Department of Architecture, Design and Media Technology

  1. 2019
  2. Published

    On Digital Citizenship and Data as a New Commons: Can We Design a New Movement? / Mulder, Ingrid; Jaskiewicz, Tomasz; Morelli, Nicola.

    In: Cuaderno Centro de Estudios en Diseño y Comunicación, No. 73, 07.2019, p. 97-109.

    Research output: Contribution to journalJournal articleResearchpeer-review

  3. Published

    People-Centered Development of a Smart Learning Ecosystem of Adaptive Robots. / Fischer, Daniel Kjær Bonde; Kristiansen, Jakob; Mariager, Casper; Frendrup, Jesper ; Rehm, Matthias.

    The Interplay of Data, Technology, Place and People for Smart Learning. Springer, 2019. p. 85-98.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  4. 2018
  5. Published

    15 Years of Research on Redirected Walking in Immersive Virtual Environments. / Nilsson, Niels Chr.; Peck, Tabitha ; Bruder, Gerd; Hodgson, Eric; Serafin, Stefania; Whitton, Mary; Rosenberg, Evan Suma ; Steinicke, Franke.

    In: I E E E Computer Graphics and Applications, 2018.

    Research output: Contribution to journalReview articleResearchpeer-review

  6. Submitted
  7. Published
  8. Accepted/In press

    Acoustic Brickwork : Computational Design and Analysis of Scattering Properties . / Foged, Isak Worre.

    Passive and Low Energy Architecture Conference Proceedings. Passive Low Energy Architecture Association, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  9. Accepted/In press

    Adaptive Textile Based Auxiliary Envelope : Integrating Human and Building Adaptive Systems. / Foged, Isak Worre; Pasold, Anke.

    Passive and Low Energy Architecture Conference Proceedings. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  10. Published

    A Decade (almost) of Brown bag Seminars : Anniversary Report on the 'Brown Bag' Seminar Series at Centre for Mobilities and Urban Studies (C-MUS) 2009-18. / Jensen, Ole B.

    A&D Files. Vol. 115 Aalborg : Arkitektur & Design (A&D Files), 2018. p. 1-23.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearch

  11. Accepted/In press

    A Digital Indigenous Knowledge Preservation Framework : The 7C Model—Repositioning IK Holders in the Digitization of IK. / Maasz, Donovan; Winschiers-Theophilus, Heike; Stanley, Colin; Rodil, Kasper; Mbinge, Uriaike.

    Digitisation of Culture: Namibian And International Perspectives. Springer Publishing Company, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  12. Published

    Affective Body Movements (for Robots) Across Cultures. / Rehm, Matthias.

    Culture-Awareness in Human Reasoning and Behavior and in Intelligent Systems. ed. / Colette Faucher. Springer, 2018. p. 165-188.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  13. Published

    Agency Enhances Body Ownership Illusion of Being a Virtual Bat. / Andreasen, Anastassia; Nilsson, Niels Chr.; Serafin, Stefania.

    Virtual Reality (VR), 2018. IEEE Press, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  14. Published

    A HCI approach in contemporary Healthcare and (Re)habilitation. / Brooks, Anthony Lewis.

    Wiley Handbook of Human-Computer Interaction. Wiley, 2018. p. 923-944.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  15. Accepted/In press

    A Longitudinal Field Trial with a Hemiplegic Guitarist Using The Actuated Guitar. / Larsen, Jeppe Veirum; Knoche, Hendrik; Overholt, Daniel.

    NIME. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  16. Accepted/In press

    A 'more-than-representational' mapping study : | lived mobilities + mundane architectures |. / Lanng, Ditte Bendix.

    In: Nordic Journal of Architectural Research , 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  17. Published

    Analysis of Motivation in Virtual Reality Stroke Rehabilitation. / Epure, Paula; Holte, Michael Boelstoft.

    2nd EAI International Conference on Design, Learning & Innovation: Best student paper DLI 2017. Springer Publishing Company, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  18. Accepted/In press

    An Educational Experience with Motor Planning and Sound Semantics in Virtual Audio Reality. / Geronazzo, Michele; Nardello, Francesca; Cesari, Paola.

    Proc. of IEEE 4th VR Workshop on Sonic Interactions for Virtual Environments (SIVE18). IEEE Computer Society Press, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  19. Published

    A Parametric Approach for Classification of Distortions in Pathological Voices. / Poorjam, Amir Hossein; Little, Max A; Jensen, Jesper Rindom; Christensen, Mads Græsbøll.

