Abstract
The article presents a study which compares aspects of spatial perception in a physical environment, CAVE and Panorama. In a report, statistical analysis and discussion of the results, the paper addresses three hypothetical assertions - that depth perception in physical reality and its virtual representations in CAVE and Panorama are quantifiably different, that differences are attributable to prior contextual experience of the viewer, and that spatial ability is an important contributing factor.
Results in the two virtual environments tested show consistent differences in how depth and shape are perceived, indicating that VR context is a significant variable in spatial representation. It is asserted that perception of shape and distance display here fundamental conditions of the CAVE and Panorama.
Original language | English |
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Journal | Journal of Architectural and Planning Research |
Volume | 23 |
Issue number | 4 |
Pages (from-to) | 328-340 |
ISSN | 0738-0895 |
Publication status | Published - 2006 |
Keywords
- Virtual Environments
- Architectural design