Multisensory Experience Laboratory

  1. 2017
  2. Udgivet

    A comparison between measured and modelled head-related transfer functions for an enhancement of real-Time 3D audio processing for virtual reality environments. / Suarez, Alejandro Sauri; Tissieres, Jason Yves; Vieira, Luis S.; Hunter-Mchardy, Reuben; Sernavski, Sam K.; Serafin, Stefania.

    2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2017. Institute of Electrical and Electronics Engineers Inc., 2017. 7901609.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  3. Udgivet

    A Multilevel Approach for Social Transformations and its Implications on Service Design Education. / Morelli, Nicola; Götzen, Amalia De.

    I: The Design Journal, Bind 20, Nr. 1, 09.2017, s. 803-813.

    Publikation: Forskning - peer reviewKonferenceartikel i tidsskrift

  4. Udgivet

    An Experimental Study in Generative Music for Exercising to Ease Perceived Exertion by use of Heart Beat Rate as a Control Parameter. / Troels L. Hagensen.

    2017. Paper præsenteret ved Student Interaction Design Research Conf, Malmö, .

    Publikation: Forskning - peer reviewPaper uden forlag/tidsskrift

  5. Udgivet

    An Exploration of Input Conditions for Virtual Teleportation. / Høeg, Emil Rosenlund; Ruder, Kevin Vignola; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of IEEE Virtual Reality 2017. IEEE, 2017. s. 341-342.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  6. Udgivet

    A Preliminary Study of Users' Experiences of Meditation in Virtual Reality. / Andersen, Thea; Anisimovaite, Gintare; Christiansen, Anders; Hussein, Mohamed; Lund, Carol; Nielsen, Thomas; Rafferty, Eoin; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of IEEE Virtual Reality 2017. IEEE, 2017. s. 343-344.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  7. Udgivet

    A report on the first international workshop on research methods in animal-computer interaction. / Zamansky, Anna; Roshier, Amanda; Mancini, Clara; Collins, Emily C.; Hall, Carol; Grillaert, Katie; Morrison, Ann; North, Steve; Wirman, Hanna.

    CHI 2017 Extended Abstracts - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems: Explore, Innovate, Inspire. Bind Part F127655 Association for Computing Machinery, 2017. s. 806-815.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  8. Udgivet
  9. Udgivet

    A Wearable Foot-mounted / Instrument-mounted Effect Controller: Design and Evaluation. / Konovalovs, Kristians; Zovnercuka, Jelizaveta; Adjorlu, Ali; Overholt, Daniel.

    NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark, 2017. s. 354-357.

    Publikation: Forskning - peer reviewKonferenceabstrakt i proceeding

  10. Udgivet

    Binaural Sound Reduces Reaction Time in a Virtual Reality Search Task. / Høeg, Emil Rosenlund; Gerry, Lynda; Thomsen, Lui Albæk; Nilsson, Niels Chr.; Serafin, Stefania.

    2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments (SIVE). IEEE, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  11. Udgivet

    Can You Cut It? An Exploration of Editing in Cinematic Virtual Reality. / Kjær, Tina; Lillelund, Christoffer Bredo; Lillelund, Christoffer Bredo; Nilsson, Niels Chr.; Moth-Poulsen, Mie; Nordahl, Rolf; Serafin, Stefania.

    23rd ACM Symposium on Virtual Reality Software and Technology (VRST). Association for Computing Machinery, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  12. Udgivet

    Considerations on the use of Virtual and Augmented Reality Technologies in Music Education. / Serafin, Stefania; Adjorlu, Ali; Nilsson, Niels Chr.; Thomsen, Lui Albæk; Nordahl, Rolf.

    2017 IEEE Workshop on K-12 Embodied Learning through Virtual & Augmented Reality. IEEE, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  13. Udgivet

    Daily Living Skills Training in Virtual Reality to Help Children with Autism Spectrum Disorder in a Real Shopping Scenario. / Adjorlu, Ali; Høeg, Emil Rosenlund; Mangano, Luca; Serafin, Stefania.

    2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct). IEEE, 2017. s. 294-302.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  14. Udgivet

    Design for social innovation and new product contexts. / Morelli, Nicola.

    Routledge Handbook of Sustainable Product Design. Taylor & Francis, 2017. s. 540-554.