    2018 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP). IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  20. Accepted/In press

    A Practical Calibration Approach for Underwater Image-based 3D Reconstruction Based on Ray Tracing using Snell's Law. / Pedersen, Malte; Bengtson, Stefan Hein; Gade, Rikke; Madsen, Niels; Moeslund, Thomas B.

    Proceedings of the 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops. IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  21. Published

    A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. / Ryge, Andreas Nicolaj ; Vollmers, Casper Gade Kranker; Hvass, Jonatan Salling; Andersen, Lars Koreska; Berthelsen, Theis; Bruun-Pedersen, Jon Ram; Nilsson, Niels Chr.; Nordahl, Rolf.

    Virtual Reality (VR), 2018. IEEE Press, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  22. Published

    Architectural Drawing : Notation, Reflection, Communication and Presentation. / Steinø, Nicolai.

    Representation: Process and Practice Across Design Disciplines. American University of Sharjah, 2018. p. 129-135.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  23. Published

    A Review on Individual Assessment of Strength Training using Smartphone Applications. / Jensen, Nicolai Bo Kliver; Holte, Michael Boelstoft.

    2nd EAI International Conference on Design, Learning & Innovation. Springer Publishing Company, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  24. Published

    Arts and design as translational mechanisms for academic entrepreneurship : The metaLAB at Harvard case study. / Simeone, Luca; Secundo, Giustina; Schiuma, Giovanni.

    In: Journal of Business Research, Vol. 85, 2018, p. 434-443.

    Research output: Contribution to journalJournal articleResearchpeer-review

  25. Published
  26. Published

    A Supervised Approach to Global Signal-to-Noise Ratio Estimation for Whispered and Pathological Voices. / Poorjam, Amir Hossein; Little, Max A; Jensen, Jesper Rindom; Christensen, Mads Græsbøll.

    2018 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP). IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  27. Published

    A Systematic Review of Behavioural Interventions Promoting Healthy Eating among Older People. / Zhou, Xiao; Pérez-Cueto, Federico J.A. Pérez-Cueto; dos Santos, Quenia; Monteleone, Erminio; Giboreau, Agnès; Appleton, Katherine Marie; Bjørner, Thomas; Bredie, Wender; Hartwell, Heather.

    In: Nutrients, Vol. 10, No. 2, 128, 2018, p. 1-18.

    Research output: Contribution to journalReview articleResearchpeer-review

  28. Accepted/In press

    A system of innovation to activate practices on open data: The Open4Citizens project. / Morelli, Nicola; Götzen, Amalia De; Simeone, Luca.

    Conference on Smart Learning Ecosystem and Regional Development: The interplay of data, technology, place and people. Springer, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  29. Submitted

    A Tentative Framework for Responsive Architectural Classes and Models. / Foged, Isak Worre.

    In: International Journal of Architectural Computing, 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  30. Published

    A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility. / Arnskov, Thomas; Elmholdt, Anders; Jensen, Kristian Hagemann; Kristoffersen, Nicklas; Litvinas, Jonas; Waldhausen, Frederik; Nilsson, Niels Chr.; Nordahl, Rolf; Serafin, Stefania.

    Virtual Reality (VR), 2018. IEEE Press, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  31. Accepted/In press

    Attention in Multimodal Neural Networks for Person Re-identification. / Lejbølle, Aske Rasch; Krogh, Benjamin; Nasrollahi, Kamal; Moeslund, Thomas B.

    2018 IEEE Computer Vision and Pattern Recognition Workshops: Visual Understanding of Humans in Crowd Scene. IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  32. Published
  33. Published

    Automated busses to mobilize a suburb. / Borg, Søren Risdal; Lanng, Ditte Bendix.

    The Royal Geographical Society (with IBG) Annual International Conference, Cardiff University . 2018.

    Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearch

  34. Published

    Automatic Access Control Based on Face and Hand Biometrics in A Non-Cooperative Context. / Jahromi, Mohammad Naser Sabet; Bonderup, Morten Bojesen; Nasrollahi, Kamal; Asadi-Aghbolaghi, Maryam ; Avots, Egils; Guerrero, Sergio Escalera; Kasaei, Shohreh ; Moeslund, Thomas B.; Anbarjafari, Gholamreza .

