Enriching location-based games with navigational game activities

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Abstract

Mobile location-based games are experiences that entertain its players by requiring interactions mainly at points of interest (POIs). Navigation between POIs often involve the use of either a physical or digital map, not taking advantage of the opportunity available to engage users in activities between POIs. The present paper examines, how riddle solving as a navigational method affects enjoyability, flow, and spatial presence.
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Detaljer

Mobile location-based games are experiences that entertain its players by requiring interactions mainly at points of interest (POIs). Navigation between POIs often involve the use of either a physical or digital map, not taking advantage of the opportunity available to engage users in activities between POIs. The present paper examines, how riddle solving as a navigational method affects enjoyability, flow, and spatial presence.
OriginalsprogEngelsk
TitelInteractivity, Game Creation, Design, Learning, and Innovation : 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings
Antal sider8
ForlagSpringer
Publikationsdato2017
Sider89-96
ISBN (Trykt)978-3-319-55833-2
ISBN (Elektronisk)978-3-319-55834-9
DOI
StatusUdgivet - 2017
PublikationsartForskning
Peer reviewJa
Begivenhed5th EAI International Conference: ArtsIT, Interactivity & Game Creation - Esbjerg, Danmark
Varighed: 2 maj 20163 maj 2016

Konference

Konference5th EAI International Conference: ArtsIT, Interactivity & Game Creation
LandDanmark
ByEsbjerg
Periode02/05/201603/05/2016
NavnLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume/Bind196
ISSN1867-8211

Aktiviteter

Projekter

ID: 230657900