@inproceedings{ec8da85016bd4fb2911bb0a266e2cf5e,
title = "MUV: A Game to Encourage Sustainable Mobility Habits",
abstract = "This working paper investigates the question of changing people mobility towards more sustainable habits involving them in an engaging gameplay. The work is performed within MUV H2020 research and innovation action. The game design, definition and features have been co-created through the involvement of different citizens and stakeholders in six European neighbourhoods. The paper discusses the game design as resulting from co-creation and co-design experiences with each neighbourhood communities involved in initial phases. The paper argues that the local co-design activities have influenced the game definition, together with the community engagement approach. The MUV gameplay approach results thus a demand-side measure able to encouraging people to sustainable mobility modes in the awareness of their potential role as agents of urban livability. The data collected by the players will be used to support a citizen-centric approach to facilitate equity and mobility justice in urban policies.",
keywords = "gamification, sustainable urban mobility, community engagement, co-creation",
author = "{Di Dio}, Salvatore and Enza Lissandrello and Domenico Schillaci and Brunella Caroleo and Andrea Vesco and Ingwio D{\textquoteright}Hespeel",
year = "2019",
month = jan,
day = "22",
doi = "10.1007/978-3-030-11548-7_6",
language = "English",
isbn = "978-3-030-11547-0",
series = "Lecture Notes in Computer Science",
publisher = "Springer Publishing Company",
pages = "60--70",
editor = "M., {Gentile } and Allegra M. and S{\"o}bke H.",
booktitle = "Games and Learning Alliance - 7th International Conference, GALA 2018, Proceedings",
address = "United States",
note = "Games and Learning Alliance. GALA 2018 ; Conference date: 05-12-2018 Through 10-02-2019",
}