A Tangible Constructivist AR learning Method for Children with Mild to Moderate Intellectual Disability

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3 Citations (Scopus)

Abstract

This paper explores augmented tangible user interfaces (ATUIs) as a new educational paradigm for teaching special need children concepts from abstract domains. Case study being presented focuses on learning concepts of musical notation through constructivist multisensory AR experience utilizing TUI. The study was conducted in collaboration with Speciální Základní Škola Vysoké Mýto (Czech special needs school), where the experiment with such learning method using proposed ATUI called ARcomposer was held. In a user study with 22 participants, it was found that ATUIs are not only useful for children with intellectual disabilities, but that most of the children also yield great educational gains. The results of the study were concluded in a form of quantitative research in cooperation with pedagogues specialized in teaching students with intellectual disabilities.
Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings
EditorsAnthony L. Brooks, Eva Brooks, Cristina Sylla
Number of pages6
PublisherSpringer
Publication date2019
Pages514-519
ISBN (Print)978-3-030-06133-3
ISBN (Electronic)978-3-030-06134-0
DOIs
Publication statusPublished - 2019
Event7th ArtsIT, Interactivity & Game Creation: ArtsIT2018 - University of Minho, Braga, Portugal
Duration: 22 Oct 201824 Oct 2018
Conference number: 7
http://ArtsIT.org

Conference

Conference7th ArtsIT, Interactivity & Game Creation
Number7
LocationUniversity of Minho
Country/TerritoryPortugal
CityBraga
Period22/10/201824/10/2018
Internet address
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume265
ISSN1867-8211

Keywords

  • Augmented reality
  • Constructivist learning
  • Manipulative learning
  • Multisensory
  • Music education
  • Special education
  • Tangible user interface

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