Sound & Music Computing

  1. 2018
  2. Udgivet

    15 Years of Research on Redirected Walking in Immersive Virtual Environments. / Nilsson, Niels Chr.; Peck, Tabitha ; Bruder, Gerd; Hodgson, Eric; Serafin, Stefania; Whitton, Mary; Rosenberg, Evan Suma ; Steinicke, Franke.

    I: I E E E Computer Graphics and Applications, 2018.

    Publikation: Bidrag til tidsskriftReview (oversigtsartikel)

  3. Udgivet
  4. Udgivet

    Movements, timing and precision of drummers. / Dahl, Sofia.

    Handbook of Human Motion. red. / Bertram Müller; Sebastian Wolf; Gert-Peter Brueggemann; Zhigang Deng; Andrew McIntosh; Freeman Miller; William Scott Selbie. Springer, 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  5. Udgivet

    OpenDataLabs : New Infrastructures for Open Data Commons. / Concilio, Grazia; Molinari, Francesco; Morelli, Nicola; Torntoft, Louise Klitgaard; Götzen, Amalia De; Mulder, Ingrid; Jaskiewicz, Tomasz; Kun, Peter; Pedersen, Janice; Ammentorp, Pi; Aguilar, Marc; Edman, Tomas; Sorensen, Anne Sofie.

    European Conference on Digital Government. 2018.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  6. 2017
  7. Udgivet

    2004 : Towards a generalized friction controller: from the bowed string to Unusual Musical Instruments. / Serafin, Stefania; Young, Diana.

    A NIME reader: Fifteen Years of New Interfaces for Musical Expression. red. / Alexander Refsum Jensenius; Michael J. Lyons. Bind 3 Springer Publishing Company, 2017. s. 181-191.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  8. Udgivet

    2005 : The Overtone Violin. / Overholt, Daniel.

    A NIME Reader: Fifteen Years of New Interfaces for Musical Expression. red. / Alexander Refsum Jensenius; Michael J. Lyons. Cham, Switzerland : Springer, 2017. s. 223-234.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologi

  9. Udgivet

    A comparison between measured and modelled head-related transfer functions for an enhancement of real-Time 3D audio processing for virtual reality environments. / Suarez, Alejandro Sauri; Tissieres, Jason Yves; Vieira, Luis S.; Hunter-Mchardy, Reuben; Sernavski, Sam K.; Serafin, Stefania.

    2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2017. IEEE, 2017. 7901609.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  10. Udgivet

    An Experimental Study in Generative Music for Exercising to Ease Perceived Exertion by use of Heart Beat Rate as a Control Parameter. / Hagensen, Troels Lunde; Serafin, Stefania; Erkut, Cumhur.

    2017. Paper præsenteret ved Student Interaction Design Research Conf, Malmö, .

    Publikation: Konferencebidrag uden forlag/tidsskriftPaper uden forlag/tidsskrift

  11. Udgivet

    An Exploration of Input Conditions for Virtual Teleportation. / Høeg, Emil Rosenlund; Ruder, Kevin Vignola; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Virtual Reality (VR), 2017 . IEEE, 2017. s. 341-342.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  12. Udgivet
  13. Udgivet

    Audio-Visual Feedback for Self-monitoring Posture in Ballet Training. / Knudsen, Esben Winther; Hølledig, Malte Lindholm; Bach-Nielsen, Sebastian Siem; Petersen, Rikke Katrine; Zanescu, Bogdan-Constantin; Nielsen, Mads Juel; Helweg, Kim; Overholt, Daniel; Purwins, Hendrik.

    NIME 2017 Papers and Posters Proceedings. Copenhagen : New Interfaces for Musical Expression, 2017. s. 71-76.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  14. Udgivet

    A Wearable Foot-mounted / Instrument-mounted Effect Controller : Design and Evaluation. / Konovalovs, Kristians; Zovnercuka, Jelizaveta; Adjorlu, Ali; Overholt, Daniel.

    NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark : NIME, 2017. s. 354-357.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  15. Udgivet

    bEADS : Extended Actuated Digital Shaker. / Williams, Peter Leslie; Overholt, Daniel.

    NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark : NIME, 2017. s. 13-18.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  16. Udgivet

    Binaural Sound Reduces Reaction Time in a Virtual Reality Search Task. / Høeg, Emil Rosenlund; Gerry, Lynda; Thomsen, Lui Albæk; Nilsson, Niels Chr.; Serafin, Stefania.

    2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments (SIVE). IEEE, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  17. Udgivet

    Brain-computer interfaces: a unique window into the hearing soul. / Treder, Matthias S.; Miklody, Daniel; Blankertz, Benjamin; Purwins, Hendrik.

    2017. Paper præsenteret ved The Music & Cochlear Implants Symposium, Snekkersten, Danmark.

    Publikation: Konferencebidrag uden forlag/tidsskriftPaper uden forlag/tidsskrift

  18. Udgivet

    Can You Cut It? : An Exploration of Editing in Cinematic Virtual Reality. / Kjær, Tina; Lillelund, Christoffer Bredo; Moth-Poulsen, Mie; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    23rd ACM Symposium on Virtual Reality Software and Technology (VRST). Association for Computing Machinery, 2017. 4.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  19. Udgivet

    Considerations on the use of Virtual and Augmented Reality Technologies in Music Education. / Serafin, Stefania; Adjorlu, Ali; Nilsson, Niels Chr.; Thomsen, Lui Albæk; Nordahl, Rolf.

    2017 IEEE Workshop on K-12 Embodied Learning through Virtual & Augmented Reality. IEEE, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  20. Udgivet

    Daily Living Skills Training in Virtual Reality to Help Children with Autism Spectrum Disorder in a Real Shopping Scenario. / Adjorlu, Ali; Høeg, Emil Rosenlund; Mangano, Luca; Serafin, Stefania.

    2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), 2017. IEEE, 2017. s. 294-302.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  21. Udgivet

    Designing for meaningfulness : A case study of a pregnancy wearable for men. / Carpenter, Vanessa Julia; Overholt, Dan.

    DIS 2017 Companion - Proceedings of the 2017 ACM Conference on Designing Interactive Systems. Association for Computing Machinery, 2017. s. 95-100.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  22. Udgivet

    Does Singing a Low-Pitch Tone Make You Look Angrier? / Ahrendt, Peter; Bach, Christian Camoro; Dahl, Sofia.

    Proceedings of the 14th Sound and Music Computing Conference 2017. Aalto University, 2017. s. 181-187.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  23. Udgivet
  24. Udgivet

    Embodied Interaction through Movement in a Course Work. / Erkut, Cumhur; Dahl, Sofia.

    MOCO 2017 - Proceedings of the 4th International Conference on Movement Computing. Association for Computing Machinery, 2017. 23.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  25. Udgivet

    Estimation of violin bowing features from Audio recordings with Convolutional Networks. / Perez-Carillo, Alfonso; Purwins, Hendrik.

    2017. Paper præsenteret ved Conference and Workshop on Neural Information Processing Systems (NIPS), Long Beach, USA.

    Publikation: Konferencebidrag uden forlag/tidsskriftPaper uden forlag/tidsskrift

  26. Udgivet

    Exploring Sound-Motion Textures in drum set performance. / Godøy, Rolf Inge; song, minho; Dahl, Sofia.

    Proceedings of the 14th Sound and Music Computing Conference. Aalto University, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  27. Udgivet

    Extraction, Mapping, and Evaluation of Expressive Acoustic Features for Adaptive Digital Audio Effects. / Holfelt, Jonas; Csapo, Gergely; Andersson, Nikolaj Schwab; Zabetian, Sohejl; Castanieto, Michael Anthony; Overholt, Daniel; Dahl, Sofia; Erkut, Cumhur.

    Proceedings of the 14th Sound and Music Computing Conference 2017. Aalto University, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  28. Udgivet

    Giro : better biking in virtual reality. / Grani, Francesco; Bruun-Pedersen, Jon Ram.

    2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). IEEE, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  29. Udgivet

    Human-technology choreographies : Body, movement, and space in expressive interactions. / Pirhonen, Antti; Tuuri, Kai; Erkut, Cumhur.

    I: Human Technology, Bind 13, Nr. 1, 2017, s. 6-9.

    Publikation: Bidrag til tidsskriftLeder

  30. Udgivet

    Investigating the Role of Auditory Feedback in a Multimodal Biking Experience. / Bruun-Pedersen, Jon Ram; Grani, Francesco; Serafin, Stefania.