    IEEE Winter Conf. on Applications of Computer Vision: Cross-Domain Biometric Recognition Workshop. IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  35. Published

    Back-dropout Transfer Learning for Action Recognition. / Ren, Huamin; Kanhabua, Nattiya; Møgelmose, Andreas; Liu, Weifeng; Escalera, Sergio; Baro, Xavier; Moeslund, Thomas B.

    In: IET Computer Vision, Vol. 12, No. 4, 2018, p. 1-15.

    Research output: Contribution to journalReview articleResearchpeer-review

  36. Published

    Bringing service design to manufacturing companies: integrating PSS and service design approaches. / Costa, Nina; Patrício, Lia ; Morelli, Nicola; Magee, Christopher L.

    In: Design Studies, 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  37. Published
  38. Accepted/In press

    Changes in Facial Expression as Biometric: A Database and Benchmarks of Identification. / Haamer, Rain Eric; Kulkarni, Kaustubh; Imanpour, Nasrin; Haque, Mohammad Ahsanul; Avots, Egils; Breisch, Michelle; Nasrollahi, Kamal; Guerrero, Sergio Escalera; Ozcinar, Cagri; Baro, Xavier; Naghsh-Nilchi, Ahmad Reza; Moeslund, Thomas B.; Anbarjafari, Gholamreza .

    Proc. of the 13th IEEE Conf. on Automatic Face and Gesture Recognition Workshop. IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  39. Published

    Citizen, Territory and Technologies: Smart Learning Contexts and Practices : Proceedings of the 2nd International Conference on Smart Learning Ecosystems and Regional Development. / Mealha, Óscar (Editor); Divitini, Monica (Editor); Rehm, Matthias (Editor).

    Springer, 2018. 260 p.

    Research output: Book/ReportAnthologyResearchpeer-review

  40. Accepted/In press

    Co-designing Social Robots With Cognitively Impaired Citizens. / Rodil, Kasper; Rehm, Matthias; Krummheuer, Antonia Lina.

    Proceedings of NordiCHI2018. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  41. Published

    Collaborative Meat Processing in Virtual Reality - Evaluating Perceived Safety and Predictability of Robot Approach. / Hansen, Lærke; Vinther, Niklas; Stranovsky, Lukas; Philipsen, Mark Philip; Wu, Haiyan; Moeslund, Thomas B.

    2018.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

  42. Published

    Computer Graphics, Video Games, and Gamification Impacting (Re)habilitation, Healthcare, and Inclusive Well-Being. / Brooks, Anthony Lewis.

    Encyclopedia of Computer Graphics and Games (ECGG): - an authoritative reference work covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide. The encyclopedia would be part of Springer’s prestigious major reference works program which aims to bring together the world’s renowned scholars and share their knowledge for the benefit of scientists everywhere. The hallmark of these reference works is that they are published both online and in print and also form part of Springer’s live and updateable database. We welcome editorial board members and contributing authors to join us in creating the encyclopedia. Newton Lee (Editor-in-Chief) Dr. Xiaoamo Wu (Industry Co-Chair) Professor Abdennour El Rhalibi (Academic Co-Chair) Professor Shlomo Dubnov (Academic Co-Chair) Dr. Shuichi Kurabayashi (Industry Co-Chair). ed. / Newton Lee. Springer Publishing Company, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  43. Published

    Constrained multi-target tracking for team sports activities. / Gade, Rikke; Moeslund, Thomas B.

    In: IPSJ Transactions on Computer Vision and Applications, Vol. 10, No. 2, 01.2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  44. Submitted

    Contemporary Installation Art and phenomenon of digital interactivity: Aha experiences – recognition and related creating with and for affordances. / Brooks, Anthony Lewis.

    ArtsIT conference proceedings as Springer book under LNICST series (EAI). Springer Publishing Company, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  45. Accepted/In press

    Controlling a drone by the tongue : A pilot study on drone based facilitation of social activities and sports for people with complete tetraplegia. / Mohammadi, Mostafa; Lontis, Romulus; Bentsen, Bo; Knoche, Hendrik; Moeslund, Thomas B.; Bak, Thomas; Gaihede, Michael; Struijk, Lotte N. S. Andreasen.

    Proceedings of the 5th International Conference on NeuroRehabilitation, ICNR, 16-20 October 2018, Pisa, Italy. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  46. E-pub ahead of print

    Convolution-based classification of audio and symbolic representations of music. / Velarde, Gissel; Cancino Chacón, Carlos; Meredith, David; Weyde, Tillman; Grachten, Maarten.

