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  • 2014

    Technology-Enhanced Mathematics Education for Creative Engineering Studies

    Triantafyllou, E. & Timcenko, O., 7 jul. 2014, Proceedings of the 14th IEEE International Conference on Advanced Learning Technologies : “Advanced Technologies for Supporting Open Access to Formal and Informal Learning”. IEEE Press, s. 777-779

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  • 2015

    A Benchmark for Virtual Camera Control

    Burelli, P. & Yannakakis, G. N., 2015, Applications of Evolutionary Computation: 18th European Conference, EvoApplications 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings. Mora, A. M. & Squillero, G. (red.). Springer, s. 455-467 12 s. (Lecture Notes in Computer Science (LNCS), Bind 9028).

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    2 Citationer (Scopus)
    583 Downloads (Pure)
  • A Problem-Based Learning Approach of Teaching Mathematics to Media Technology Students Using a Game Engine

    Triantafyllou, E., Misfeldt, M. & Timcenko, O., 10 jul. 2015, Global Research Community: Collaboration and Developments: 5th International Research Symposium on Problem Based Learning. de Graff, E., Guerra, A., Kolmos, A. & Arexolaleiba, N. (red.). Aalborg Universitetsforlag, s. 155-166

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    248 Downloads (Pure)
  • Blended Course with Flipped Classroom Approach: Experiences

    Timcenko, O., Purwins, H., Triantafyllou, E. & Kofoed, L., sep. 2015, The Sixth International Conference on e-Learning. 6 s.

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    299 Downloads (Pure)
  • Concealing education into games

    Vidakis, N., Syntychakis, E., Kalafatis, K., Varhalamas, P. & Triantafyllidis, G., 2015, Proceedings of the 9th European Conference on Games-based Learning. Munkvold, R. & Kolås, L. (red.). Academic Conferences and Publishing International, s. 554-563 10 s. (Academic Bookshop Proceedings Series).

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    4 Citationer (Scopus)
  • Connecting the Dots: Quantifying the Narrative Experience in Interactive Media

    Hannesson, H. J., Reimann-Andersen, T., Burelli, P. & Bruni, L. E., 2015, Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings. Schoenau-Fog, H., Bruni, L. E., Louchart, S. & Baceviciute, S. (red.). Springer, s. 189-201 12 s. (Lecture Notes in Computer Science, Bind 9445).

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    2 Citationer (Scopus)
  • Evolving Random Forest for Preference Learning

    Abou-Zleikha, M. & Shaker, N., 2015, Applications of Evolutionary Computation: 18th European Conference, EvoApplications 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings. Mora, A. M. & Squillero, G. (red.). Springer, s. 318-330 (Lecture Notes in Computer Science, Bind 9028).

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    6 Citationer (Scopus)
    621 Downloads (Pure)
  • Exploring felt qualities of embodied interaction with movement and sound

    Erkut, C., Rajala-Erkut, A. & Dahl, S., 2015, Arts and Technology: Fourth International Conference, ArtsIT 2014, Istanbul, Turkey, November 10-12, 2014, Revised Selected Papers. Brooks, A. L., Ayiter, E. & Yazicigil, O. (red.). Springer, s. 77-85 9 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 145).

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    2 Citationer (Scopus)
  • Head Pose 3D Data Web-based Visualization

    Kalliatakis, G., Triantafyllidis, G. & Vidakis, N., 18 jun. 2015, Web3D 2015: Proceedings of the 20th International Conference on 3D Web Technology. Association for Computing Machinery, s. 167-168

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    2 Citationer (Scopus)
  • Implementing Game Cinematography: Technical Challenges and Solutions for Automatic Camera Control in Games

    Burelli, P., maj 2015, Eurographics Workshop on Intelligent Cinematography and Editing. European Association for Computer Graphics, 4 s.

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  • Ludic Educational Game Creation Tool: Teaching Schoolers Road Safety

    Vidakis, N., Syntychakis, E., Kalafatis, K., Christinaki, E. & Triantafyllidis, G., 2015, Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being: 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III. Springer, s. 565-576 12 s. (Lecture Notes in Computer Science, Bind 9177).

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    18 Citationer (Scopus)
  • Out of Classroom Instruction in the Flipped Classroom: The Tough Task of Engaging the Students

    Triantafyllou, E. & Timcenko, O., aug. 2015, Learning and Collaboration Technologies: Second International Conference, LCT 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings. Zaphiris, P. & Ioannou, A. (red.). Springer, s. 714-723 (Lecture Notes in Computer Science, Bind 9192).

