Design education with simulation games

Tero Juuti, Timo Lehtonen, Poul H. Kyvsgård Hansen

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Abstract

    " This paper is a report on the use of simulation games in design education. Our objective was to find solution to the question: "How to do design education effectively and efficiently for hundreds of people with minimum resources?" In the paper the learning theories are described in short. Our focus is to describe observations and recommendations for people who have similar challenge. In the end we have discussion about the drawbacks of the learning method. Two different simulation games were used; one with university students and another with industrial people. At university quantitative data was gathered from exams and the results were analysed. Especially the learning of low grade exam students was impressive when using simulation game. The data from industry is based on observations while using simulation game. The results were that each of the workshop, game, and simulation elements can support the effort if configured and synchronized properly. The simulation games are valuable method for design education with skillful design, scoping and facilitation."
    Original languageEnglish
    Title of host publicationProceedings of NorddDesign 2008
    EditorsLembit Roosimölder
    Number of pages7
    PublisherDepartment of Machinery, Tallinn University of Technology
    Publication date2008
    Pages325-332
    ISBN (Print)978-9985-59-840-5
    Publication statusPublished - 2008
    EventNorddDesign 2008 - Tallinn, Estonia
    Duration: 21 Aug 200823 Aug 2008

    Conference

    ConferenceNorddDesign 2008
    Country/TerritoryEstonia
    CityTallinn
    Period21/08/200823/08/2008

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