Feeling objects in Virtual Environments: Presence and Pseudo-Haptics in a Bowling Game
Publication: Research - peer-review › Journal article
Interrelations between the senses may be a central psychological component when it comes to producing the sense of presence in a virtual environment (VE). In this paper we report the design and implementation of a VE in which the user registers the sensation of a haptic property - weight, by relying on visual cues, taking therefore advantage of sensory substitution (no haptic feedback device is actually present). The interdependency between presence and a pseudo-haptic feedback is investigated by building avirtual bowling game. Results indicate that there is a significant correlation between the sensation of presence and the occurrence of pseudo haptics.
|Journal||Proceedings Enactive conference, 2007|
|Number of pages||4|