    Publikation: Forskning - peer reviewBidrag til bog/antologi

  15. Udgivet

    Designing for meaningfulness : A case study of a pregnancy wearable for men. / Carpenter, Vanessa Julia; Overholt, Dan.

    DIS 2017 Companion - Proceedings of the 2017 ACM Conference on Designing Interactive Systems. Association for Computing Machinery, 2017. s. 95-100.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  16. Udgivet

    Designing the social Internet of Things. / Soro, Alessandro ; Brereton, Margot; Roe, Paul ; Wyeth, Peta ; Johnson, Daniel ; Ambe, Aloha Hufana; Morrison, Ann; Bardzell, Shaowen; Leong, Tuck Wah; Ju, Wendy; Lindtner, Silvia; Rogers, Yvonne; Buur, Jacob.

    CHI 2017 Extended Abstracts - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems: Explore, Innovate, Inspire. Bind Part F127655 Association for Computing Machinery, 2017. s. 617-623.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  17. Udgivet

    Does Singing a Low-Pitch Tone Make You Look Angrier? / Ahrendt, Peter; Bach, Christian; Dahl, Sofia.

    Proceedings of the SMC Conference 2017. http://smcnetwork.org/resources/smc_papers, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  18. Udgivet

    Effect on High versus Low Fidelity Haptic Feedback in a Virtual Reality Baseball Simulation. / Ryge, Andreas; Thomsen, Lui Albæk; Berthelsen, Theis; Hvass, Jonatan Salling; Koreska, Lars; Vollmers, Casper; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of IEEE Virtual Reality 2017. IEEE, 2017. s. 265-266.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  19. Udgivet

    Exploring Sound-Motion Textures in drum set performance. / Godøy, Rolf Inge; song, minho; Dahl, Sofia.

    Proceedings of the SMC Conference 2017. http://smcnetwork.org/resources/smc_papers, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  20. Udgivet

    Extraction, Mapping, and Evaluation of Expressive Acoustic Features for Adaptive Digital Audio Effects. / Holfelt, Jonas; Csapo, Gergely; Andersson, Nikolaj; Zabetian, Sohejl; Castenieto, Michael; Dahl, Sofia; Overholt, Daniel; Erkut, Cumhur.

    Proceedings of the SMC Conference 2017. http://smcnetwork.org/resources/smc_papers, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  21. Udgivet

    Framing Design to support Social Innovation : The Open4Citizens Project. / Morelli, Nicola; Aguilar, Marc; Concilio, Grazia; Götzen, Amalia De; Mulder, Ingrid; Pedersen, Janice; Torntoft, Louise Klitgaard.

    I: The Design Journal, Bind 20, Nr. Sup1, 09.2017, s. 171-184.

    Publikation: Forskning - peer reviewKonferenceartikel i tidsskrift

  22. Udgivet

    Giro: better biking in virtual reality. / Grani, Francesco; Bruun-Pedersen, Jon Ram.

    2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  23. Udgivet

    Immersive Eating: Evaluating the Use of Head-Mounted Displays for Mixed Reality Meal sessions. / Korsgaard, Dannie Michael; Nilsson, Niels Chr.; Bjørner, Thomas.

    2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). IEEE, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  24. Udgivet

    Increasing the perceived camera velocity in 3D racing games by changing camera attributes. / Holm, Kristoffer Lind; Skovhus, Nicolai; Kraus, Martin.

    Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings. red. / Anthony L. Brooks; Eva Brooks. Bind 196 Springer, 2017. s. 121-128.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  25. Udgivet

    Increasing the Perceived Camera Velocity in 3D Racing Games through Camera Attributes and Position. / Lind Holm, Kristoffer; Skovhus, Nicolai; Kraus, Martin.

    Arts and Technology: Fifth International Conference, ArtsIT 2016. Springer, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  26. Udgivet

    Interactive Furniture: Bi-directional Interaction with a Vibrotactile Wearable Sensate Vest in an Urban Space. / Morrison, Ann Judith; Leegaard, Jack Højholt; Manresa, Cristina; Jensen, Brian Walther Skovgaard; Knoche, Hendrik.

    An Overview of Recent Advances in Technologies of Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. red. / Anthony Lewis Brooks; Sheryl Brahnam; Bill Kapralos; Lakhmi C. Jain. Springer, 2017. s. 183-220.