    13th International Symposium on Computer Music Multidisciplinary Research (CMMR) 2017. red. / R. Kronland-Martinet; S. Ystad; M. Aramaki. The Laboratory PRISM, 2017. s. 189-199 20.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  31. Udgivet

    Leveraging design activism to guide public projects towards citizen inclusion : a case study of Copenhagen Street Lab. / Casciola, Lara; Götzen, Amalia De; Morelli, Nicola.

    Design School Kolding: Cumulus Conference. 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  32. Udgivet

    Multi-Kinect Skeleton Fusion for Enactive Games. / Støvring, Nikolaj Marimo; Kaspersen, Esbern Torgard; Korsholm, Jeppe Milling; Najim, Yousif Ali Hassan; Makhlouf, Soraya; Khani, Alireza; Erkut, Cumhur.

    Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings. red. / Anthony L. Brooks; Eva Brooks. Springer, 2017. s. 173-180.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  33. Udgivet

    Open Data as a New Commons : Empowering citizens to make meaningful use of a new resource. / Morelli, Nicola; Mulder, Ingrid; Concilio, Grazia; Pedersen, Janice; Jaskiewicz, Tomasz; Götzen, Amalia De; Aguilar, Marc.

    Internet Science: 4th International Conference, INSCI 2017. Springer, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  34. Udgivet

    Pitch Fork : A Novel tactile Digital Musical Instrument. / Williams, Peter Leslie; Overholt, Daniel.

    NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark : NIME, 2017. s. 62-64.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  35. Udgivet

    REDOing Design Education : a framework proposal for a new value creation process. / Morelli, Nicola; Götzen, Amalia De.

    Design School Kolding: Cumulus Conference. Designskolen Kolding, 2017. s. 436-446.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  36. Udgivet

    Rhythmic interaction in VR : interplay between sound design and editing. / Erkut, Cumhur.

    IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments. IEEE, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  37. Udgivet

    ScattAR : a Mobile Augmented Reality Application that uses Scattering Delay Networks for Room Acoustic Synthesis. / Baldwin, Alex Dempster; Serafin, Stefania; Erkut, Cumhur.

    Virtual Reality Software & Technology (VRST). Association for Computing Machinery, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  38. Udgivet
  39. Udgivet

    Structuring Design and Evaluation of an Interactive Installation Through Swarms of Light Rays with Human-Artifact Model. / Erkut, Cumhur; Fehr, Jonas.

    Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings. red. / Anthony L. Brooks; Eva Brooks. Springer, 2017. s. 39-46.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  40. Udgivet

    The Effect of Geometric Realism on Presence in a Virtual Reality Game. / Hvass, Jonatan Salling; Larsen, Oliver Stevns; Vendelbo, Kasper Bøgelund; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Virtual Reality (VR), 2017. IEEE, 2017. s. 339-340.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  41. Udgivet
  42. Udgivet

    The Virtual Foodscape Simulator – gaming, designing and measuring food behaviour in created food realities. / Mikkelsen, Bent Egberg; Høeg, Emil Rosenlund; Mangano, Luca; Serafin, Stefania.

    Proceedings from 10th International Conference on Culinary Arts and Sciences, July 5‐7th 2017 Aalborg University Copenhagen ‐ Exploring Future Foodscapes. red. / B. E. Mikkelsen; K. T. Ofei; T. D. O. Tvedebrink; A. Q. Romani; F. Sudzina. Captive Food Studies, AAU, 2017. s. 354-.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  43. Udgivet

    Towards Statistical Unsupervised Online Learning for Music Listening with Hearing Devices. / Purwins, Hendrik; Marchini, Marco; Marxer, Richard.

    2017. 41 Paper præsenteret ved The Music & Cochlear Implants Symposium, Snekkersten, Danmark.

    Publikation: Konferencebidrag uden forlag/tidsskriftPaper uden forlag/tidsskrift

  44. Udgivet

    Using an Augmented Wobble Board as a Game Controller. / Nilsson, Niels Chr.; Serafin, Stefania.

    I: Computers in Entertainment, Bind April, 2017.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  45. Udgivet

    Utilizing Domain Knowledge in End-to-End Audio Processing. / Tax, Tycho ; Antich, Jose Luis Diez; Purwins, Hendrik; Maaløe, Lars.