    In: Journal of New Music Research, Vol. 47, No. 3, 06.05.2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  47. Published

    Deep Convolutional Generative Adversarial Network for Procedural 3D Landscape Generation Based on DEM. / Wulff-Jensen, Andreas; Rant, Niclas Nerup; Møller, Tobias Nordvig; Billeskov, Jonas Aksel.

    In: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 229, No. 1, 07.03.2018, p. 85-94.

    Research output: Contribution to journalConference article in JournalResearchpeer-review

  48. Published

    Deep convolutional generative adversarial network for procedural 3D landscape generation based on DEM. / Wulff-Jensen, Andreas; Rant, Niclas Nerup; Møller, Tobias Nordvig; Billeskov, Jonas Aksel.

    Interactivity, Game Creation, Design, Learning, and Innovation - 6th International Conference, ArtsIT 2017, and 2nd International Conference, DLI 2017, Proceedings. Springer, 2018. p. 85-94.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  49. Published

    Deep Learning : Et gennembrud inden for kunstig intelligens. / Jensen, Morten Bornø; Bahnsen, Chris Holmberg; Nasrollahi, Kamal; Moeslund, Thomas B.

    In: Aktuel Naturvidenskab, Vol. 2, 07.05.2018, p. 8.

    Research output: Contribution to journalJournal articleCommunication

  50. Accepted/In press

    Deep Multimodal Pain Recognition: A Database and Comparison of Spatio-Temporal Visual Modalities. / Haque, Mohammad Ahsanul; Nasrollahi, Kamal; Moeslund, Thomas B.; B. Bautista, Ruben; Laursen, Christian B.; Escalera, Sergio; Irani, Ramin; Andersen, Ole Kæseler; Spaich, Erika Geraldina; Kulkarni, Kaustubh; Bellantonio, Marco; Anbarjafari, Gholamreza; Noroozi, Fatemeh.

    Proc. of the 13th IEEE Conf. on Automatic Face and Gesture Recognition. IEEE, 2018. p. 1.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  51. Published

    Deep Pain : Exploiting Long Short-Term Memory Networks for Facial Expression Classification. / Rodriguez, Pau; Cucurull, Guillem; Gonzàlez, Jordi; M. Gonfaus, Josep ; Nasrollahi, Kamal; Moeslund, Thomas B.; Xavier Roca, F.

    In: I E E E Transactions on Cybernetics, Vol. PP, No. 99, 2018, p. 1-11.

    Research output: Contribution to journalJournal articleResearchpeer-review

  52. E-pub ahead of print
  53. Published

    Design for redundancy in a participatory action that helps user calibrating hearing devices. / Simeone, Luca.

    Design for redundancy in a participatory action that helps user calibrating hearing devices. 2018. p. 120-123.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  54. Accepted/In press

    Designing a general open authorable digital ecosystem for educational games to support special learning needs. / Vidakis, Nikolaos; Christinaki, Eirini; Syntychakis, Efthimios; Triantafyllidis, George.

    Virtual Reality technologies for health and clinical applications: Games for rehabilitation. ed. / Eva Pettersson Brooks; David Brown. Vol. 3 Springer, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  55. Published

    Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnshög Case Study. / Kim, Boa; Xylakis, Emmanouil; Predescu, Andrei-Ducu ; Triantafyllidis, Georgios; Hansen, Ellen Kathrine; Mullins, Michael Finbarr.

    ArtsIT 2017. Springer Publishing Company, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  56. Published

    Designing User Centred Intelligent Classroom Lighting. / Georgieva, Diana Zdravkova; Schledermann, Kathrine Marie; Nielsen, Stine Maria Louring; Hansen, Ellen Kathrine.

    In: Springer, Vol. 229, 07.03.2018, p. 314-323.

    Research output: Contribution to journalConference article in JournalResearchpeer-review

  57. Published

    Designing with Data, Democratization through data. / Morelli, Nicola; Götzen, Amalia De; Mulder, Ingrid; Concilio, Grazia.

    Proceedings of the DRS 2018 International Conference: Catalyst. ed. / Christiano Storni; Keelin Leahy; Muireann McMahon; Peter Lloyd; Erik Bohemia. Vol. 4 London, UK : Design Research Society, 2018. p. 1339-1341.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearch

  58. Accepted/In press

    Developing Learning Scenarios for Educational Web Radio: a Learning Design Approach. / Triantafyllou, Evangelia; Liokou, Effrosyni; Economou, Anastasia.

