Virtual Savannah: In Situ Test of a Virtual Learning 3D Visualization for children

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceeding

Abstract

Virtual Savannah is constructed to visualize parts of a curriculum, which the educational service at Aalborg Zoo has difficulties in teaching children visiting the zoo. It contains rich media like audio, text, video and picture galleries about African ecology, but some of this episodic information has been visualized to a further extent in order to transfer it as semantic knowledge for the children to assimilate. Three in situ tests reflected through a set of assignments which prior knowledge the children had on the subject, if they could assimilate information from the system, and finally the children’s retention one week after the test, measuring if any learning had happened. The tests showed significant results by comparing prior knowledge with assimilated knowledge. It also showed significant results by comparing prior knowledge and knowledge retained one week after the test, which indicate that the children were not only able to use the system as intended, but they also learned from it.
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Virtual Savannah is constructed to visualize parts of a curriculum, which the educational service at Aalborg Zoo has difficulties in teaching children visiting the zoo. It contains rich media like audio, text, video and picture galleries about African ecology, but some of this episodic information has been visualized to a further extent in order to transfer it as semantic knowledge for the children to assimilate. Three in situ tests reflected through a set of assignments which prior knowledge the children had on the subject, if they could assimilate information from the system, and finally the children’s retention one week after the test, measuring if any learning had happened. The tests showed significant results by comparing prior knowledge with assimilated knowledge. It also showed significant results by comparing prior knowledge and knowledge retained one week after the test, which indicate that the children were not only able to use the system as intended, but they also learned from it.
Original languageEnglish
Title of host publicationApplied Playfulness : Proceedings of the Vienna Games Conference 2011: Future and Reality of Gaming
EditorsKonstantin Mitgutsch, Herbert Rosenstingl, Jeffrey Wimmer
Number of pages6
PublisherNew Academic Press
Publication dateSep 2012
Pages67-74
ISBN (Print)978-3-7003-1830-9
StatePublished - Sep 2012
Publication categoryResearch
Peer-reviewedYes
EventFUTURE AND REALITY OF GAMING (F.R.O.G.) - 5th Vienna Games Conference. - Vienna, Austria
Duration: 21 Oct 201123 Oct 2011
Conference number: 2011

Conference

ConferenceFUTURE AND REALITY OF GAMING (F.R.O.G.) - 5th Vienna Games Conference.
Nummer2011
LandAustria
ByVienna
Periode21/10/201123/10/2011

    Research areas

  • 3D, serious games, Data visualization, HCI

Activities

Projects

ID: 68803020