    Workshop Machine Learning for Audio Signal Processing at NIPS 2017 (ML4Audio@NIPS17). 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  46. Udgivet

    Virtual Reality and The Senses. / Serafin, Stefania; Nilsson, Niels Chr.; Erkut, Cumhur; Nordahl, Rolf.

    Danish Sound Innovation Network, 2017. 48 s.

    Publikation: Bog/antologi/afhandling/rapportBog

  47. Udgivet

    Visual Realism and Presence in a Virtual Reality Game. / Hvass, Jonatan Salling; Larsen, Oliver Stevns; Vendelbo, Kasper Bøgelund; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    2017 3DTV-Conference. IEEE, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  48. Udgivet

    Waiting for the Ultimate Display : Can Decreased Fidelity Positively Influence Perceived Realism? / Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). IEEE, 2017.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  49. 2016
  50. Udgivet

    A case of cooperative sound design. / Erkut, Cumhur; Monache, Stefano Delle; Rocchesso, Davide; Serafin, Stefania.

    Proceedings of the 9th Nordic Conference on Human-Computer Interaction: Game-Changing Design, NordiCHI 2016. Bind 23-27-October-2016 Association for Computing Machinery, 2016. a83.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  51. Udgivet

    An investigation of the effect of immersive visual and auditory feedback on rhythmic walking interaction. / Maculewicz, Justyna; Nilsson, Niels Chr.; Serafin, Stefania.

    Audiomostly 2015: Conference proceedings in ACM Digital Library. Association for Computing Machinery, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  52. Udgivet
  53. Udgivet
  54. Udgivet
  55. Udgivet

    Audio-Visual Perception-The Perception of Object Material in a Virtual Environment. / Anderson, Ryan; Arro, Joosep; Hansen , Christian Schütt ; Serafin, Stefania.

    Augmented Reality, Virtual Reality, and Computer Graphics: Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part I. Springer, 2016. s. 162-171.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  56. Udgivet

    Convolutional Neural Networks with Batch Normalization for Classifying Hi-hat, Snare, and Bass Percussion Sound Samples. / Gajhede, Nicolai; Beck, Oliver; Purwins, Hendrik.

    Audio Mostly'16. New York, USA : Association for Computing Machinery, 2016. s. 111-115.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  57. Udgivet

    Design and evaluation of a gesture driven wavefield synthesis auditory game. / Grani, Francesco; Paisa, Razvan; Banas, Jan Stian; Vogiatzoglou, Iakovos; Serafin, Stefania.

    New Interfaces for Musical Expression Conference Proceedings. New Interfaces for Musical Expression, 2016. s. 188-193.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  58. Udgivet

    Designing Recreational Virtual Environments for Older Adult Nursing Home Residents - How Nature And Content Matter For Improving Augmented Exercise Experiences. / Bruun-Pedersen, Jon Ram; Serafin, Stefania; Maculewicz, Justyna; Kofoed, Lise B.

    Proceedings of the Audio Mostly 2016 on Multisensory Interaction Design. ACM, 2016. Association for Computing Machinery, 2016. s. 222-228.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  59. Udgivet

    Disguising Rotational Gain for Redirected Walking in Virtual Reality : Effect of Visual Density. / Paludan, Anders Glud; Elbaek, Jacob; Mortensen, Mathias Helmuth; Zobbe, Morten; Nilsson, Niels Chr.; Nordahl, Rolf; Reng, Lars; Serafin, Stefania.

    Proceedings of 2016 IEEE Virtual Reality. IEEE, 2016. s. 259-260.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  60. Udgivet

    Effects of Vibrotactile Stimulation During Virtual Sandboarding. / Lind, Stine; Thomsen, Lui; Egebjerg, Mie; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Virtual Reality (VR) 2016. IEEE, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  61. Udgivet

    Electronic Armonica : a Tangible Musical Interface inspired by the Glass Harmonica. / Paisa, Razvan; Serafin, Stefania; Erkut, Cumhur.

    Audiomostly. Association for Computing Machinery, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  62. Udgivet

    Estimation of Detection Thresholds for Audiovisual Rotation Gains. / Nilsson, Niels Chr.; Suma, Evan; Nordahl, Rolf; Bolas, Mark; Serafin, Stefania.