    Proceedings of the 8th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning - MIS4TEL 2018. Springer, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  59. Published

    Do we need individual head-related transfer functions for vertical localization? The case study of a spectral notch distance metric. / Geronazzo, Michele; Spagnol, Simone; Avanzini, Federico.

    In: IEEE/ACM Transactions on Audio, Speech, and Language Processing, 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  60. Published

    Driving pleasure and perceptions of the transition from no automation to full self-driving automation. / Bjørner, Thomas.

    In: Applied Mobilities, 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  61. Accepted/In press

    Dynamic Fracturing of 3D Models for Real Time Computer Graphics. / Najim, Yousif Ali Hassan; Triantafyllidis, Georgios; Palamas, George.

    3D-TV Con 2018: 3D at any scale and any perspective. IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  62. Published

    Dynamic Lighting in Classrooms. A mixed method study of light, behavior and sound. / Hansen, Ellen Kathrine; Nielsen, Stine Maria Louring; Georgieva, Diana Zdravkova; Schledermann, Kathrine Marie; Mullins, Michael Finbarr.

    PLDC 2017, Professional Lighting Design Convention, Paris 1-5 November 2017. 2018. p. 1.

    Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

  63. Accepted/In press

    Editorial Board Encyclopedia of Computer Graphics and Games. / Brooks, Anthony Lewis.

    Springer Publishing Company. 2018, Editorial board.

    Research output: Other contributionResearch

  64. Published

    Enhancing Person Re-identification by Late Fusion of Low-, Mid-, and High-Level Features. / Lejbølle, Aske Rasch; Nasrollahi, Kamal; Moeslund, Thomas B.

    In: IET Biometrics, Vol. 7, No. 2, 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  65. Published

    Environmental Tectonics : Convergences Between Six Causalities. / Foged, Isak Worre.

    Reader on Tectonics in Architecture. Aalborg Universitetsforlag, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  66. Accepted/In press

    Estimating the Number of Soccer Players using Simulation-based Occlusion Handling. / Huda, Noor Ul; Jensen, Kasper Halkjær; Gade, Rikke; Moeslund, Thomas B.

    4th International Workshop on Computer Vision in Sports (CVsports) at Conference on Computer Vision and Pattern Recognition (CVPR). IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  67. Published

    Estimation of Source Panning Parameters and Segmentation of Stereophonic Mixtures. / Hjerrild, Jacob Møller; Christensen, Mads Græsbøll.

    IEEE International Conference on Acoustics, Speech and Signal Processing. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  68. In preparation

    Everyday Tectonics? The window as a critical lens. / Hvejsel, Marie Frier.

    2018.

    Research output: Working paperResearch

  69. Published

    Exploring Deep Recurrent Q-Learning for Navigation in a 3D Environment. / Brejl, Rasmus; Purwins, Hendrik; Schoenau-Fog, Henrik .

    In: EAI Endrosed Trasactions on Creative Technologies, Vol. 5, No. 1, 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  70. In preparation

    Exploring the Involvement of Preschool Children in the Process of Designing Hybrid Products. / Brooks, Eva Irene.

    Playful Learaning – Digital Leg og Læring i Dagtilbud. Aalborg Universitetsforlag, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  71. Published

    Fabricating Behaviour. / Foged, Isak Worre; Pasold, Anke.

    Digital Fabrication in Future Architecture. Aarhus Universitetsforlag, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  72. Published

    Facial Expression Recognition for Traumatic Brain Injured Patients. / Ilyas, Chaudhary Muhammad Aqdus; Nasrollahi, Kamal; Moeslund, Thomas B.; Rehm, Matthias; Haque, Mohammad Ahsanul.

    VISAPP 2018: 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications.. Vol. 4 SCITEPRESS Digital Library, 2018. p. 1.

    Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

  73. Published

    Facilitating Asymmetric Collaborative Navigation in Room-Scale Virtual Reality for Public Spaces. / Serubugo, Sule; Skantarova, Denisa; Evers, Nicolaj; Kraus, Martin.

    Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. ed. / Anthony L. Brooks; Eva Brooks; Nikolas Vidakis. Springer, 2018. p. 64-73.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  74. Published

    Fast Fingerprint Classification with Deep Neural Network. / Michelsanti, Daniel; Guichi, Yanis; Ene, Andreea-Daniela; Stef, Rares ; Nasrollahi, Kamal; Moeslund, Thomas B.

    VISAPP - International Conference on Computer Vision Theory and Applications. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  75. Published

    Filling the gaps : Shaping lighting education for the future. / Bech-Larsen, Pernille; Linnebjerg, Sofie; Mullins, Michael Finbarr.

    The 4th International Research-to-Practice Conference Lighting Design – 2017. ed. / Roger Narboni; A Bakholdin; Marc Fontoynont; N Bystryantseva. Vol. 43 St Petersburg, Russia : EDP Sciences, 2018. 01004.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  76. Published
  77. Published

    Framing new product innovations; How to make sense of internal and external insights. / Laursen, Linda Nhu; Haase, Louise Møller.

    Proceeding of the Design 2018. Design Society, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  78. Published

    Førerløse busser skal mobilisere Aalborg Øst. / Borg, Søren Risdal; Lanng, Ditte Bendix; Vestergaard, Maria Quvang Harck.

    In: Trafik & Veje, 13.01.2018, p. 14-16.

    Research output: Contribution to journalJournal articleCommunication

  79. Accepted/In press

    Gaze strategies can reveal the impact of source code features on the cognitive load of novice programmers. / Wulff-Jensen, Andreas; Ruder, Kevin Vignola; Triantafyllou, Evangelia; Bruni, Luis Emilio.

    Proceedings of the 9th International Conference on Applied Human Factors and Ergonomics. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  80. Published

    Generating new musical works in the style of Milton Babbitt. / Bemman, Brian; Meredith, David.

    In: Computer Music Journal, Vol. 42, No. 1, 01.04.2018, p. 60.

    Research output: Contribution to journalJournal articleResearchpeer-review

  81. Published

    Geo-Location Based Access for Vehicular Communications : Analysis and Optimization via Stochastic Geometry. / Martin-Vega, Francisco J.; Soret, Beatriz; Aguayo-Torres, Mc; Kovacs, Istvan Z.; Gomez, Gerardo.

    In: IEEE Transactions on Vehicular Technology, Vol. 67, No. 4, 2018, p. 3069 - 3084.

    Research output: Contribution to journalJournal articleResearchpeer-review

  82. Published

    Gesture & Principle : Tectonics as Critical Method in Architecture. / Hvejsel, Marie Frier.

    Reader: Tectonics in Architecture. ed. / Isak Worre Foged; Marie Frier Hvejsel. 1. ed. Aalborg : Aalborg Universitetsforlag, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  83. Published

    Gotta enhance’em all : a case study of two Pokemon GO enhanced urban spaces in Aalborg, Denmark. / Wind, Simon; Jespersen, Line Marie Bruun; Löchtefeld, Markus; Davidsen, Jacob.

    THE MAKING OF THE MEDIATED PUBLIC SPACE : Essays on emerging urban phenomena. ed. / Carlos Smaniotto Costa; Konstantinos Ioannidis. Centro de Estudos Interdisciplinares em Educação e Desenvolvimento (C ei ED) Instituto de Educação - Universidade Lusófona de Humanidades e Tecnologias, 2018. p. 189-200.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  84. Published

    hEYEbrid: A Hybrid Approach for Mobile Calibration-free Gaze Estimation. / Lander, Christian; Löchtefeld, Markus; Krüger, Antonio.

    In: Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., Vol. 1, No. 4, 01.01.2018, p. 149:1-149:29.

    Research output: Contribution to journalJournal articleResearchpeer-review

  85. Published

    HOBA-VR: HRTF On Demand for Binaural Audio in immersive virtual reality environments. / Geronazzo, Michele; Kleimola, Jari; Sikström, Erik; Götzen, Amalia De; Serafin, Stefania; Avanzini, Federico.

    Proc. 144th Conv. Audio Eng. Society. 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearch

  86. Published

    How to Increase Boys’ Engagement in Reading Mandatory Poems in the Gymnasium : Homer’s “The Odyssey” as Transmedia Storytelling with the Cyclopeia Narrative as a Computer Game. / Pasalic, A.; Andersen, N.H. ; Carlsen, C.S. ; Karlsson, E.Å.; Berthold, M. ; Bjørner, Thomas.

