An Overview of Recent Advances in Technologies of Inclusive Well-Being

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4 Citations (Scopus)

Abstract

This chapter reflects on luminary work on the use of digital media for the therapeutic benefit and well-being of a wide range of people. It also discusses the importance of multidisciplinarity, end user participation in design, and the future of new technologies of inclusive well-being. A summary of the chapters included in this book is also presented.
Original languageEnglish
Title of host publicationRecent Advances in Technologies for Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications
EditorsSheryl Brahnam, Lakhmi C. Jain, Bill Kapralos
PublisherSpringer
Publication date20 Feb 2017
Pages1-11
Chapter1
ISBN (Print)978-3-319-49877-5
ISBN (Electronic)978-3-319-49879-9
DOIs
Publication statusPublished - 20 Feb 2017
SeriesIntelligent Systems Reference Library
Volume119
ISSN1868-4394

Bibliographical note

Book chapter in Brooks et al 2017 "Recent Advances in Technologies of Inclusive Well-Being: Wearables, Virtual Interactive Spaces Wearables, Virtual Interactive Spaces (VIS)/Virtual Reality, Authoring tools, and Games (Serious/Gamification). Springer, (Intelligent Systems Reference Library).
DOI 10.1007/978-3-319-49879-9
Intelligent Systems Reference Library Volume 119
Springer International Publishing AG
Copyright Year 2017
More information about this series at http://www.springer.com/series/8578
ISSN 1868-4394
ISSN 1868-4408 (electronic)
ISBN 978-3-319-49877-5 ISBN 978-3-319-49879-9 (eBook)
pp. 1-11

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