    Virtual Reality (VR) 2016 IEEE. IEEE, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  63. Udgivet

    Evaluating two alternative walking in place interfaces for virtual reality gaming. / Nielsen, Mikkel Rasch; Toft, Christian; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of IEEE 2016 Virtual Reality. IEEE, 2016. s. 299-300.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  64. Udgivet

    Exploring Visualisation of Channel Activity, Levels and EQ for User Interfaces Implementing the Stage Metaphor for Music Mixing. / Gelineck, Steven; Uhrenholt, Anders Kirk.

    Proceedings of the 2nd AES Workshop on Intelligent Music Production. Bind 13 Audio Engineering Society, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  65. Udgivet

    From Ecological Sounding Artifacts Towards Sonic Artifact Ecologies. / Erkut, Cumhur; Serafin, Stefania.

    Proceedings of the SIGCHI Conference on Human Factors in Computing Systems EA (CHI '16). Association for Computing Machinery, 2016. s. 560-570.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  66. Udgivet

    Gestural Control Of Wavefield synthesis. / Grani, Francesco; Di Carlo, Diego; Portillo, Jorge Madrid; Girardi, Matteo; Paisa, Razvan; Banas, Jan Stian; Vogiatzoglou, Iakovos; Overholt, Daniel; Serafin, Stefania.

    Sound And Music Computing Conference Proceedings 2016. Zentrum für Mikrotonale Musik und Multimediale Komposition (ZM4), 2016. s. 185-192.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  67. Udgivet

    Going Outside While Staying Inside - Exercise Motivation with Immersive vs. Non–Immersive Recreational Virtual Environment Augmentation for Older Adult Nursing Home Residents. / Bruun-Pedersen, Jon Ram; Serafin, Stefania; Kofoed, Lise.

    IEEE International Conference on Healthcare Informatics (ICHI 2016). IEEE, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  68. Udgivet

    How can soundscapes affect the preferred walking pace? / Maculewicz, Justyna; Erkut, Cumhur; Serafin, Stefania.

    I: Applied Acoustics, Bind 114, 15.12.2016, s. 230-239.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  69. Udgivet

    Human–Technology Choreographies: Body, Movement, and Space : Guest Editors' Introduction . / Pirhonen, Antti; Tuuri, Kai; Erkut, Cumhur.

    I: Human Technology, Bind 12, Nr. 1, 2016, s. 1-4.

    Publikation: Bidrag til tidsskriftLeder

  70. Udgivet
  71. Udgivet

    Is this bridge safe? Evaluation of Audiovisual Cues for a Walk on a Small Bridge Over a Canyon. / Sikström, Erik; Nilsson, Niels Chr.; Götzen, Amalia De; Serafin, Stefania.

    Proceedings of 2016 IEEE Virtual Reality. IEEE, 2016. s. 285-286.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  72. Udgivet

    Missing The Point : An Exploration of How to Guide Users’ Attention During Cinematic Virtual Reality. / Nielsen, Lasse T.; Møller, Matias B.; Hartmeyer, Sune D.; Ljung, Troels C. M.; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Proceedings of the 22nd ACM Symposium on Virtual Reality Software and Technology. Association for Computing Machinery, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  73. Udgivet

    Motivating Elderly To Exercise – Recreational Virtual Environment for Indoor Biking. / Bruun-Pedersen, Jon Ram; Serafin, Stefania; Kofoed, Lise.

    Proceedings of 4th International Conference on Serious Games and Applications for Health (Orlando 2016),. IEEE, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  74. Udgivet

    Multimodal interactions, virtual reality and 360 movies : Applications using Wavefield synthesis. / Grani, Francesco; Serafin, Stefania; Nordahl, Rolf.

    Audiomostly . Association for Computing Machinery, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  75. Udgivet

    Music Aid : Towards a Collaborative Experience for Deaf and Hearing People in Creating Music. / Søderberg, Ene Alicia; Odgaard, Rasmus Emil; Bitsch, Sarah ; Høeg-Jensen, Oliver ; Christensen, Nikolaj Schildt; Poulsen, Søren Dahl; Gelineck, Steven.

