This archive contains audio-visual data and ancillary materials in an open format suitable for sharing and reuse. A published journal article introduces and documents the collection and processing of raw video and audio recordings of an experimental Lego puzzle team game, which led to the formation of this archive. The primary motivation was for the data to be included in demonstation packages for immersive qualitative analysia and transcription software tools that work natively with 360-degree video data. The data is made available here in an open data archive with a Creative Commons license.
Dato for tilgængelighed26 nov. 2020
Dato for datafremstillingjul. 2019 - 1 dec. 2020