Projects per year
Project Details
Short title | Samsung Media Innovation Lab for Education |
---|---|
Acronym | SMILE |
Status | Active |
Effective start/end date | 01/01/2014 → … |
Collaborative partners
- Samsung
Fingerprint
Prizes
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Best Paper Award of the 2nd International Conference on HCI in Games
Selvig, Dines Rae (Recipient) & Fog, Henrik Schønau (Recipient), 19 Jul 2020
Prize: Conference prizes
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Well, That was Quick - Towards Storyworld Adaptivity That Reacts To Players as People
Larsen, Bjarke Alexander (Recipient) & Fog, Henrik Schønau (Recipient), 22 Nov 2019
Prize: Conference prizes
Projects
- 1 Active
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ViZARTS: Visualization and Adaptive Real-Time Storytelling - for Film, Animation and Games
Fog, H. S., Larsen, B. A., Reng, L., Bruni, L. E., Selvig, D. R., Mødekjær, C., Hussain, A., Pasalic, A., Thomsen, M. R., Ditlevsen, D. H., Gymoese, T. & Risvang, A. K.
01/10/2019 → …
Project: Research
Research output
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Embedded Narratives in Procedurally Generated Environments
Nielsen, T. L., Rafferty, E. I., Schoenau-Fog, H. & Palamas, G., 4 Nov 2020, ICIDS: International Conference on Interactive Digital Storytelling: Interactive Storytelling: 13th International Conference on Interactive Digital Storytelling, ICIDS 2020. Bosser, A-G., Millard, D. E. & Hargood, C. (eds.). Springer, p. 30-43 14 p. (Lecture Notes in Computer Science, Vol. 12497).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
4 Citations (Scopus) -
Making the Player the Detective
Larsen, B. A. & Schoenau-Fog, H., 15 Sept 2020, International Conference on the Foundations of Digital Games: FDG '20. Yannakakis, G. N., Liapis, A., Penny, K., Volz, V., Khosmood, F. & Lopes, P. (eds.). Association for Computing Machinery, p. 1-8 8 p. 32Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
1 Citation (Scopus) -
Non-intrusive Measurement of Player Engagement and Emotions: Real-Time Deep Neural Network Analysis of Facial Expressions during Game Play
Selvig, D. R. & Schoenau-Fog, H., 19 Jul 2020, HCI in Games: Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings. Fang, X. (ed.). Switzerland: Springer, Vol. 12211. p. 330-349 20 p. (Lecture Notes in Computer Science, Vol. 12211).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
1 Citation (Scopus)
Press/Media
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Digitale dobbeltgængere indtager filmbranchen
28/08/2020
1 item of Media coverage
Press/Media: Press / Media
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Techgiganterne kæmper om tronen som spilindustriens svar på Netflix
29/02/2020 → 03/03/2020
2 items of Media coverage
Press/Media: Press / Media