    Publikation: Forskning - peer reviewBidrag til bog/antologi

  27. Udgivet

    Investigating Tactile Stimulation in Symbiotic Systems. / Orso, Valeria; Mazza, Renato ; Gamberini, Luciano ; Morrison, Ann Judith; Jensen, Brian Walther Skovgaard.

    I: Springer-Verlag, 2017.

    Publikation: Forskning - peer reviewTidsskriftartikel

  28. Udgivet

    Investigating the Effect of Scaffolding in Modern Game Design. / Jensen, Kasper Halkjær; Kraus, Martin.

    Arts and Technology 2016: Fifth International Conference, ArtsIT 2016. Springer, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  29. Udgivet

    Leveraging design activism to guide public projects towards citizen inclusion : a case study of Copenhagen Street Lab. / Casciola, Lara; Götzen, Amalia De; Morelli, Nicola.

    Design School Kolding: Cumulus Conference. 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  30. Udgivet

    LiDAR-based 2D Localization and Mapping System using Elliptical Distance Correction Models for UAV Wind Turbine Blade Inspection. / Nikolov, Ivan Adriyanov; Madsen, Claus B.

    12th International Conference on Computer Vision Theory and Applications. SCITEPRESS Digital Library, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  31. Udgivet
  32. Udgivet

    Measuring the Latency of an Augmented Reality System for Robot-Assisted Minimally Invasive Surgery. / Jørgensen, Martin Kibsgaard; Kraus, Martin.

    Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications: GRAPP, (VISIGRAPP 2017). Bind 1 SCITEPRESS, 2017. s. 321-326.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  33. Udgivet

    Multi-sensory environmental stimulation for users with multiple disabilities. / Manresa-Yee, Cristina ; Morrison, Ann Judith; Jordi Muntaner, Joan ; Francesca Roig-Maimó, Maria.

    Recent Advances in Technologies of Inclusive Well-Being: Wearables, Virtual Interactive Spaces Wearables, Virtual Interactive Spaces (VIS)/Virtual Reality, Authoring tools, and Games (Serious/Gamification). Bind Intelligent Systems Reference Library Volume 119 Springer, 2017. s. 165 - 182.

    Publikation: Forskning - peer reviewBidrag til bog/antologi

  34. Udgivet

    Nursing home residents versus researcher : Establishing their needs while finding your way. / Bruun-Pedersen, Jon Ram.

    Intelligent Systems Reference Library. Bind 119 Springer Science+Business Media B.V., 2017. s. 245-269.

    Publikation: Forskning - peer reviewBidrag til bog/antologi

  35. Udgivet

    Nursing Home Residents vs. Researcher: Establishing Their Needs while Finding Your Way. / Bruun-Pedersen, Jon Ram.

    Recent Advances in Technologies of Inclusive and Well-Being; Serious Games, Alternative Realities, and Play Therapy. red. / Anthony Brooks; Lakhmi C. Jain; Sheryl Brahnam; Bill Kapralos. Springer, 2017. s. 245-272.

    Publikation: Forskning - peer reviewBidrag til bog/antologi

  36. Udgivet

    Open Data as a New Commons : Empowering citizens to make meaningful use of a new resource. / Morelli, Nicola; Götzen, Amalia De; Mulder, Ingrid; Concilio, Grazia; Pedersen, Janice; Jaskiewicz, Tomasz; Aguilar, Marc.

    4th International Conference on Internet Science. Springer, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  37. Udgivet

    OpenDataLabs : New Infrastructures for Open Data Commons. / Concilio, Grazia; Molinari, Francesco; Morelli, Nicola; Torntoft, Louise Klitgaard; Götzen, Amalia De; Mulder, Ingrid; Jaskiewicz, Tomasz; Kun, Peter; Pedersen, Janice; Ammentorp, Pi; Aguilar, Marc; Edman, Tomas; Sorensen, Anne Sofie.

    European Conference on Digital Government. 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  38. Udgivet

    Pixel reprojection of 360 degree renderings for small parallax effects. / Haurum, Joakim Bruslund; Daugbjerg, Christian Nygaard; Rohoska, Péter; Coifman, Andrea; Hansen, Anne Juhler; Kraus, Martin.

    Augmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Proceedings. Bind 10324 LNCS Springer Verlag, 2017. s. 253-262.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  39. Udgivet

    Purposive game production in educational setup : Investigating team collaboration in virtual reality. / Timcenko, Olga; Kofoed, Lise Busk; Schoenau-Fog, Henrik; Reng, Lars.

    HCI International 2017 - Posters Extended Abstracts - 19th International Conference, HCI International 2017, Proceedings. Bind 714 Springer Verlag, 2017. s. 184-191.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  40. Accepteret/In press
  41. Accepteret/In press

    ScattAR : a Mobile Augmented Reality Application that uses Scattering Delay Networks for Room Acoustic Synthesis. / Baldwin, Alex Dempster; Serafin, Stefania; Erkut, Cumhur.

    Virtual Reality Software & Technology (VRST). Association for Computing Machinery, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  42. Udgivet
  43. Udgivet

    Teaching mathematics to non-mathematicians: the case of media technology undergraduate students. / Triantafyllou, Evangelia; Timcenko, Olga.

    Proceedings of the the 10th Congress of the European Society for Research in Mathematics Education (CERME10). 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  44. Udgivet

    The Effect of Geometric Realism on Presence in a Virtual Reality Game. / Hvass, Jonatan Salling; Larsen, Oliver; Kasper Vendelbo, Kasper; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of IEEE Virtual Reality 2017. IEEE, 2017. s. 339-340.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  45. Udgivet

    The effect of interacting with two devices when creating the illusion of internal state in passive tangible widgets. / Bech, Christoffer; Bork, Andreas Heldbjerg; Memborg, Jakob Birch; Rosenlund, Lasse Schøne; Kraus, Martin.

    Interactivity, Game Creation, Design, Learning, and Innovation - 5th International Conference, ArtsIT 2016 and 1st International Conference, DLI 2016, Proceedings. Bind 196 Springer Verlag, 2017. s. 197-204.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  46. Udgivet

    The Effect of Interacting with Two Devices when Creating the Illusion of Internal State in Tangible Widgets. / Heldbjerg Bork, Andreas; Bech, Christoffer; Birch Memborg, Jakob; Schøne Rosenlund, Lasse; Kraus, Martin.

    Arts and Technology 2016: Fifth International Conference, ArtsIT 2016. Springer, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  47. Udgivet
  48. Udgivet

    Towards a generalized friction controller: from the bowed string to Unusual Musical Instruments. / Serafin, Stefania; Young, Diana.

    NIME reader. Springer Publishing Company, 2017.

    Publikation: Forskning - peer reviewBidrag til bog/antologi

  49. Udgivet
  50. Udgivet

    Using lightboard to flip the course. / Timcenko, Olga; Triantafyllou, Evangelia; Nilsson, Niels Chr.

    2017. Abstract fra The 27th European Association for Education in Electrical and Information Engineering Annual Conference, Grenoble, Frankrig.

    Publikation: Forskning - peer reviewKonferenceabstrakt til konference

  51. Udgivet

    Vibrotactile and vibroacoustic interventions into health and well-being. / Morrison, Ann; Manresa-Yee, Cristina; Knoche, Hendrik.

    I: Universal Access in the Information Society, 2017, s. 1-16.

    Publikation: Forskning - peer reviewTidsskriftartikel

  52. Udgivet

    Virtual Reality and The Senses. / Serafin, Stefania; Nilsson, Niels Chr.; Erkut, Cumhur; Nordahl, Rolf.

    Danish Sound Innovation Network, 2017.

    Publikation: ForskningBog

  53. Udgivet

    Visual Realism and Presence in a Virtual Reality Game. / Hvass, Jonatan Salling; Larsen, Oliver; Kasper Vendelbo, Kasper; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    2016 3DTV-Conference. IEEE, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  54. Udgivet

    Waiting for the Ultimate Display: Can Decreased Fidelity Positively Influence Perceived Realism? / Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). IEEE, 2017.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  55. 2016
  56. Udgivet

    A case of cooperative sound design. / Erkut, Cumhur; Monache, Stefano Delle; Rocchesso, Davide; Serafin, Stefania.

    Proceedings of the 9th Nordic Conference on Human-Computer Interaction: Game-Changing Design, NordiCHI 2016. Bind 23-27-October-2016 Association for Computing Machinery, 2016. a83.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  57. Udgivet

    A comparison of head-mounted and hand-held displays for 360° videos with focus on attitude and behavior change. / Fonseca, Diana; Kraus, Martin.

