Social exploration of 1D games

Andrea Valente, Emanuela Marchetti

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

1 Citation (Scopus)

Abstract

In this paper the apparently meaningless concept of a 1 dimensional computer game is explored, via netnography. A small number of games was designed and implemented, in close contact with online communities of players and developers, providing evidence that 1 dimension is enough to produce interesting gameplay, to allow for level design and even to leave room for artistic considerations on 1D rendering. General techniques to re-design classic 2D games into 1D are also emerging from this exploration.
Original languageEnglish
Title of host publicationArtsIt 2013 : Third International Conference on Arts and Technology
EditorsGiorgio De Michelis, Francesco Tisato, Andrea Bene, Diego Bernini
Number of pages8
Volume116
Place of PublicationMilan
PublisherSpringer Publishing Company
Publication date2013
Pages144-151
ISBN (Print)978-3-642-37981-9
ISBN (Electronic)978-3-642-37982-6
DOIs
Publication statusPublished - 2013
EventArtsIT: Arts and Technology - Department of Informatics, Systems and Communication (DISCo), University of Milano-Bicocca, Milan, Italy
Duration: 21 Mar 201323 Mar 2013

Conference

ConferenceArtsIT
LocationDepartment of Informatics, Systems and Communication (DISCo), University of Milano-Bicocca
Country/TerritoryItaly
CityMilan
Period21/03/201323/03/2013
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume116
ISSN1867-8211

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