Haptic and Visual feedback in 3D Audio Mixing Interfaces

Steven Gelineck, Daniel Overholt

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Abstract

This paper describes the implementation and informal evaluation of a user interface that explores haptic feedback for 3D audio mixing. The implementation compares different approaches using either the LEAP Motion for mid-air hand gesture control, or the Novint Falcon for active haptic feed- back in order to augment the perception of the 3D space. We compare different interaction paradigms implemented using these interfaces, aiming to increase speed and accuracy and reduce the need for constant visual feedback. While the LEAP Motion relies upon visual perception and proprioception, users can forego visual feedback with interfaces such as the Novint Falcon and rely primarily on haptic cues, allowing more focus on the spatial sound elements. Results of the evaluation support this claim, as users preferred the interaction paradigm using the Falcon with no visual feedback. Furthermore, users disliked active haptic feedback for augmented perception of 3D space or for snapping to objects.
OriginalsprogEngelsk
TitelProceedings of the 9th Audio Mostly Conference : A Conference on Interaction With Sound
Antal sider6
UdgivelsesstedThessaloniki, Greece
ForlagAssociation for Computing Machinery
Publikationsdato7 okt. 2015
Artikelnummer14
ISBN (Elektronisk)978-1-4503-3896-7
DOI
StatusUdgivet - 7 okt. 2015
BegivenhedAudio Mostly 2015: A Conference on Interaction With Sound - Thessaloniki, Grækenland
Varighed: 7 okt. 20159 okt. 2015
Konferencens nummer: 9

Konference

KonferenceAudio Mostly 2015
Nummer9
Land/OmrådeGrækenland
ByThessaloniki
Periode07/10/201509/10/2015

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