Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces

Publication: Research - peer-reviewArticle in proceeding

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In this paper we describe an experiment whose goal is to investigate the role of physics-based auditory and haptic feedback provided at feet level to enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with sensors and actuators. A 12-channels surround sound system delivered a soundscape which was consistent with the visual environment. Passive haptics was provided by having a physical wooden platform present in the laboratory. Subjects reported of having a more realistic experience while auditory and haptic feedback are present. However, measured physiological data and post-experimental presence questionnaire do not show significant differences when audio-haptic feedback is provided.
Original languageEnglish
TitleIEEE Virtual Reality Conference 2012 : Virtual Reality Workshops (VR), 2012 IEEE
Number of pages2
Place of publicationCosta Mesa, CA
PublisherIEEE Press
Publication date2012
Pages73-74
ISBN (print)978-1-4673-1247-9
DOIs
StatePublished

Conference

ConferenceVirtual Reality Workshop (VRW) 2012
LandUnited States
ByCosta Mesa, California
Periode04/03/1208/03/12

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