Organisationsprofil

Organisationsprofil

In the Multisensory Experience Lab we work on sound rendering for on virtual reality and multisensory experiences, exploring the combination of different input and output modalities in interactive applications. We are interested in both development of novel hardware and software technologies as well as evaluation of user experience. We apply our technologies in a variety of areas such as health, rehabilitation, education, art and entertainment. We are particularly interested in researching topics related to sonic interaction design for multimodal environments, simulating walking experiences, sound rendering and spatialization, haptic interfaces, cinematic VR and evaluation of user experience in multimodal environments.

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Virtual reality Teknik og materialevidenskab
Acoustic waves Teknik og materialevidenskab
Feedback Teknik og materialevidenskab
Display devices Teknik og materialevidenskab
Experiments Teknik og materialevidenskab
Augmented reality Teknik og materialevidenskab
learning Samfundsvidenskab
mathematics Samfundsvidenskab

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Projekter 2006 2022

Publikationer 2003 2019

ADEPT: Exploring the Design, Pedagogy, and Analysis of a Mixed Reality Application for Piano Training

Gerry, L., Dahl, S. & Serafin, S., 2019, Proceedings of the 16th Sound & Music Computing Conference SMC 2019. 9 s.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Fil
Students
Musical instruments
Feedback

An educational model for integrating game-based and problem-based learning in data-driven flipped classrooms

Algayres, M. G. & Triantafyllou, E., 2019, International Conference on Web-Based Learning (ICWL) 2019: SPEL workshop 2019.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

classroom
learning
methodology
learning method
field of study

Applying a single-notch metric to imageguided head-related transfer function selection for improved vertical localization

Geronazzo, M., Peruch, E., Prandoni, F. & Avanzini, F., jun. 2019, I : AES: Journal of the Audio Engineering Society. 67, 6

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

Priser

Best Student Paper Award

Cumhur Erkut (Modtager), 2018

Pris: Konferencepriser

Fil

Winner (3D User Interfaces contest)

Stefania Serafin (Modtager), Amalia De Götzen (Modtager), Smilen Dimitrov (Modtager), Steven Gelineck (Modtager), Cumhur Erkut (Modtager), Niels Christian Nilsson (Modtager), Francesco Grani (Modtager), Rolf Nordahl (Modtager) & Stefano Trento (Modtager), 2015

Pris: Øvrige priser

User interfaces

Honorable Mention (Best Paper)

Niels Christian Nilsson (Modtager), Stefania Serafin (Modtager) & Rolf Nordahl (Modtager), 2014

Pris: Konferencepriser

Aktiviteter 2005 2019

Workshop on Gaming Elements and Educational Data Analysis in the Learning Design of the Flipped Classroom

Evangelia Triantafyllou (Arrangør)
16 sep. 2019

Aktivitet: Deltagelse i faglig begivenhedOrganisering af eller deltagelse i workshop, kursus, seminar eller lignende

The Journal of Somaesthetics (Tidsskrift)

Cumhur Erkut (Redaktør), Sofia Dahl (Redaktør)
2019

Aktivitet: Redaktionelt arbejde og fagfællebedømmelseRedaktør af tidsskriftForskning

6th International Conference on Movement and Computing

Sofia Dahl (Arrangør), Cumhur Erkut (Arrangør)
2019 → …

Aktivitet: Deltagelse i faglig begivenhedOrganisering af eller deltagelse i konference

Presse/medie

Ung ph.d. kæmper for teknologiskift mod "meningsfuldt" design

Vanessa Julia Carpenter

07/06/2019

1 element af Mediedækning

Presse/medie

Morgendagens elektronik i Herning

Vanessa Julia Carpenter

23/04/2019

1 element af Mediedækning

Presse/medie

Ondt i nakken? Væn dig til det

Rolf Nordahl

15/03/2019

1 element af Mediedækning

Presse/medie

Udstyr

Virtual reality
Acoustic waves
Haptic interfaces
Augmented reality
Patient rehabilitation