    International Conference on Smart Objects and Technologies for Social Good. Springer : Springer, 2018. p. 216.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  87. Accepted/In press

    Identifying Students Struggling in Courses by Analyzing Exam Grades, Self-reported Measures and Study Activities. / Christensen, Bianca Clavio; Bemman, Brian; Knoche, Hendrik; Gade, Rikke.

    Proceedings of SLERD'18. Springer, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  88. Published

    Image-based recognition framework for robotic weed control systems. / Kounalakis, Tsampikos; Triantafyllidis, Georgios; Nalpantidis, Lazaros.

    In: Multimedia Tools and Applications, Vol. 77, No. 8, 04.2018, p. 9567–9594.

    Research output: Contribution to journalJournal articleResearchpeer-review

  89. Published

    Immersive Auralization Using Headphones. / Geronazzo, Michele.

    Encyclopedia of Computer Graphics and Games. Springer, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingEncyclopedia chapterResearchpeer-review

  90. Published

    Improving a Deep Learning based RGB-D Object Recognition Model by Ensemble Learning. / Aakerberg, Andreas; Nasrollahi, Kamal; Heder, Thomas.

    International Conference on Image Processing Theory, Tools and Applications. IEEE, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  91. Published

    Improving User Experience for Lost Heritage Sites with a User-Centered Indirect Augmented Reality Application. / Kraus, Martin.

    Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. ed. / Anthony L. Brooks; Eva Brooks; Nikolas Vidakis. Springer, 2018. p. 54-63.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  92. Published

    Incorporating Virtual Reality in an Embodied Interaction Course. / Erkut, Cumhur; Dahl, Sofia.

    Proceedings of International Conf. Movement and Computing (MOCO’18).. Association for Computing Machinery, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  93. Accepted/In press

    Industrial Human-Robot Collaboration. / Philipsen, Mark Philip; Rehm, Matthias; Moeslund, Thomas B.

    Proceedings of the AI for Multimodal Human Robot Interaction Workshop. Association for Computing Machinery, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  94. Published

    Informing Informal Caregivers About Dementia Through an Experience-Based Virtual Reality Game. / Møller Jensen, Jette; Hageman, Michelle; Bang Løyche Lausen, Patrick; Kalsgaard Møller, Anders; Löchtefeld, Markus.

    Conference on Smart Learning Ecosystems and Regional Development: The Interplay of Data, Technology, Place and People for Smart Learning . ed. / Hendrik Knoche; Elvira Popescu; Antonio Cartelli. Cham : Springer Publishing Company, 2018. p. 125-132.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  95. Accepted/In press

    Integrated Design Processes by Sequential Primary Generators. / Foged, Isak Worre.

    In: Journal of Problem Based Learning in Higher Education, 2018.

    Research output: Contribution to journalJournal articleResearchpeer-review

  96. Published

    "Interactive artist: affective painting in multimedia sensor space". / Brooks, Anthony Lewis.

    6th International Conference, ArtsIT 2017 and Second International Conference, DLI 2017 Heraklion, Crete, Greece, October 30–31, 2017 Proceedings. ed. / anthony brooks; eva brooks; Nikolaos Vidakis. Springer Publishing Company, 2018. p. 13-21.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  97. Published
  98. Published

    Introduction Reader on Tectonics in Architecture. / Foged, Isak Worre; Hvejsel, Marie Frier.

    Reader on Tectonics in Architecture. Aalborg Universitetsforlag, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingPreface/Introduction/postscriptResearch

  99. In preparation

    Kinds of Learning with Digital Technologies in Early Childhood Education. / Brooks, Eva Irene.

    Playful Learning – Digital Leg og Læring i Dagtilbud. Aalborg Universitetsforlag, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  100. Accepted/In press

    Knowing you, Seeing me: Investigating User Preferences in Drone-Human Acknowledgement. / Jensen, Walther; Hansen, Simon; Knoche, Hendrik.

    Proceedings of CHI'18. Association for Computing Machinery, 2018.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  101. Published

    Kunst kan forbedre hospitalsoplevelsen. / Nielsen, Stine Maria Louring.

    7 p. Videnskab.dk. 2018, Kunst og lys på hospitaler.

    Research output: Other contributionNet publication - Internet publicationResearch

  102. In preparation

    Learning From the Furniture Scale. / Hvejsel, Marie Frier; Kirkegaard, Poul Henning.

    2018.

    Research output: Working paperResearchpeer-review

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