Play Therapy Utilizing the Sony EyeToy®
Publikation: Forskning - peer review › Konferenceartikel i proceeding
An international collaborative explorative pilot study is detailed between hospitals in Denmark and Sweden involving rehabilitation medical staff and children where the affordable, popular and commercially available Sony Playstation 2 EyeToy® is used to investigate our goal in enquiring to the potentials of games utilizing mirrored user embodiment in therapy. Results highlight the positive aspects of gameplay and the evaluand potential in the field. Conclusions suggest a continuum where presence state is a significant interim mode toward a higher order aesthetic resonance state that we claim inherent to our interpretation of play therapy.
| Originalsprog | Engelsk |
|---|---|
| Titel | Presence 2005 : The Eight International Workshop on Presence |
| Antal sider | 314 |
| Udgiver | Department of Computer Science, Aalborg University |
| Udgivelsesdato | 2005 |
| Sider | 303 |
| ISBN (trykt) | 0-9551232-0-8 |
| Status | Udgivet |
Konference
| Konference | PRESENCE 2005The 8th Annual International Workshop on Presence |
|---|---|
| Nummer | 8 |
| Land | Storbritannien |
| By | University College London |
| Periode | 21-09-05 → 23-09-05 |
ID: 13650552