Space Bugz! A Smartphone-Controlled Crowd Game

Alexander Birke, Henrik Schoenau-Fog, Lars Reng

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

4 Citationer (Scopus)

Abstract

This paper presents Space Bugz! - a novel crowd game for large venues or cinemas that utilises the audience's smartphones as controllers for the game. This paper explains what crowd gaming is and describes how the approach used in Space Bugz! enables more advanced gameplay concepts and individual player control than current technologies allow. The gameplay of Space Bugz! is then explained along with the technical architecture of the game. After this, the iterative design process used to create the game is described together with future perspectives. The article concludes with links to a video demonstration of the game and a link to the source code.
OriginalsprogEngelsk
TitelMindTrek '12 Proceeding of the 16th International Academic MindTrek Conference
Vol/bind2012
ForlagAssociation for Computing Machinery
Publikationsdato2012
Sider217-219
ISBN (Elektronisk)978-1-4503-1637-8
DOI
StatusUdgivet - 2012
BegivenhedMindtrek 2012: The 16th International Academic MindTrek Conference - Finlaysoninkuja 8, Tampere, Finland
Varighed: 3 okt. 20125 okt. 2012
Konferencens nummer: 16

Konference

KonferenceMindtrek 2012
Nummer16
LokationFinlaysoninkuja 8
Land/OmrådeFinland
ByTampere
Periode03/10/201205/10/2012

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