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    10 Citationer (Scopus)
    456 Downloads (Pure)
  • Preference learning with evolutionary Multivariate Adaptive Regression Spline model

    Abou-Zleikha, M., Shaker, N. & Christensen, M. G., 2015, IEEE Congress on Evolutionary Computation (CEC) . IEEE Press, s. 2184 - 2191 8 s.

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    7 Citationer (Scopus)
    593 Downloads (Pure)
  • Rethinking and Redesigning an Image Processing Course from a Problem-Based Learning Perspective

    Reng, L., Triantafyllou, E. & Triantafyllidis, G., 10 jul. 2015, Global Research Community: Collaboration and Developments: 5th International Research Symposium on Problem Based Learning. de Graff, E., Guerra, A., Kolmos, A. & Arexolaleiba, N. A. (red.). Aalborg Universitetsforlag, s. 178-186

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  • Spatial Sound and Multimodal Interaction in Immersive Environments

    Grani, F., Overholt, D., Erkut, C., Gelineck, S., Triantafyllidis, G., Nordahl, R. & Serafin, S., 7 okt. 2015, Proceedings of the 9th Audio Mostly Conference on Interaction With Sound. Thessaloniki, Greece: Association for Computing Machinery, 5 s. 17

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    6 Citationer (Scopus)
  • Storytelling lighting design (ST-LiD)

    Hansen, E. K. & Triantafyllidis, G., 2015, Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings. Springer, s. 404-405 2 s. (Lecture Notes in Computer Science, Bind 9445).

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  • Student Behaviors and Perceptions in a Flipped Classroom: A case in undergraduate mathematics

    Triantafyllou, E., Timcenko, O. & Kofoed, L. B., jun. 2015, Proceedings of the Annual Conference of the European Society for Engineering Education 2015 (SEFI 2015). SEFI: European Association for Engineering Education, 8 s.

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    7 Citationer (Scopus)
    282 Downloads (Pure)
  • Student perceptions on learning with online resources in a flipped mathematics classroom

    Triantafyllou, E. & Timcenko, O., 4 feb. 2015, Proceedings of the 9th Congress of European Research in Mathematics Education. Charles University in Prague, Faculty of Education and ERME, 10 s. 22

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  • The flipped classroom: Design considerations and Moodle

    Triantafyllou, E., 11 nov. 2015, Exploring Teaching for Active Learning in Engineering Education (ETALEE): Proceedings of the ETALEE 2015 Conference . Røn, J. B. (red.). IngeniørUddannelsernes Pædagogiske Netværk, IUPN, s. 5-12 8 s.

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  • The Quality System: An Attempt to Increase Cohesiveness Between Quest Givers and Quest Types

    Brogaard Buus, D., Eland, M. V., Lystlund, R. & Burelli, P., dec. 2015, Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings. Schoenau-Fog, H., Bruni, L. E., Louchart, S. & Baceviciute, S. (red.). Springer, s. 381-384 4 s. (Lecture Notes in Computer Science, Bind 9445).

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    1 Citationer (Scopus)
  • Towards Generic Models of Player Experience

    Shaker, N., Shaker, M. & Abou-Zleikha, M., 2015, Proceedings, The Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-15). AAAI Press, s. 191-197

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    15 Citationer (Scopus)
  • 2016

    A personalised and adaptive intelligent system to adjust circadian lighting for elderly housing

    Flyvholm, A., Sen, S., Xylakis, E., Nielsen, S. M. L., Triantafyllidis, G., Andresen, L. & Pedersen, M. M., sep. 2016, 15th International Symposium on Ambient Intelligence and Embedded Systems.

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  • Content-adaptive pyramid representation for 3D object classification

    Kounalakis, T., Boulgouris, N. & Triantafyllidis, G., 28 sep. 2016, IEEE International Conference on Image Processing (ICIP), 2016. IEEE, s. 231-235 4 s.

