Aktiviteter pr. år
Projektdetaljer
Beskrivelse
OnCreate is a 3-year ERASMUS+ strategic partnership project starting September 2014. The aim is to improve online creative processes among students at the ten involved European universities, hereunder AAU Copenhagen. Today’s tools for online collaboration mainly support the exchange of creative ideas emanating from physcial meetings. This project is about exploring the potential in online-based creative processes and tools for these processes. In the project, experiments are carried at and among the project’s ten partner-universities in terms of the creation, implementation and testing of online creative collaboration courses and projects. In this way, the project addresses frequent problems in online collaboration:
- How do we increase the frequency and intensity of synchronous and asynchronous collaboration?
- How can we utter constructive reviews openly in an emotionally restricted environment without risking serious and discouraging misunderstandings?
- How do we communicate ideas visually and in realtime?
- How can we communicate visual, auditive and haptic qualities through a remote digital interface?
- How can we improve the perception of presence and the feeling of sociability to increase student commitment?
The participating universities and Universities for applied science ("Fachhochschulen - FH") are:
HOCHSCHULE MAGDEBURG-STENDAL FH, Germany (project coordinator)
TAMPERE UNIVERSITY OF APPLIED SCIENCES, Finland
UNIVERSITY OF LINCOLN, UK
UNIVERSITY OF TAMPERE, Finland
UNIVERSITY OF AALBORG, Denmark
FH-POTSDAM, Germany
SULEYMAN DEMIREL UNIVERSITY, Turkey
UNIVERZA V LJUBLJANI, Slovenia
LAPLAND UNIVERSITY OF APPLIED SCIENCES, Finland
CVJM-Hochschule - International University of Applied Sciences, Germany
- How do we increase the frequency and intensity of synchronous and asynchronous collaboration?
- How can we utter constructive reviews openly in an emotionally restricted environment without risking serious and discouraging misunderstandings?
- How do we communicate ideas visually and in realtime?
- How can we communicate visual, auditive and haptic qualities through a remote digital interface?
- How can we improve the perception of presence and the feeling of sociability to increase student commitment?
The participating universities and Universities for applied science ("Fachhochschulen - FH") are:
HOCHSCHULE MAGDEBURG-STENDAL FH, Germany (project coordinator)
TAMPERE UNIVERSITY OF APPLIED SCIENCES, Finland
UNIVERSITY OF LINCOLN, UK
UNIVERSITY OF TAMPERE, Finland
UNIVERSITY OF AALBORG, Denmark
FH-POTSDAM, Germany
SULEYMAN DEMIREL UNIVERSITY, Turkey
UNIVERZA V LJUBLJANI, Slovenia
LAPLAND UNIVERSITY OF APPLIED SCIENCES, Finland
CVJM-Hochschule - International University of Applied Sciences, Germany
Akronym | OnCreate |
---|---|
Status | Afsluttet |
Effektiv start/slut dato | 01/09/2014 → 01/09/2017 |
Emneord
- online learning
- Virtual Learning
- creativity
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Aktiviteter
- 1 Konferenceoplæg
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ERASMUS+ Kazimieras Simonavicius University
Jannick Kirk Sørensen (Oplægsholder)
18 maj 2015 → 21 maj 2015Aktivitet: Foredrag og mundtlige bidrag › Konferenceoplæg
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Exploring Constrained Creative Communication: The Silent Game as Model for Studying Online Collaboration
Sørensen, J. K., 26 sep. 2017, I: International Journal of e-Services and Mobile Applications. 9, 4, s. 1-23 23 s.Publikation: Bidrag til tidsskrift › Tidsskriftartikel › Forskning › peer review
6 Citationer (Scopus) -
Silent game as Model for Examining Student Online Creativity - Preliminary Results from an Experiment
Sørensen, J. K., 11 jul. 2016, Think Cross Change Media 2016: Mobil Ethisch Kollaborativ. Falk-Bartz, S. & Stockleben, B. (red.). Norderstedt Books on DemandPublikation: Bidrag til bog/antologi/rapport/konference proceeding › Bidrag til bog/antologi › Forskning › peer review