Investigating the Role of Auditory Feedback in a Multimodal Biking Experience

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Abstract

In this paper, we investigate the role of auditory feedback in affecting perception of effort while biking in a virtual environment. Subjects were biking on a stationary chair bike, while exposed to 3D renditions of a recumbent bike inside a virtual environment (VE). The VE simulated a park and was created in the Unity5 engine. While biking, subjects were exposed to 9 kinds of auditory feedback (3 amplitude levels with three different filters) which were continuously triggered corresponding to pedal speed, representing the sound of the wheels and bike/chain mechanics. Subjects were asked to rate the perception of exertion using the Borg RPE scale. Results of the experiment showed that most subjects perceived a difference in mechanical resistance from the bike between conditions, but did not consciously notice the variations of the auditory feedback, although these were significantly varied. This points towards interesting perspectives for subliminal perception potential for auditory feedback for VR exercise purposes.
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Detaljer

In this paper, we investigate the role of auditory feedback in affecting perception of effort while biking in a virtual environment. Subjects were biking on a stationary chair bike, while exposed to 3D renditions of a recumbent bike inside a virtual environment (VE). The VE simulated a park and was created in the Unity5 engine. While biking, subjects were exposed to 9 kinds of auditory feedback (3 amplitude levels with three different filters) which were continuously triggered corresponding to pedal speed, representing the sound of the wheels and bike/chain mechanics. Subjects were asked to rate the perception of exertion using the Borg RPE scale. Results of the experiment showed that most subjects perceived a difference in mechanical resistance from the bike between conditions, but did not consciously notice the variations of the auditory feedback, although these were significantly varied. This points towards interesting perspectives for subliminal perception potential for auditory feedback for VR exercise purposes.
OriginalsprogEngelsk
Titel13th International Symposium on Computer Music Multidisciplinary Research (CMMR) 2017
RedaktørerR. Kronland-Martinet, S. Ystad, M. Aramaki
Antal sider10
ForlagThe Laboratory PRISM
Publikationsdatoaug. 2017
Sider189-199
Artikelnummer20
ISBN (Elektronisk)979-10-97498
StatusUdgivet - aug. 2017
PublikationsartForskning
Peer reviewJa
BegivenhedProc. of the 13th International Symposium on CMMR, 2017
- Matosinhos, Portugal
Varighed: 25 sep. 201728 sep. 2017

Konference

KonferenceProc. of the 13th International Symposium on CMMR, 2017
LandPortugal
ByMatosinhos
Periode25/09/201728/09/2017

Kort

ID: 265314036