    Proceedings of the 20th International Academic Mindtrek Conference : AcademicMindtrek '16. New York, NY, USA : Association for Computing Machinery, 2016. s. 287-296.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  58. Udgivet

    An Affordable Virtual Reality System for Treatment of Phantom Limb Pain. / Henriksen, Bartal; Nielsen, Ronni Nedergaard; Szabo, Laszlo; Evers, Nicolaj; Kraus, Martin; Geng, Bo.

    Proceedings of the 2016 Virtual Reality International Conference: VRIC '16. New York, NY, USA : Association for Computing Machinery, 2016. s. 23:1--23:4 23.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  59. Udgivet

    An investigation of the effect of immersive visual and auditory feedback on rhythmic walking interaction. / Maculewicz, Justyna; Nilsson, Niels Chr.; Serafin, Stefania.

    Audiomostly 2015: Conference proceedings in ACM Digital Library. Association for Computing Machinery, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  60. Udgivet
  61. Udgivet
  62. Udgivet
  63. Udgivet
  64. Udgivet

    Audio-Visual Perception-The Perception of Object Material in a Virtual Environment. / Anderson, Ryan; Arro, Joosep; Hansen , Christian Schütt ; Serafin, Stefania.

    Augmented Reality, Virtual Reality, and Computer Graphics: Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part I. Springer, 2016. s. 162-171.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  65. Udgivet

    Benchmarking Close-range Structure from Motion 3D Reconstruction Software under Varying Capturing Conditions. / Nikolov, Ivan Adriyanov; Madsen, Claus B.

    6th International Euro-Mediterranean Conference (EuroMed 2016). Bind 10058 2016 Springer, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  66. Udgivet

    Design and evaluation of a gesture driven wavefield synthesis auditory game. / Grani, Francesco; Paisa, Razvan; Banas, Jan Stian; Vogiatzoglou, Iakovos; Serafin, Stefania.

    New Interfaces for Musical Expression Conference Proceedings. New Interfaces for Musical Expression, 2016. s. 188-193.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  67. Udgivet

    Designing Recreational Virtual Environments for Older Adult Nursing Home Residents - How Nature And Content Matter For Improving Augmented Exercise Experiences. / Bruun-Pedersen, Jon Ram; Serafin, Stefania; Maculewicz, Justyna; Kofoed, Lise B.

    Proceedings of the Audio Mostly 2016 on Multisensory Interaction Design. ACM, 2016. Association for Computing Machinery, 2016. s. 222-228.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  68. Udgivet
  69. Udgivet

    Effects of Vibrotactile Stimulation During Virtual Sandboarding. / Lind, Stine; Thomsen, Lui; Egebjerg, Mie; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Virtual Reality (VR) 2016. IEEE, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  70. Udgivet

    Electronic Armonica : a Tangible Musical Interface inspired by the Glass Harmonica. / Paisa, Razvan; Serafin, Stefania; Erkut, Cumhur.

    Audiomostly. Association for Computing Machinery, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  71. Udgivet

    Emotion rendering in auditory simulations of imagined walking styles. / Turchet, Luca; Rodá, Antonio.

    I: IEEE Transactions on Affective Computing, Bind PP, Nr. 99, 2016.

    Publikation: Forskning - peer reviewTidsskriftartikel

  72. Udgivet

    Estimation of Detection Thresholds for Audiovisual Rotation Gains. / Nilsson, Niels Chr.; Suma, Evan; Nordahl, Rolf; Bolas, Mark; Serafin, Stefania.

    Virtual Reality (VR) 2016 IEEE. IEEE, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  73. Udgivet

    Evaluating two alternative walking in place interfaces for virtual reality gaming. / Nielsen, Mikkel Rasch; Toft, Christian; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of IEEE 2016 Virtual Reality. IEEE, 2016. s. 299-300.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  74. Udgivet

    Exploring Visualisation of Channel Activity, Levels and EQ for User Interfaces Implementing the Stage Metaphor for Music Mixing. / Gelineck, Steven; Uhrenholt, Anders Kirk.

