Abstract
Redirection techniques allow users to explore large virtual environments on foot while remaining within a limited physical space. However, research has primarily focused on redirection through manipulation of visual stimuli. We describe a within-subjects study (n=31) exploring if participants’ ability to detect differences between real and virtual rotations is influenced by the addition of sound that is spatially aligned with its virtual source. The results revealed similar detection thresholds for conditions involving moving audio, static audio, and no audio. This may be viewed as an indication of visual dominance during scenarios such as the one used for the current study.
Original language | English |
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Title of host publication | Virtual Reality (VR) 2016 IEEE |
Publisher | IEEE |
Publication date | 2016 |
DOIs | |
Publication status | Published - 2016 |
Event | IEEE Virtual Reality 2016 - Greenville, SC, United States Duration: 18 Mar 2016 → 23 Mar 2016 http://ieeevr.org/2016/ |
Conference
Conference | IEEE Virtual Reality 2016 |
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Country/Territory | United States |
City | Greenville, SC |
Period | 18/03/2016 → 23/03/2016 |
Internet address |