Diachronic Perspective and Interaction : New Directions for Innovation in Historical Museums
Publikation: Forskning - peer review › Konferenceabstrakt til konference
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Diachronic Perspective and Interaction : New Directions for Innovation in Historical Museums. / Marchetti, Emanuela; Valente, Andrea.
2012. Abstract from International Conference on Technology, Knowledge and Society, Los Angeles, California, USA.Publikation: Forskning - peer review › Konferenceabstrakt til konference
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TY - ABST
T1 - Diachronic Perspective and Interaction
T2 - New Directions for Innovation in Historical Museums
A1 - Marchetti,Emanuela
A1 - Valente,Andrea
AU - Marchetti,Emanuela
AU - Valente,Andrea
PY - 2012
Y1 - 2012
N2 - Museums innovation is facing a crisis, despite dissatisfaction expressed by practitioners and funding institutions, historical museums still retain traditional practices. Moreover, research in this field seems to focus on visitors, neglecting the needs expressed by museum staff. Two main issues seem to demand for solutions: the absence of a dialogue between museums and young audiences, and ineffective approaches to convey historical processes.<br/><br/>Typical young visitors are pupils participating to guided tours, in which guides provide oral narratives about historical artifacts and events. Although this interaction style may appeal to teachers, as it reminds of school teaching, it has several disadvantages: a dialogue never occurs between adults and children, who listen in silence, hence it becomes hard to evaluate what has being learnt and how deeply, and finally it is not very engaging.<br/><br/>An ongoing participatory inquiry is being conducted, to explore deeper forms of learning and communication for historical museums. Our hypothesis is that the diachronic perspective on historical processes, defined as social interaction within the environment through time, is a key missing element. Explorations of more interactive representations of the diachronic perspective, through play and tangible interaction, may foster a dialogue with young visitors.<br/><br/>Therefore, a new interactive installation is being designed, intended as a tool to enrich learning, allowing children to experience historical processes as continuous socio-material phenomena. In this paper we discuss identified issues, design process and technological set-up.
AB - Museums innovation is facing a crisis, despite dissatisfaction expressed by practitioners and funding institutions, historical museums still retain traditional practices. Moreover, research in this field seems to focus on visitors, neglecting the needs expressed by museum staff. Two main issues seem to demand for solutions: the absence of a dialogue between museums and young audiences, and ineffective approaches to convey historical processes.<br/><br/>Typical young visitors are pupils participating to guided tours, in which guides provide oral narratives about historical artifacts and events. Although this interaction style may appeal to teachers, as it reminds of school teaching, it has several disadvantages: a dialogue never occurs between adults and children, who listen in silence, hence it becomes hard to evaluate what has being learnt and how deeply, and finally it is not very engaging.<br/><br/>An ongoing participatory inquiry is being conducted, to explore deeper forms of learning and communication for historical museums. Our hypothesis is that the diachronic perspective on historical processes, defined as social interaction within the environment through time, is a key missing element. Explorations of more interactive representations of the diachronic perspective, through play and tangible interaction, may foster a dialogue with young visitors.<br/><br/>Therefore, a new interactive installation is being designed, intended as a tool to enrich learning, allowing children to experience historical processes as continuous socio-material phenomena. In this paper we discuss identified issues, design process and technological set-up.
KW - Technology
KW - learning activities
KW - Design education
KW - museum innovation
UR - http://t12.cgpublisher.com/proposals/11
ER -