    Proceedings of the 2nd AES Workshop on Intelligent Music Production. Bind 13 Audio Engineering Society, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  75. Udgivet

    Extending the Human Body in Virtual Reality : Effect of Sensory Feedback on Agency and Ownership of Virtual Wings. / Egebjerg, Mie; Lind, Stine; Serubugo, Sule; Skantarova, Denisa; Kraus, Martin.

    Proceedings of the 2016 Virtual Reality International Conference: VRIC '16. New York, NY, USA : Association for Computing Machinery, 2016. s. 30:1--30:4 30.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  76. Udgivet

    Follow the vibes : A comparison between two tactile displays in a navigation task in the field. / Orso, Valeria ; Gamberini, Luciano; Mazza, Renato ; Hsieh, Yi-Ta ; Jensen, Brian Walther Skovgaard; Jacucci, Giulio; Morrison, Ann Judith.

    I: PsychNology, Bind 14, Nr. 1, 2016, s. 61-79.

    Publikation: Forskning - peer reviewTidsskriftartikel

  77. Udgivet
  78. Udgivet

    From Ecological Sounding Artifacts Towards Sonic Artifact Ecologies. / Erkut, Cumhur; Serafin, Stefania.

    Proceedings of the SIGCHI Conference on Human Factors in Computing Systems EA (CHI '16). Association for Computing Machinery, 2016. s. 560-570.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  79. Udgivet

    Gestural Control Of Wavefield synthesis. / Grani, Francesco; Di Carlo, Diego; Portillo, Jorge Madrid; Girardi, Matteo; Paisa, Razvan; Banas, Jan Stian; Vogiatzoglou, Iakovos; Overholt, Daniel; Serafin, Stefania.

    Sound And Music Computing Conference Proceedings 2016. Zentrum für Mikrotonale Musik und Multimediale Komposition (ZM4), 2016. s. 185-192.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  80. Udgivet

    Going Outside While Staying Inside - Exercise Motivation with Immersive vs. Non–Immersive Recreational Virtual Environment Augmentation for Older Adult Nursing Home Residents. / Bruun-Pedersen, Jon Ram; Serafin, Stefania; Kofoed, Lise.

    IEEE International Conference on Healthcare Informatics (ICHI 2016). IEEE, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  81. Udgivet
  82. Udgivet

    How can soundscapes affect the preferred walking pace? / Maculewicz, Justyna; Erkut, Cumhur; Serafin, Stefania.

    I: Applied Acoustics, Bind 114, 15.12.2016, s. 230-239.

    Publikation: Forskning - peer reviewTidsskriftartikel

  83. Udgivet
  84. Udgivet

    Is this bridge safe? Evaluation of Audiovisual Cues for a Walk on a Small Bridge Over a Canyon. / Sikström, Erik; Nilsson, Niels Chr.; Götzen, Amalia De; Serafin, Stefania.

    Proceedings of 2016 IEEE Virtual Reality. IEEE, 2016. s. 285-286.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  85. Udgivet

    Localization of self-generated synthetic footstep sounds on different walked-upon materials through headphones. / Turchet, Luca; Spagnol, Simone; Geronazzo, Michele; Avanzini, Federico.

    I: Virtual Reality, Bind 20, Nr. 1, 2016, s. 1-16.

    Publikation: Forskning - peer reviewTidsskriftartikel

  86. Udgivet

    Missing The Point : An Exploration of How to Guide Users’ Attention During Cinematic Virtual Reality. / Nielsen, Lasse T.; Møller, Matias B.; Hartmeyer, Sune D.; Ljung, Troels C. M.; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of the 22nd ACM Symposium on Virtual Reality Software and Technology. Association for Computing Machinery, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  87. Udgivet

    Motivating Elderly To Exercise – Recreational Virtual Environment for Indoor Biking. / Bruun-Pedersen, Jon Ram; Serafin, Stefania; Kofoed, Lise.

    Proceedings of 4th International Conference on Serious Games and Applications for Health (Orlando 2016),. IEEE, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  88. Udgivet

    Multimodal interactions, virtual reality and 360 movies : Applications using Wavefield synthesis. / Grani, Francesco; Serafin, Stefania; Nordahl, Rolf.

