Abstract
This paper describes our demonstration of a walkable self-overlapping
maze and its corresponding map to facilitate asymmetric collaboration for room-scale virtual reality setups in public places.
maze and its corresponding map to facilitate asymmetric collaboration for room-scale virtual reality setups in public places.
Original language | English |
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Title of host publication | Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology : VRST '17 |
Number of pages | 2 |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery |
Publication date | 2017 |
Pages | 91:1--91:2 |
Article number | 91 |
ISBN (Electronic) | 978-1-4503-5548-3 |
DOIs | |
Publication status | Published - 2017 |
Event | 23rd ACM Symposium on Virtual Reality Software & Technology - Gothenburg, Sweden Duration: 8 Nov 2017 → 10 Nov 2017 Conference number: 23 https://vrst.acm.org/vrst2017/ https://vrst.acm.org/vrst2017/index.html |
Conference
Conference | 23rd ACM Symposium on Virtual Reality Software & Technology |
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Number | 23 |
Country/Territory | Sweden |
City | Gothenburg |
Period | 08/11/2017 → 10/11/2017 |
Internet address |
Keywords
- self-overlapping maze
- virtual reality
- asymmetric collaboration
- room-scale virtual reality
- visualization
- public spaces
- computer graphics
- demo
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Press/Media
-
Demonstration of student project about walking in a maze in VR on Steam
Martin Kraus, Sule Serubugo, Denisa Skantarova & Nicolaj Evers
26/07/2017 → 14/08/2017
2 items of Media coverage, 1 Media contribution
Press/Media: Press / Media