Using Biometric Data to Assess Affective Response to Media Experiences

Charlotte Thodberg Jensen, Anne Mette Karnøe Jessen, Lotte Ishoy Jørgensen, Jeanette Kølbæk Laursen, Lars Bo Larsen, Jakob Lyng Wieland

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Abstract

The purpose of this work is to investigate a method of measuring emotional experience by interrupting video content every three minutes to self-report. We let 16 test participants watch the short-film Helium divided into a control group and an intervention group. The subjective experiences from nine subjects (the intervention group) were captured by self-reporting via the widely used SAM pictogram scale. The intervention group was interrupted every three minutes for this. We found that interruptions induced by the self-reporting approach have negative effects on the subjects’ experience. This is observed in the biometric GSR data, which shows a clear correlation between GSR measures and the interruptions, showing an average of 30 seconds to return to “normal” after interruptions. The intervention group’s experience evaluation of the video content also support this effect, showing statistical evidence of a reduced experience when using the method of interruptions
Translated title of the contributionBrug af biometrisk data til måling af emotionelle respons på medie stimuli
Original languageEnglish
Title of host publicationAdvances in Intelligent Systems and Computing : Advances in Affective and Pleasurable Design - Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design, July 27-31, 2016, Florida, USA
Number of pages10
Volume483
PublisherSpringer Publishing Company
Publication date15 Jul 2016
Pages471-480
ISBN (Print)978-3-319-41660-1
ISBN (Electronic)978-3-319-41661-8
DOIs
Publication statusPublished - 15 Jul 2016
EventAHFE 2016 International Conference on Affective and Pleasurable Design - Florida , United States
Duration: 27 Jul 201631 Jul 2016

Conference

ConferenceAHFE 2016 International Conference on Affective and Pleasurable Design
Country/TerritoryUnited States
CityFlorida
Period27/07/201631/07/2016
SeriesAdvances in Intelligent Systems and Computing
VolumeVol. 483
ISSN1615-3871

Keywords

  • Emotions · Core affect · Arousal · Valence · Biometrics ·Skin conductance · Galvanic Skin Response (GSR) · Self-reporting · SAM · Media research

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