Being in a Virtual World: Presence, Environment, Salience, Sound

Publikation: Forskning - peer reviewKonferenceartikel i proceeding

Abstrakt

We present a theoretical framework by which virtual world sound designers may work towards the attainment of presence. Drawing on the study of cognitive metaphors and the view that sound is an emergent perception we offer an account of the environment as a salient and dynamic construct that functions as a synecdoche for the nonself. Separating environment from world, we discuss the role of sound in the forming of the environment and argue that it is this environment that establishes the means for presence because it is the process behind the construction of the environment that individuates self from nonself and such differentiation is a defining feature of the concept of presence.
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Detaljer

We present a theoretical framework by which virtual world sound designers may work towards the attainment of presence. Drawing on the study of cognitive metaphors and the view that sound is an emergent perception we offer an account of the environment as a salient and dynamic construct that functions as a synecdoche for the nonself. Separating environment from world, we discuss the role of sound in the forming of the environment and argue that it is this environment that establishes the means for presence because it is the process behind the construction of the environment that individuates self from nonself and such differentiation is a defining feature of the concept of presence.
OriginalsprogEngelsk
TitelProceedings of the 11th Audio Mostly Conference : A Conference on Interaction With Sound
Antal sider8
UdgiverAssociation for Computing Machinery
Publikationsdato2016
Sider77-84
ISBN (elektronisk)978-1-4503-4822-5
StatusUdgivet - 2016
Begivenhed - Norrköping, Sverige

Konference

Konference11th Audio Mostly Conference
Nummer11
LandSverige
ByNorrköping
Periode04/10/201606/10/2016
Internetadresse

Aktiviteter

ID: 233728270