Projects per year
Abstract
Consumer versions of the passive 360° and stereoscopic omni-directional camera have recently come to market, generating new possibilities for qualitative video data collection. This paper discusses some of the methodological issues raised by collecting, manipulating and analysing complex video data recorded with 360° cameras and ambisonic microphones. It also reports on the development of a simple, yet powerful prototype to support focused engagement with such 360° recordings of a scene. The paper proposes that we ‘inhabit’ video through a tangible interface in virtual reality (VR) in order to explore complex spatial video and audio recordings of a single scene in which social interaction took place. The prototype is a software package called AVA360VR (‘Annotate, Visualise, Analyse 360° video in VR’). The paper is illustrated through a number of video clips, including a composite video of raw and semi-processed multi-cam recordings, a 360° video with spatial audio, a video comprising a sequence of static 360° screenshots of the AVA360VR interface, and a video comprising several screen capture clips of actual use of the tool. The paper discusses the prototype’s development and its analytical possibilities when inhabiting spatial video and audio footage as a complementary mode of re-presenting, engaging with, sharing and collaborating on interactional video data.
Original language | English |
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Journal | Social Interaction. Video-Based Studies of Human Sociality |
Volume | 2 |
Issue number | 1 |
DOIs | |
Publication status | Published - 5 Nov 2018 |
Keywords
- Video Analysis
- Big Video
- Scenography
- Digital Humanities
- Virtual Reality
- Immersive Environments
Fingerprint
Dive into the research topics of 'Inhabiting Spatial Video and Audio Data: Towards a Scenographic Turn in the Analysis of Social Interaction'. Together they form a unique fingerprint.Projects
- 2 Active
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AVA360VR: Annotate, Visualise, Analysis 360 Video in Virtual Reality
McIlvenny, P. B., Davidsen, J. G., Kovács, A. B., Tanderup, S. H. & Christensen, N. H.
15/10/2017 → …
Project: Research
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Activities
- 1 Conference presentations
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Invited Keynote: To screen or not to screen? Exploring transplanarity, volumetricity, hapticity and virtuality for video-based qualitative research
Paul Bruce McIlvenny (Speaker)
2 Jul 2020Activity: Talks and presentations › Conference presentations
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AVA360VR: Annotate, Visualise, Analyse 360 Video in Virtual Reality
McIlvenny, P. B., Davidsen, J. G., Kovács, A. B., Christensen, N. H. & Tanderup, S. H., 20 May 2021Research output: Non-textual form › Computer programme › Research
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Lego Project Data: An Open Data Archive for Qualitative Video Research
Davidsen, J. G., Thomsen, M. & McIlvenny, P. B., 1 Dec 2020, In: QuiViRR: Qualitative Video Research Reports. 1, a0003.Research output: Contribution to journal › Journal article › Research
Open Access -
New Technology and Tools to Enhance Collaborative Video Analysis in Live ‘Data Sessions’
McIlvenny, P. B., 25 Aug 2020, SocArXiv.Research output: Working paper/Preprint › Working paper › Research