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    2 Citationer (Scopus)
  • Deep Learning Implementation Framework for Image Classification Applications

    Frangiadoulis, A., Kounalakis, T., Triantafyllidis, G. & Vidakis, N., sep. 2016, 15th International Symposium on Ambient Intelligence and Embedded Systems. AmiEs (Ambient Intelligence and Embedded Systems)

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  • Dynamic light as a transformational tool in computer-aided design

    Hansen, E. K., Mullins, M. F. & Triantafyllidis, G., aug. 2016, Complexity and Simplicity: Proceedings of the 34th International Conference on Education and Research in Computer Aided Design in Europe. Herneoja, A., Østerlund, T. & Markkanen, P. (red.). Oulu, Finland: eCAADe, Bind 1. s. 275-283

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  • Intrinsically Motivated Reinforcement Learning: A Promising Framework for Procedural Content Generation

    Shaker, N., 2016, IEEE Computational Inteligence in Games. IEEE

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    5 Citationer (Scopus)
  • MUVA: A MUltimodal Visceral design Ambient device

    Kivac, R., Klem, S. Ø., Olsen, S. B., Solander, A. B., Von Spreckelsen, S. D., Triantafyllou, E. & Triantafyllidis, G., 31 jul. 2016, HCI International 2016 : 5th International Conference on Design, User Experience, and Usability. Springer Publishing Company, s. 346-356

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  • Teachers’ development in a flipped classroom for applied mathematics: A use case in a transdisciplinary engineering study

    Triantafyllou, E., Timcenko, O. & Kofoed, L., 2016, Proceedings of SEFI 2016 - European Society for Engineering Education.

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  • Transfer Learning for Cross-Game Prediction of Player Experience

    Shaker, N. & Abou-Zleikha, M., 2016, IEEE Computational Inteligence in Games 2016. IEEE

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    8 Citationer (Scopus)
  • Web-based Visualisation of Head Pose and Facial Expressions Changes: Monitoring Human Activity Using Depth Data.

    Kalliatakis, G., Vidakis, N. & Triantafyllidis, G., sep. 2016, Computer Science and Electronic Engineering (CEEC), 2016 8th. IEEE

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    2 Citationer (Scopus)
  • Weed Recognition Framework for Robotic Precision Farming

    Kounalakis, T., Triantafyllidis, G. & Nalpantidis, L., 6 okt. 2016, 2016 IEEE International Conference on Imaging Systems and Techniques (IST). IEEE, 6 s.

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    29 Citationer (Scopus)
  • 2017

    A Multimodal Interaction Framework for Blended Learning

    Vidakis, N., Kalafatis, K. & Triantafyllidis, G., 2017, Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2-3, 2016, Proceedings. Brooks, A. L. & Brooks, E. (red.). Springer, s. 205-211 (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 196).

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    3 Citationer (Scopus)
  • Audio-Visual Feedback for Self-monitoring Posture in Ballet Training

    Knudsen, E. W., Hølledig, M. L., Bach-Nielsen, S. S., Petersen, R. K., Zanescu, B-C., Nielsen, M. J., Helweg, K., Overholt, D. & Purwins, H., 15 maj 2017, NIME 2017 Papers and Posters Proceedings. Copenhagen: New Interfaces for Musical Expression, s. 71-76 (NIME Proceedings, Bind 2017).

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    4 Citationer (Scopus)
    327 Downloads (Pure)
  • A Wearable Foot-mounted / Instrument-mounted Effect Controller: Design and Evaluation

    Konovalovs, K., Zovnercuka, J., Adjorlu, A. & Overholt, D., 15 maj 2017, NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark: NIME, s. 354-357 4 s. (NIME Proceedings).

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    2 Citationer (Scopus)
    171 Downloads (Pure)
  • bEADS: Extended Actuated Digital Shaker

    Williams, P. L. & Overholt, D., 15 maj 2017, NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark: NIME, s. 13-18 6 s. (NIME Proceedings, Bind 2017).

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  • Designing an Engaging and Informative Application About First Aid: Gamification and Humor as Design Elements in a Serious Game

    Foldager, N., Hansen, H., Tewes, M. S. & Bjørner, T., 2017, Smart Objects and Technologies for Social Good: Second International Conference, GOODTECHS 2016, Venice, Italy, November 30 – December 1, 2016, Proceedings. Gaggi, O., Mansoni, P., Palazzi, C., Bujari, A. & Marquez-Barja, J. (red.). Springer, s. 78-87 (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 195).

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    6 Citationer (Scopus)
  • Designing for meaningfulness: A case study of a pregnancy wearable for men

    Carpenter, V. J. & Overholt, D., 10 jun. 2017, DIS 2017 Companion - Proceedings of the 2017 ACM Conference on Designing Interactive Systems. Association for Computing Machinery, s. 95-100 6 s.

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    8 Citationer (Scopus)
  • Does Singing a Low-Pitch Tone Make You Look Angrier?

