An Interactive Multisensory Virtual Environment for Developmentally Disabled

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  • Alexandru Diaconu
  • Flaviu Vreme
  • Henrik Sæderup
  • Hans Pauli Arnoldson
  • Patrick Stolc
  • Anthony Lewis Brooks
  • Michael Boelstoft Holte

Abstract

This paper investigates the interaction of developmentally disabled adults with a mediated multisensory virtual reality experience within a familiar social context. This was done as part of an exploratory case study. To this end, a media technological artefact was derived from the Snoezelen concept, a mul-tisensory environment for stimulation and relaxation. This system is comprised of an HTC Vive based virtual reality environment tailored to the specific re-quirements of the case and its stakeholders. Play sessions were conducted at Ribe Udviklingscenter, a residence and development centre for the disabled. After compiling passive and participant observations from the sessions, and in-terviews with key staff, a series of guidelines were proposed. These guidelines encapsulate the project’s concerns and overarching trends and provide a future basis of study when designing and developing an interactive multisensory virtu-al environment.
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This paper investigates the interaction of developmentally disabled adults with a mediated multisensory virtual reality experience within a familiar social context. This was done as part of an exploratory case study. To this end, a media technological artefact was derived from the Snoezelen concept, a mul-tisensory environment for stimulation and relaxation. This system is comprised of an HTC Vive based virtual reality environment tailored to the specific re-quirements of the case and its stakeholders. Play sessions were conducted at Ribe Udviklingscenter, a residence and development centre for the disabled. After compiling passive and participant observations from the sessions, and in-terviews with key staff, a series of guidelines were proposed. These guidelines encapsulate the project’s concerns and overarching trends and provide a future basis of study when designing and developing an interactive multisensory virtu-al environment.
Original languageEnglish
Title of host publicationDLI
PublisherSpringer VS
Publication date24 Oct 2018
Publication statusPublished - 24 Oct 2018
Publication categoryResearch
Peer-reviewedYes

Bibliographical note

International conference design, learning and innovation, Braga 2018

ID: 287665952