Bind 119, Nr. 9, 11.2017, s. 10.

    Publikation: Bidrag til tidsskriftKommentar/debat

  67. Accepteret/In press
  68. Udgivet

    A Multilevel Approach for Social Transformations and its Implications on Service Design Education. / Morelli, Nicola; Götzen, Amalia De.

    Design for Next: Proceedings of the 12th European Academy of Design Conference. red. / Loredana Di Lucchio; Lorenzo Imbesi; Paul Atkinson. Routledge, 2017. s. 803-813.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  69. Udgivet

    A Multimodal Interaction Framework for Blended Learning. / Vidakis, Nikolaos; Kalafatis, Konstantinos; Triantafyllidis, Georgios.

    Interactivity, Game Creation, Design, Learning, and Innovation, ArtsIT 2016: 1st EAI International Conference on Design, Learning & Innovation. Bind 196 Springer, 2017. s. 205-211.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  70. Udgivet

    Analysing the Effect of Tangibile User Interfaces on Spatial Memory. / Löchtefeld, Markus; Wiehr, Frederik; Gehring, Sven.

    Proceedings of the 5th Symposium on Spatial User Interaction. New York, NY, USA : Association for Computing Machinery, 2017. s. 78-81.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  71. Udgivet

    ANALYSIS AND TRANSFORMATION OF WORKS IN DESIGN. / Thomsen, Bente Dahl.

    Building Community: Design Education for a Sustainable Future: Proceedings of the 19th International Conference on Engineering and Product Design Education (E&PDE17) . red. / Arild Berg; Erik Bohemia ; Lyndon Buck. 19. udg. Glasgow : Design Society, 2017. 132.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  72. Udgivet

    Analysis of Motivation in Virtual Reality Stroke Rehabilitation. / Epure, Paula; Holte, Michael Boelstoft.

    2nd EAI International Conference on Design, Learning & Innovation: Best student paper DLI 2017. Springer Publishing Company, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  73. Udgivet

    A new low-complexity patch-based image super-resolution. / Rasti, Pejman; Nasrollahi, Kamal; Orlova, Olga; Tamberg, Gert; Ozcinar, Cagri; Moeslund, Thomas B.; Anbarjafari, Gholamreza.

    I: IET Computer Vision, Bind 11, Nr. 7, 2017, s. 567-576.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  74. Udgivet

    An Experimental Study in Generative Music for Exercising to Ease Perceived Exertion by use of Heart Beat Rate as a Control Parameter. / Hagensen, Troels Lunde; Serafin, Stefania; Erkut, Cumhur.

    2017. Paper præsenteret ved Student Interaction Design Research Conf, Malmö, .

    Publikation: Konferencebidrag uden forlag/tidsskriftPaper uden forlag/tidsskrift

  75. Udgivet

    An Exploration of Input Conditions for Virtual Teleportation. / Høeg, Emil Rosenlund; Ruder, Kevin Vignola; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Virtual Reality (VR), 2017 . IEEE, 2017. s. 341-342.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  76. Udgivet

    Animal computer interaction (ACI) & designing for animal interaction (AXD). / Morrison, Ann Judith; Turner, Jane ; Farley, Helen; Webber, Sarah ; Oliver, Jessica L.

    OZCHI '17 Proceedings of the 29th Australian Conference on Computer-Human Interaction. Association for Computing Machinery, 2017. s. 656.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  77. Udgivet

    A Novel Approach to Speaker Weight Estimation Using a Fusion of the i-vector and NFA Frameworks. / Poorjam, Amir Hossein; Bahari, Mohamad Hasan; Van hamme, Hogo.

    I: Journal of Electrical Systems and Signals, Bind 3, Nr. 1, 02.2017, s. 47-55.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  78. Udgivet

    An Overview of Recent Advances in Technologies of Inclusive Well-Being. / Brooks, Anthony Lewis.

    Recent Advances in Technologies for Inclusive Well-Being: : From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. red. / Sheryl Brahnam; Lakhmi C. Jain; Bill Kapralos. Springer, 2017. s. 1-11.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  79. Udgivet
  80. Accepteret/In press
  81. Udgivet

    A perspective on Systems Design in the Digitisation of Intangible Cultural Heritage. / Rodil, Kasper.

    I: International Journal of Intangible Heritage, Bind 12, 04.2017, s. 190-198.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  82. Afsendt
  83. Udgivet
  84. Afsendt
  85. Udgivet

    A report on the first international workshop on research methods in animal-computer interaction. / Zamansky, Anna; Roshier, Amanda; Mancini, Clara; Collins, Emily C.; Hall, Carol; Grillaert, Katie; Morrison, Ann; North, Steve; Wirman, Hanna.

    CHI 2017 Extended Abstracts - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems: Explore, Innovate, Inspire. Bind Part F127655 Association for Computing Machinery, 2017. s. 806-815.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  86. Udgivet

    A Review on Individual Assessment of Strength Training using Smartphone Applications. / Jensen, Nicolai Bo Kliver; Holte, Michael Boelstoft.