    Ahrendt, P., Bach, C. C. & Dahl, S., 2017, Proceedings of the 14th Sound and Music Computing Conference 2017. Aalto University, s. 181-187 (Proceedings of the Sound and Music Computing Conference).

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    65 Downloads (Pure)
  • Embodied Interaction through Movement in a Course Work

    Erkut, C. & Dahl, S., 28 jun. 2017, MOCO 2017 - Proceedings of the 4th International Conference on Movement Computing. Association for Computing Machinery, 23

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    10 Citationer (Scopus)
  • Emotion Index of Cover Song Music Video Clips based on Facial Expression Recognition

    Kavallakis, G., Vidakis, N. & Triantafyllidis, G., 2017, 5th EAI International Conference: ArtsIT, Interactivity & Game Creation. Springer, s. 248-255 (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 196).

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  • Evaluating ANN efficiency in recognizing EEG and Eye-Tracking Evoked Potentials in Visual-Game-Events

    Wulff-Jensen, A. & Bruni, L. E., 13 jun. 2017, Advances in Neuroergonomics and Cognitive Engineering: Proceedings of the AHFE 2017 International Conference on Neuroergonomics and Cognitive Engineering, July 17–21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA. Baldwin, C. (red.). Springer Publishing Company, s. 262-274 13 s. 25. (Advances in Intelligent Systems and Computing, Bind 586).

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    36 Downloads (Pure)
  • Exploring Sound-Motion Textures in drum set performance

    Godøy, R. I., song, M. & Dahl, S., 2017, Proceedings of the 14th Sound and Music Computing Conference. Aalto University, 8 s. (Proceedings of the Sound and Music Computing Conference).

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  • Extraction, Mapping, and Evaluation of Expressive Acoustic Features for Adaptive Digital Audio Effects

    Holfelt, J., Csapo, G., Andersson, N. S., Zabetian, S., Castanieto, M. A., Overholt, D., Dahl, S. & Erkut, C., 2017, Proceedings of the 14th Sound and Music Computing Conference 2017. Lokki, T., Patynen, J. & Valimaki, V. (red.). Aalto University, s. 328-335 8 s. (Proceedings of the Sound and Music Computing Conference).

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  • How Knowledge of the Player Character’s Alignment Affect Decision Making in an Interactive Narrative

    Jakobsen, M., Christensen, D. S. & Bruni, L. E., 14 nov. 2017, Interactive Storytelling: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings. Nunes, N., Oakley, I. & Nisi, V. (red.). Springer, s. 193-205 13 s. (Lecture Notes in Computer Science, Bind 10690).

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    1 Citationer (Scopus)
  • Immersive Eating: Evaluating the Use of Head-Mounted Displays for Mixed Reality Meal sessions

    Korsgaard, D. M., Nilsson, N. C. & Bjørner, T., 2017, 2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR). IEEE

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    15 Citationer (Scopus)
  • Mix and Match: Designing an Installation for Music Festivals Aiming to Increase Social Sustainability

    Epure, V-D., Ivicsics, B., Kovács, I., Lessel, L. S., Nielsen, N. S., Ranum, J. & Triantafyllou, E., 2017, Design, User Experience, and Usability: Designing Pleasurable Experiences: 6th International Conference, DUXU 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part II. Springer, s. 3-17 (Lecture Notes in Computer Science, Bind 10289).

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  • Multi-Kinect Skeleton Fusion for Enactive Games

    Støvring, N. M., Kaspersen, E. T., Korsholm, J. M., Najim, Y. A. H., Makhlouf, S., Khani, A. & Erkut, C., 18 mar. 2017, Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings. Brooks, A. L. & Brooks, E. (red.). Springer, s. 173-180 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Bind 196).

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    1 Citationer (Scopus)
  • Multimodal Detection of Music Performances for Intelligent Emotion Based Lighting

    Bonde, E. O. S., Hansen, E. K. & Triantafyllidis, G., 2017, Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings. Springer, s. 212-219 (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 196).

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  • Pitch Fork: A Novel tactile Digital Musical Instrument

    Williams, P. L. & Overholt, D., 15 maj 2017, NIME 2017 Papers and Posters Proceedings. Copenhagen, Denmark: NIME, s. 62-64 3 s. (NIME Proceedings, Bind 2017).

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  • Rhythmic interaction in VR: interplay between sound design and editing

    Erkut, C., 19 mar. 2017, IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments. IEEE

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    3 Citationer (Scopus)