Samfundsvidenskab
Denmark
100%
learning
38%
Tourism
34%
innovation
26%
student
25%
experience
24%
education
22%
food
17%
welfare
16%
energy
16%
citizen
16%
Teaching
15%
economy
15%
teacher
15%
participation
15%
Arctic
14%
welfare state
14%
health
14%
interview
14%
personality traits
13%
municipality
12%
interaction
12%
management
12%
governance
12%
resources
12%
Sweden
12%
time
11%
social work
11%
everyday life
11%
market
11%
engineering
11%
mathematics
11%
economics
11%
Group
11%
literature
11%
narrative
10%
sustainability
10%
migrant
10%
classroom
10%
infrastructure
10%
university
10%
performance
10%
building
10%
gender
9%
labor market
9%
evaluation
9%
sociology
9%
resident
9%
Norway
9%
immigrant
9%
public sector
9%
methodology
9%
stakeholder
9%
planning
9%
Scandinavia
8%
refugee
8%
public service
8%
staging
8%
EU
8%
industry
8%
art
8%
discourse
8%
climate change
8%
migration
8%
news
8%
electronic learning
7%
leadership
7%
communication
7%
employee
7%
experiment
7%
politics
7%
inclusion
7%
Dane
7%
lack
7%
research project
7%
learning environment
7%
climate
7%
air
7%
trend
7%
eating behavior
6%
sustainable development
6%
Ghana
6%
video
6%
worker
6%
dialogue
6%
scenario
6%
social media
6%
knowledge
6%
manager
6%
organization
6%
semester
6%
event
6%
semiotics
6%
Occupational health
6%
regulation
6%
emotion
6%
firm
6%
responsibility
6%
creativity
6%
heat
6%
Geo- og miljøvidenskab
energy
52%
alternative energy
39%
Europe
26%
district heating
25%
life cycle
21%
project
21%
heating
20%
electricity
20%
policy
19%
tourism
19%
cost
17%
insulation
16%
sustainability
14%
demand
14%
energy saving
14%
transition
14%
market
14%
innovation
13%
wind power
12%
dwelling
11%
economics
11%
spatial planning
11%
city
10%
biogas
10%
services
10%
infrastructure
10%
biomass
10%
carbon
9%
energy efficiency
9%
energy demand
9%
stakeholder
9%
economy
9%
need
9%
analysis
9%
regulation
9%
energy consumption
9%
public
9%
office
9%
acoustics
8%
comparison
8%
industry
8%
climate
8%
resource
8%
planning
8%
savings
8%
methane
8%
evaluation
8%
household
8%
energy storage
8%
systems analysis
8%
ventilation
7%
learning
7%
manure
7%
recommendation
7%
building regulation
7%
methodology
7%
air
7%
method
7%
social housing
7%
school
6%
municipality
6%
material
6%
effect
6%
renewable energy source
6%
modeling
6%
consumption
6%
citizen
6%
circular economy
6%
plan
6%
decision
6%
organization
6%
climate change
6%
environmental assessment
6%
society
6%
fiber
6%
sound
6%
impact assessment
5%
family
5%
residential building
5%
decision making
5%
program
5%
heat pump
5%
sustainable development
5%
soaking
5%
product
5%
energy use
5%
fermentation
5%
energy supply
5%
greenhouse gas emissions
5%
historic building
5%
Sustainable Development Goal
5%
indoor environment
5%
built environment
5%
anaerobic digestion
5%
retrofitting
5%
responsibility
5%
developing world
5%
price
5%
health
5%
Teknik og materialevidenskab
Virtual reality
42%
Acoustic waves
41%
Feedback
23%
Renewable energy resources
19%
Industry
19%
Students
19%
District heating
16%
Sustainable development
16%
Education
15%
Economics
12%
Life cycle
12%
Internet of things
12%
Experiments
12%
Costs
12%
Hot Temperature
11%
Communication
10%
Display devices
10%
Information retrieval
10%
Speech intelligibility
10%
Musical instruments
10%
Ventilation
10%
Heating
10%
Health
9%
Sensors
9%
Electricity
9%
Acoustics
9%
Metadata
9%
Biomass
9%
Recommender systems
9%
Internet
9%
Air
8%
Fermentation
8%
Energy utilization
8%
Teaching
8%
Planning
8%
Audiovisual
7%
Robots
7%
Hearing aids
7%
Robotics
7%
Problem-Based Learning
7%
Audition
7%
Temperature
7%
Speech enhancement
6%
Energy conservation
6%
Water
6%
Computer games
6%
User experience
6%
Reverberation
6%
Carbon
6%
Cloud computing
6%
Machine learning
6%
Transfer functions
6%
Cameras
6%
Monitoring
6%
Ecosystems
6%
Insulation
6%
Visualization
6%
Semiotics
5%
Recovery
5%
Patient rehabilitation
5%
Biogas
5%
Websites
5%
User interfaces
5%
Wind power
5%
Manipulators
5%
Human computer interaction
5%
Cooling
5%
Anaerobic digestion
5%
Personnel
5%
Straw
5%
Developing countries
5%
Moisture
5%
Energy efficiency
5%
Controllers
5%
Microphones
5%
Collaborative filtering
5%
Navigation
5%