    Proceedings of the International Conference on New Interfaces for Musical Expression (NIME 2016). 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  76. Udgivet

    Open data for citizens : Empowering citizens to make meaningful use of open data. / Götzen, Amalia De; Morelli, Nicola.

    Proceedings of the 14th Participatory Design Conference. New York : Association for Computing Machinery, 2016. s. 117-118.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  77. Udgivet

    Overlapping research and design phases through participatory strategies. / Casciola, Lara Clare; Vasco, Maria Crucera; Grøndal, Esben; Jonsson, Andreas; Morelli, Nicola; Götzen, Amalia De.

    Proceedings of the fifth Service Design and Innovation conference: Service geographies. Linköping University Electronic Press, 2016. s. 488-494.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  78. Udgivet
  79. Udgivet

    Rhythmic-based audio-haptic feedback for motoric tasks. / Maculewicz, Justyna.

    Aalborg Universitetsforlag, 2016. 47 s.

    Publikation: Bog/antologi/afhandling/rapportPh.d.-afhandling

  80. Udgivet

    Service Design Geographies, Proceedings of the ServDes2016 Conference. / Morelli, Nicola (Redaktør); Götzen, Amalia De (Redaktør); Grani, Francesco (Redaktør).

    Linköping University Electronic Press, 2016.

    Publikation: Bog/antologi/afhandling/rapportAntologi

  81. Udgivet

    Service Dominant Logic. Changing perspective, revising the toolbox. / Morelli, Nicola; Götzen, Amalia De.

    Proceedings of the fifth Service Design and Innovation conference: Service Geographies. Linköping University Electronic Press, 2016. s. 132-142.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  82. Udgivet

    Shop 'til you hear it drop - Influence of Interactive Auditory Feedback in a Virtual Reality Supermarket. / Sikström, Erik; Høeg, Emil Rosenlund; Mangano, Luca; Nilsson, Niels Chr.; Götzen, Amalia De; Serafin, Stefania.

    Proceeding VRST '16 Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology . Association for Computing Machinery, 2016. s. 355-356 .

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  83. Udgivet
  84. Udgivet

    The Prospects of Musical Instruments For People with Physical Disabilities. / Larsen, Jeppe Veirum; Overholt, Daniel; Moeslund, Thomas B.

    New Interfaces for Musical Expression. New Interfaces for Musical Expression, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  85. Udgivet

    Towards Improving Overview and Metering through Visualisation and Dynamic Query Filters for User Interfaces Implementing the Stage Metaphor for Music Mixing. / Gelineck, Steven; Uhrenholt, Anders Kirk.

    Audio Engineering Society Convention 141. eBrief 292. udg. Audio Engineering Society, 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  86. Udgivet

    Tromba moderna : A Digitally Augmented Medieval Instrument. / Baldwin, Alex Dempster; Hammer, Troels; Peciulis, Edvinas; Williams, Peter Leslie; Overholt, Daniel; Serafin, Stefania.

    New Interfaces for Musical Expression (NIME). 2016.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  87. Udgivet

    Unsupervised Learning of Structural Representation of Percussive Audio Using a Hierarchical Dirichlet Process Hidden Markov Model. / Antich, Jose Luis Diez; Paterna, Mattia ; Marxer, Richard; Purwins, Hendrik.

    MML 2016 9th International Workshop on Machine Learning and Music: Held in Conjunction with the European Conference on Machine Learning and Principles and Practice of Knowledge Discovery in Databases (ECML/PKDD 2016). red. / Rafael Ramirez; Darrell Conklin; José Manuel Iñesta. 2016. s. 6-10.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  88. Udgivet
  89. Udgivet

    Virtual reality musical instruments : Guidelines for multisensory interaction design. / Serafin, Stefania; Erkut, Cumhur; Kojs, Juraj; Nordahl, Rolf; Nilsson, Niels Chr.

    Proceedings of the Audio Mostly 2016. Association for Computing Machinery, 2016. s. 266-271.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  90. Udgivet

    Walking in Place Through Virtual Worlds. / Nilsson, Niels Chr.; Serafin, Stefania; Nordahl, Rolf.

    Human-Computer Interaction: Interaction Platforms and Techniques. Springer, 2016. s. 37-48.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  91. 2015
  92. Udgivet

    A Mobile Music Museum Experience for Children. / Jørgensen, Mikkel Helleberg; Knudsen, Aske Sønderby; Wilmot, Thomas Michael; Lund, Kasper Duemose; Serafin, Stefania; Purwins, Hendrik.

