Keyphrases
Rehabilitation Technology
50%
Ecological Movement
50%
Movement Representation
50%
Auditory Biofeedback
50%
Hemiplegic Gait
50%
Upper Limb Movement
50%
Brain State
50%
Rectangular Pattern
50%
Phase Mapping
50%
Perceptual Comparison
50%
Parameter Mapping Sonification
50%
Complete Lists
50%
Sound Envelope
50%
Natural Movement
50%
Interactive Tests
50%
Clinical Gait
50%
Musical Sonification
50%
Hand Function
33%
Perceived Congruence
33%
Arousal Ratings
33%
Valence Ratings
33%
Ecological Feedback
25%
Movement Impairment
25%
Hyperextension
25%
Software Construction
25%
Quad Core Processors
25%
Neuroplasticity
25%
Neurorehabilitation
25%
Motor Recovery
16%
Potential Assessment
16%
Artificial Activation
16%
Home-use Device
16%
Cortical Areas
16%
Rhythmic Cueing
16%
Static Task
16%
Inertial Data
16%
Perceptual Salience
16%
Neurologic music Therapy
16%
Forward-reach
16%
Arm Exercise
16%
Hand Grasp
16%
Hand Exercise
16%
Cylindrical Object
16%
Release Duration
16%
Systematic musicology
16%
Impairment Types
16%
Limb Rotation
16%
Interactive Health Technologies
16%
Intragroup Variability
16%
Positive Arousal
16%
Energy-preserving Scheme
16%
Gait Quality
16%
Perceived Arousal
16%
Learning Enhancement
16%
Use Case Design
16%
BCI Training
16%
Upper-limb Weakness
16%
Peripheral Electrical Stimulation
16%
Embodied music Cognition
16%
Sonification Design
16%
Mapping Quality
16%
Wireless Inertial Measurement
16%
Real-time Exploration
16%
Time Mapping
16%
Subacute Stroke
12%
Kinect Sensor
12%
Movement Smoothness
12%
Upper-body Exercise
12%
Motion Similarity
12%
Affected Hand
12%
Splash
12%
Shank Angular Velocity
12%
Extension Control
12%
Phase Feedback
12%
Feedback Adjustment
12%
Additional Feedback
12%
Software Interface
12%
Auditory Preference
10%
Electrotactile Display
10%
Auditory Comprehension
10%
Walking Difficulty
7%
DORIS
7%
Computer Science
Auditory Feedback
100%
Technical Framework
100%
User-Centered Design
50%
Hardware Sensor
50%
Technical Detail
50%
User Acceptance
50%
Application Domain
50%
Microsoft Kinect Sensor
50%
Quad-Core Processor
50%
Mapping Function
50%
Benchmarking
50%
Session Control
50%
Automatic Detection
50%
Mobile App
50%
Multitasking
50%
Subsequent Iteration
50%
Use Case
50%
Participatory Design
50%
Assistive Technology
50%
Visual Feedback
50%
Individual Patient
50%
Software Interface
50%
Aesthetic Quality
50%
Development Process
50%
Software Architecture
50%
Angular Velocity
50%
Technology Generation
25%
Message Transmission
25%
World Application
25%
Feedback Information
25%
Parallel Activity
25%
Outcome Measure
25%
Convey Information
25%
Varying Degree
16%
Software Platform
12%
Formalization
12%
Knowledge Transfer
12%
Signal Parameter
12%
Design Requirement
12%
Data Variable
12%
Transfer Function
12%
Medicine and Dentistry
Biofeedback
100%
Apoplexy
100%
Lower Limb
86%
Gait
75%
Stroke Rehabilitation
66%
Motor Learning
58%
Rehabilitation Engineering
58%
Brain-Computer Interface
50%
Excitability
50%
Steady State
50%
Limb
50%
Writing
50%
K-Complex
50%
Clinician
25%
Psychological Aspect
25%
Motor Cortex
20%
Neurostimulation
20%
Upper Limb
20%
Auditory Feedback
16%
Music Therapy
16%
Wearable Sensor
16%
Physiotherapist
16%
Standing
16%
Sensory Feedback
16%
Exercise
12%
Perception Test
12%
Perceptive Threshold
10%
Motor Evoked Potential
10%
Randomized Controlled Trial
10%
Butenafine
10%
Transcranial Magnetic Stimulation
10%
Evoked Potential
10%