Towards the design and evaluation of delay-based modeling of acoustic scenes in mobile augmented reality

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

4 Citations (Scopus)

Abstract

ScatAR is an augmented reality (AR) audio application, where scattering delay networks (SDNs) efficiently generate and organize a reverberator based on room geometry scanned by an AR device. Here we present a perceptual evaluation of the application in terms of auditory object presence. Specifically, we investigate the personal preferences on the auditory registration of a sounding object (a drone transmitting speech) in a room in anechoic versus artificial reverberation conditions. The results indicate a marginal preference of the reverberation, but much less than what we have anticipated. We discuss possible reasons for this, and set to compare our SDN implementation with a Waveguide Web (WGW) simulation in AR. While the WGWs are computationally more demanding, they have a potential to provide more accurate second-order reflections, and therefore, better registering of audio-visual AR scenes.

Original languageEnglish
Title of host publication2018 IEEE 4th VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2018
EditorsNiels Christian Nilsson, Cumhur Erkut, Stefania Serafin, Federico Avanzini, Michele Geronazzo, Francesco Grani
PublisherIEEE
Publication date14 Dec 2018
Article number8577129
ISBN (Electronic)9781538657133
DOIs
Publication statusPublished - 14 Dec 2018
Event4th IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2018 - Reutlingen, Germany
Duration: 18 Mar 2018 → …

Conference

Conference4th IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2018
Country/TerritoryGermany
CityReutlingen
Period18/03/2018 → …

Keywords

  • Auditory feedback
  • Human-centered computing
  • Mixed / augmented reality

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