Abstract
Artists increasingly utilize computational tools to generate art
works. Computational approaches to art making open up new
ways of thinking about agency in interactive art because they invite
participation and allow for unpredictable outcomes. Computational
art is closely linked to the participatory turn in visual art,
wherein spectators physically participate in visual art works.
Unlike purely physical methods of interaction, computer assisted
interactivity affords artists and spectators more nuanced control of
artistic outcomes. Interactive art brings together human bodies,
computer code, and nonliving objects to create emergent art works.
Computation is more than just a tool for artists, it is a medium for
investigating new aesthetic possibilities for choreography and composition. We illustrate this potential through two artistic projects:
an improvisational dance performance between a human dancer
and a mobile robot, and a virtual reality art work based on procedurally-generated
content. Through our practice, we find that computation
fosters an interrogative approach to artmaking that raises
questions about agency and intentionality, such as how artists
work with immaterial processes to generate novel and unexpected
aesthetic experiences.
works. Computational approaches to art making open up new
ways of thinking about agency in interactive art because they invite
participation and allow for unpredictable outcomes. Computational
art is closely linked to the participatory turn in visual art,
wherein spectators physically participate in visual art works.
Unlike purely physical methods of interaction, computer assisted
interactivity affords artists and spectators more nuanced control of
artistic outcomes. Interactive art brings together human bodies,
computer code, and nonliving objects to create emergent art works.
Computation is more than just a tool for artists, it is a medium for
investigating new aesthetic possibilities for choreography and composition. We illustrate this potential through two artistic projects:
an improvisational dance performance between a human dancer
and a mobile robot, and a virtual reality art work based on procedurally-generated
content. Through our practice, we find that computation
fosters an interrogative approach to artmaking that raises
questions about agency and intentionality, such as how artists
work with immaterial processes to generate novel and unexpected
aesthetic experiences.
Original language | English |
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Journal | Akademisk Kvarter |
Volume | 16 |
Pages (from-to) | 9-21 |
Number of pages | 12 |
ISSN | 1904-0008 |
Publication status | Published - Dec 2017 |
Keywords
- Art
- Agency
- Computation
- Motion
- Robotic Art
- Procedural Art
- Virtual Reality (VR)
- Choreography