    2nd EAI International Conference on Design, Learning & Innovation. Springer Publishing Company, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  87. Udgivet

    Arkitektur som medskyldig. / Steinø, Nicolai.

    I: Arkitekten, Bind 119, Nr. 4, 04.2017, s. 8.

    Publikation: Bidrag til tidsskriftKommentar/debat

  88. Udgivet

    Arkitekturspecialet - Over stok og sten. / Knudstrup, Mary-Ann.

    Fra tanke til form : 20 år med Arkitektur & Design Uddannelse.. red. / Camilla Brunsgaard; Ole B. Jensen; Kaare Eriksen; Michael Lauring. Aalborg Universitetsforlag, 2017. s. 16 - 19.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  89. Udgivet

    Artefacts, Affordances and the design of mobilities. / Jensen, Ole B.; Lanng, Ditte Bendix; Wind, Simon.

    Mobilising Design. red. / Justin Spinney; Suzanne Reimer; Phillip Pinch. London : Routledge, 2017. s. 143-154.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  90. E-pub ahead of print

    Arts and design as translational mechanisms for academic entrepreneurship: The metaLAB at Harvard case study. / Simeone, Luca; Secundo, Giustina; Schiuma, Giovanni.

    I: Journal of Business Research, 2017.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  91. Udgivet

    ArtsIT + DLI: Invited Paper. / Brooks, Anthony Lewis.

    Interactivity, Game Creation, Design, Learning, and Innovation: Series ISSN 1867-8211 ed. 324 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; No. 1, Vol. 196).. Bind 196 1. udg. Springer, 2017. s. 3-11.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  92. Udgivet

    A Service Organ or a War Machine? Neighbourhood Remarks, Laznia, Contemporary Art Center, Gdansk. 01.03.2017 : Notes on the Dismissal of the Concept of “Participatory Art Projects. / Christensen, Signe Meisner.

    Neighbourhood Remarks . Laznia, Contemporary Art Center, Gdansk., 2017. s. 73-79 5.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  93. Udgivet

    Assessment of Stand-Alone Displays for Time Management in a Creativity-Driven Learning Environment. / Frimodt-Møller, Søren.

    Interactivity, Game Creation, Design, Learning and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Denmark, May 2-3, 2016. Proceedings. red. / Anthony Lewis Brooks; Eva Brooks. 1. udg. Springer, 2017. s. 129-136.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  94. Udgivet
  95. Udgivet

    A tectonic approach to healthcare- and welfare architecture? : The Willow Tearooms as an exampel. / Tvedebrink, Tenna Doktor Olsen; Hvejsel, Marie Frier.

    ARCH17: 3RD INTERNATIONAL CONFERENCE ON ARCHITECTURE, RESEARCH, CARE AND HEALTH CONFERENCE PROCEEDINGS. red. / Nanet Mathiasen; Anne Kathrine Frandsen . Bind 1 1. udg. Polyteknisk Boghandel og Forlag, 2017. s. 395-414.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  96. Afsendt
  97. Udgivet

    Audio Source Separation in Reverberant Environments Using β-Divergence-Based Nonnegative Factorization. / Fakhry, Mahmoud; Svaizer, Piergiorgio; Omologo, Maurizio.

    I: I E E E Transactions on Audio, Speech and Language Processing, Bind 25, Nr. 7, 2017, s. 1462 - 1476.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  98. Udgivet

    Audio-Visual Feedback for Self-monitoring Posture in Ballet Training. / Knudsen, Esben W.; Overholt, Daniel; Purwins, Hendrik.

    NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark, 2017. s. 71-76.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  99. Udgivet
  100. Udgivet

    Augmented Cellular Meat Production. / Rehm, Matthias; Philipsen, Mark Philip; Andersen, Rasmus Skovgaard; Madsen, Ole; Moeslund, Thomas B.

    6th Aalborg U Robotics Workshop. 2017. s. 15.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceabstrakt i proceeding

  101. Udgivet

    Automatic analysis of activities in sports arenas using thermal cameras. / Gade, Rikke; Jørgensen, Anders; Jensen, Martin Møller ; Alldieck, Thiemo; Abou-Zleikha, Mohamed; Christensen, Mads Græsbøll; Moeslund, Thomas B.; Poulsen, Mathias Krogh; Larsen, Ryan Godsk; Franch, Jesper.

    2016 12th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS): International Workshop on Human Tracking and Behaviour Analysis. IEEE, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  102. Udgivet

    Automatic Smoker Detection from Telephone Speech Signals. / Alavijeh, Amir Hossein Poorjam; Hesaraki, Soheila; Safavi, Saeid; Van hamme, Hugo; Bahari, Mohamad Hasan.

    Lecture Notes in Artificial Intelligence: Speech and Computer. red. / Alexey Karpov. Bind 10458 Springer, 2017. s. 200-210.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

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