Abstract
User-Centered design in practice
How professional competency, approach and procedure are applied, integrated
and grounded in businesses.
This PhD treatise examines the application of User-Centered design as a
professional competency, approach and working method as well as its potential
integration and grounding in businesses. The motivation for the project is, firstly,
having experienced the value of User-Centered design in practice, and, secondly, by
simultaneously having experienced problems in terms of the practice and integration
of the approach in businesses. The project shows that the initial experiences are
not unique but reflect general tendencies and problem areas in connection with the
application, integration on grounding of User-Centered design in businesses. The
treatment of the problem areas thus portrays central and particular characteristics,
and it may consequently form a basis for suggested solutions to the problematic
condition.
The development of User-Centered design methodologies has been examined
with a view to understanding the professional competency, the approach and the
working method. This has also yielded an insight into the rationale behind User-
Centered design, its view of humanity and its conceptualization of problems. The
methodological investigation has thus provided a basis for an understanding of the
problems regarding the application, integration and grounding of User-Centered
design in practice.
The problems regarding the application, integration and grounding of User-
Centered design have been addressed in the context of a large Danish company,
Bang & Olufsen A/S, in which User-Centered design activities were planned and
executed in relation to projects in progress. The User-Centered design activities
are mainly based on ethnographically inspired field work in which video has been
used to register the events that occurred during the field work. The User-Centered
video footage has been applied in workshops where relevant designers, interaction
designers, programmers etc. have collaborated. The execution of the activities is
the main point of interest in the cases presented in the treatise wherefore they
have been captured on video. This video footage is measured against the research
interest motivating the project through careful interaction analyses. Theories of
Aristotle, Bourdieu, Flyvbjerg, Merleau-Ponty and Schön among others act as the
catalyst for the understanding of specific observations from the video footage. The
theoretical perspective unfolds and describes the relation between the different
working methods and rationales relative to the inter-subjective relations that exist
among the various actors.
The project shows that User-Centered design entails a particular, abductive
working method based on unlimited understanding of a given problem and a socialconstructivist
approach. During the investigation of the particulars of the User-
Centered video footage, a particular, corporal engagement in the User-Centered
designers' working method was observed. Through this corporal engagement,
User-Centered designers situate themselves within the context of the problems
pertinent to the video footage - they stay within the problem area, which calls for a
thorough and empathic understanding of its dimensions, peculiarities and points of
impact. This means that the User-Centered designers engage in dialogue with the
problem area, which has an emphatic impact in terms of progression and outcome.
Progression, however, is not solely a result of a dialogue with the problem area. It
is also characterized by the inter-subjective relationship between the participants.
Although the participants in User-Centered design activities actively strive towards
a democratic collaboration that emphasizes the processing of the problems, the
progression and the outcome are still influenced by the inter-subjective relations
among the participants - in which it is professional position, knowledge, interest
and experience that really matter. The importance of inter-subjective relations is
particularly evident when co-operating with participants that are unfamiliar with
the User-Centered working method. The work with the User-Centered material
is influenced when unaccustomed participants engage in processing the User-
Centered material as unaccustomed participants are unable to engage in the
abductive working method. They do not practice the particularities of the User-
Centered material, which is also why they do not establish a dialogue with the
problem areas to the same extent as the User-Centered designers. Instead, new
participants apply the working methods with which they are already familiar, and,
in the present context, this results in an ‘out-of-context' dialogue; this entails the
risk that the User-Centered design approach does not come into its own whereby
it loses a large portion of its immediate value and relevance.
The variety in working methods among the participants bears witness to a variety
of rationalities. The rationality behind User-Centered design is based on several
practical forms of knowledge: namely techne and phronesis. In the businesses,
however, the technical rationality has gained currency, but the approach and
the working method of this approach have not proved useful when dealing with
problems pertaining to User-Centered design. Meanwhile, proponents of the
technical rationality have found it difficult to acquire the necessary User-Centered
working method, which indicates a dilemma in terms of carrying out User-Centered
design in practice. These conditions detract from the execution of the User-Centered
approach to design and its grounding. In one of the cases dealt with in the treatise,
an experienced User-Centered designer attempts to make the User-Centered
material more tangible to the new participants by employing methods that stem
from the technical rationality and have gained a firm foothold. This means that, in
practice, experienced User-Centered designers relate to this ‘problem of rationality'
and seek to accommodate adherents of the technical rationality by creating a joint
platform for co-operation.
A successful application, integration and grounding of User-Centered design
necessitates an effort on a variety of levels, and that the various parties involved
are active participants in the collaboration. It is crucial that the working methods
of both rationalities are taken into account to an extent that active participation
from the participants is possible. The specific methods applied must, however, not
diverge from the fundamental understanding of the rationales. This necessitates
that the User-Centered designers demonstrate a certain level of methodological
knowledge, understanding of the nature of ‘problem of rationality', and a will to
accommodate proponents of the technical rationality. From new participants who
are rooted in the technical rationality this calls for an equal willingness to take a
new working method to heart and to distance themselves from the ideals of their
own rationality.
Hence, a productive future collaboration between User-Centered designers and
businesses is based on mutual recognition as well as the will and ability to embrace
other working methods, approaches and rationales.
Translated title of the contribution | User-Centered design in practice: How professional competency, approach and procedure are applied, integratedand grounded in businesses |
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Original language | Danish |
Place of Publication | Aalborg |
Publisher | |
Publication status | Published - 2008 |