    Audiomostly . Association for Computing Machinery, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  89. Udgivet

    Music Aid : Towards a Collaborative Experience for Deaf and Hearing People in Creating Music. / Søderberg, Ene Alicia; Odgaard, Rasmus Emil; Bitsch, Sarah ; Høeg-Jensen, Oliver ; Christensen, Nikolaj Schildt; Poulsen, Søren Dahl; Gelineck, Steven.

    Proceedings of the International Conference on New Interfaces for Musical Expression (NIME 2016). 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  90. Udgivet

    Open data for citizens : Empowering citizens to make meaningful use of open data. / Götzen, Amalia De; Morelli, Nicola.

    Proceedings of the 14th Participatory Design Conference. New York : Association for Computing Machinery, 2016. s. 117-118.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  91. Udgivet

    PBL3.0 : Integrating Learning Analytics and Semantics in Problem-Based Learning. / Zotou, Maria; Tambouris, Efthimios; Triantafyllou, Evangelia; Timcenko, Olga; Kofoed, Lise; Stracke, Christian; Riviou, Katerina; García Barriocanal, Elena ; Utz, Wilfrid; Martos, Peter ; Tarabanis, Konstantinos.

    2016. Paper præsenteret ved The 11th European Conference on Technology Enhanced Learning, Lyon, Frankrig.

    Publikation: Forskning - peer reviewPaper uden forlag/tidsskrift

  92. Udgivet

    Pointing with a One-Eyed Cursor for Supervised Training in Minimally Invasive Robotic Surgery. / Kibsgaard, Martin; Kraus, Martin.

    Computer-Assisted and Robotic Endoscopy: Second International Workshop, CARE 2015. red. / Xiongbiao Luo; Tobias Reichl; Austin Reiter; Gian-Luca Mariottini. Springer, 2016. s. 12-21.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  93. Udgivet
  94. Udgivet

    Shop 'til you hear it drop - Influence of Interactive Auditory Feedback in a Virtual Reality Supermarket. / Sikström, Erik; Høeg, Emil Rosenlund; Mangano, Luca; Nilsson, Niels Chr.; Götzen, Amalia De; Serafin, Stefania.

    Proceeding VRST '16 Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology . Association for Computing Machinery, 2016. s. 355-356 .

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  95. Udgivet

    Teachers’ development in a flipped classroom for applied mathematics : A use case in a transdisciplinary engineering study. / Triantafyllou, Evangelia; Timcenko, Olga; Kofoed, Lise.

    Proceedings of SEFI 2016 - European Society for Engineering Education. 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  96. Udgivet

    Temporal Coherence Strategies for Augmented Reality Labeling. / Madsen, Jacob Boesen; Tatzgern, Markus; Madsen, Claus B.; Schmalstieg, Dieter; Kalkofen, Denis.

    I: I E E E Transactions on Visualization and Computer Graphics, Bind 22, Nr. 4, 04.2016, s. 1415-1423.

    Publikation: Forskning - peer reviewTidsskriftartikel

  97. Udgivet
  98. Udgivet

    The Humming Wall : Vibrotactile and vibroacoustic interactions in an urban environment. / Morrison, Ann; Manresa-Yee, Cristina; Jensen, Brian Walther Skovgaard; Eshraghi, Neda.

    DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse. Association for Computing Machinery, 2016. s. 818-822.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  99. Udgivet
  100. Udgivet

    The Prospects of Musical Instruments For People with Physical Disabilities. / Larsen, Jeppe Veirum; Overholt, Daniel; Moeslund, Thomas B.

    New Interfaces for Musical Expression. New Interfaces for Musical Expression, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

  101. Udgivet

    To hear or not to hear : Sound Availability Modulates Sensory-Motor Integration. / Camponogara, Ivan; Turchet, Luca; Carner, Marco; Marchioni, Daniele; Cesari, Paola.

    I: Frontiers in Neuroscience, Bind 10, Nr. FEB, 22, 09.02.2016.

    Publikation: Forskning - peer reviewTidsskriftartikel

  102. Udgivet

    Towards Improving Overview and Metering through Visualisation and Dynamic Query Filters for User Interfaces Implementing the Stage Metaphor for Music Mixing. / Gelineck, Steven; Uhrenholt, Anders Kirk.

    Audio Engineering Society Convention 141. eBrief 292. udg. Audio Engineering Society, 2016.

    Publikation: Forskning - peer reviewKonferenceartikel i proceeding

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