Projects per year
Abstract
Network Coding (NC) has been shown to improve current and upcoming communication systems in terms of throughput, energy consumption and delay reduction. However, today's evaluations on network coding solutions rely on homegrown simulators that might not accurately model realistic systems. In this work, we present for the first time the steps to use Kodo, a C++11 network coding library into the ns-3 simulator and show its potential with basic examples. Our purpose is to allow ns-3 users to use a flexible and reliable set of network coding functionalities together with the technologies simulated in ns-3. Therefore, in this paper we (i) show how to set up the Kodo library with ns-3, (ii) present the underlying design of the library examples, and (iii) verify the performance of key examples with known theoretical results.
Original language | English |
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Title of host publication | WNS3 '16 Proceedings of the Workshop on ns-3 |
Number of pages | 7 |
Publisher | Association for Computing Machinery |
Publication date | 2016 |
Pages | 101-107 |
ISBN (Electronic) | 978-1-4503-4216-2 |
DOIs | |
Publication status | Published - 2016 |
Event | The Workshop on ns-3 - Seattle, United States Duration: 15 Jun 2016 → 16 Jun 2016 https://www.nsnam.org/overview/wns3/wns3-2016/ |
Conference
Conference | The Workshop on ns-3 |
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Country/Territory | United States |
City | Seattle |
Period | 15/06/2016 → 16/06/2016 |
Internet address |
Series | Proceedings of the Workshop on ns-3 |
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Fingerprint
Dive into the research topics of 'Getting Kodo: Network Coding for the ns-3 simulator'. Together they form a unique fingerprint.Projects
- 2 Finished
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TuneSCode: TuneSCode – Tunable Sparse Network Coding for Wireless Networks
Lucani Rötter, D. E. & Sørensen, C. W.
01/09/2013 → 31/08/2016
Project: Research
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