    Proceedings of the International Conference on New Interfaces for Musical Expression (NIME 2015). red. / Edgar Berdahl. Louisiana State University, 2015. s. 36-37.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  93. Udgivet

    An Exploratory Evaluation of User Interfaces for 3D Audio Mixing. / Gelineck, Steven; Korsgaard, Dannie Michael.

    International Audio Engineering Society Convention 138. Warsaw : Audio Engineering Society, 2015.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  94. Udgivet

    An investigation on the influence of soundscapes and footstep sounds in affecting preferred walking pace. / Maculewicz, Justyna; Erkut, Cumhur; Serafin, Stefania.

    Proceedings of the 21st International Conference on Auditory Display (ICAD–2015), Graz, Austria. Institute of Electronic Music and Acoustics (IEM), University of Music and Performing Arts Graz (KUG), Austria, 2015. s. 133-137.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  95. Udgivet

    Are deep neural networks really learning relevant features? / Kereliuk, Corey; Sturm, Bob L.; Larsen, Jan.

    2015. Abstract fra Digital Music Research Network 9, London, Storbritannien.

    Publikation: Konferencebidrag uden forlag/tidsskriftKonferenceabstrakt til konference

  96. Udgivet

    A Stationary Bike in Virtual Reality : Rhythmic Exercise and Rehabilitation. / Maculewicz, Justyna; Serafin, Stefania; Kofoed, Lise.

    DCBIOSTEC 2015 – Doctoral Consortium on Biomedical Engineering Systems and Technologies. SCITEPRESS Digital Library, 2015. s. 3-8.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  97. Udgivet

    Avatar Weight Estimates based on Footstep Sounds in Three Presentation Formats. / Sikström, Erik; Götzen, Amalia De; Serafin, Stefania.

    IEEE 2nd VR Workshop on Sonic Interactions for Virtual Environments (SIVE), 2015. IEEE, 2015.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  98. Udgivet

    BEAN : A Digital Musical Instrument for use in Music Therapy. / Kirwan, Nicholas John; Overholt, Daniel; Erkut, Cumhur.

    Proceedings of the 12th Int. Conference on Sound and Music Computing Conference (SMC-15). Maynooth, Ireland : Music Technology Research Group, Maynooth University, 2015. s. 49-54 32.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  99. Udgivet

    Blended Course with Flipped Classroom Approach : Experiences. / Timcenko, Olga; Purwins, Hendrik; Triantafyllou, Evangelia; Kofoed, Lise.

    The Sixth International Conference on e-Learning. 2015.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  100. Udgivet
  101. Udgivet

    Evaluating Intimacy and Ludic Engagement with a Musical Interactive Art Installation that Explores Remote Abstract Communication. / Gelineck, Steven.

    Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture. red. / M. Antona; C. Stephanidis. Springer, 2015. s. 53-64.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  102. Udgivet

    Exploring felt qualities of embodied interaction with movement and sound. / Erkut, Cumhur; Rajala-Erkut, Anu; Dahl, Sofia.

    Arts and Technology: Fourth International Conference, ArtsIT 2014, Istanbul, Turkey, November 10-12, 2014, Revised Selected Papers. red. / Anthony Lewis Brooks; Elif Ayiter; Onur Yazicigil. Springer, 2015. s. 77-85.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

  103. Udgivet

    Extracting the Neural Representation of Tone Onsets for Separate Voices of Ensemble Music Using Multivariate EEG Analysis. / Sturm, Irene; Treder, Matthias S.; Miklody, Daniel; Purwins, Hendrik; Dähne, Sven; Blankertz, Benjamin; Curio, Gabriel.

    I: Psychomusicology: Music, Mind, & Brain, Bind 25, Nr. 4, 11.2015, s. 366-379.

    Publikation: Bidrag til tidsskriftTidsskriftartikel

  104. Udgivet

    Formalizing the Problem of Music Description. / Sturm, Bob L.; Bardeli, Rolf; Langlois, Thibault; Emiya, Valentin.

    Proc. 15th International Society for Music Information Retrieval Conference (ISMIR 2014) . ISMIR, 2015.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceeding

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