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  • 2024

    Computer Graphics, Video Games, and Gamification Impacting (Re)Habilitation, Healthcare, and Inclusive Well-Being

    Brooks, A. L., 1 jan. 2024, Encyclopedia of Computer Graphics and Games. Lee, N. (red.). Springer Nature Switzerland AG, s. 426–438 13 s.

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  • 2023

    A Colour-Coded Analysis of Movement Dynamics Associated to Potentials of Motion-Based Commercial Games to Supplement Training of Patients Diagnosed with Fibromyalgia Syndrome

    Brooks, A. L. & Brooks, E., 2023, Virtual Reality Games for Rehabilitation. Brooks, E. & Brown, D. (red.). 1 udg. Springer Nature, United States, New York: Springer, s. 147-167 21 s. (Virtual Reality Technologies for Health and Clinical Applications, Bind 3).

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  • Service Design Methods for the Design of Smart Surfaces

    Häkkilä, J., Löchtefeld, M., Brun, D. & Colley, A., 2023, Service Design for Emerging Technologies Product Development: Bridging the Interdisciplinary Knowledge Gap. Hamid, U. Z. A. & Suoheimo, M. (red.). Springer, s. 235-247 13 s. (Springer Series in Design and Innovation, Bind 29).

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  • Soft Robotics Workshops: Supporting Experiential Learning About Design, Movement, and Sustainability

    Horvath, A-S., Jochum, E., Löchtefeld, M., Vissonova, K. & Merritt, T. R., 2023, Cultural Robotics: Social Robots and Their Emergent Cultural Ecologies. Dunstan, B. J., Koh, J. T. K. V., Turnbull Tillman, D. & Brown, S. A. (red.). Springer, s. 189-218 30 s. (Springer Series on Cultural Computing).

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    2 Citationer (Scopus)
  • 2022

    Designing Interactive Musical Interfaces

    Overholt, D., 18 apr. 2022, Designing Interactions for Music and Sound. Filimowicz, M. (red.). Routledge, 29 s.

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  • Predictive Analytics Applications for Small and Medium-Sized Enterprises (SMEs) - A Mini Survey and Real-World Use Cases

    Bøgh, S., Hain, D. S., Hansen, E. B., Jensen, S. B., Tvedebrink, T. & Jurowetzki, R., 2022, The Future of Smart Production for SME: A Methodological and Practical Approach Towards Digitalization in SMEs. Madsen, O., Berger, U., Møller, C., Heidemann Lassen, A., Waehrens, B. V. & Schou, C. (red.). Springer, s. 263-279 17 s.

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    6 Citationer (Scopus)
  • The Chronicles of Kunene: The Lion, the Omuhimba and the Drone

    Muashekele, C., Winschiers-Theophilus, H., Rodil, K., Stanley, C. & MuAshekele, H., aug. 2022, Innovation Practices for Digital Transformation in the Global South: IFIP WG 13.8, 9.4, Invited Selection. Abdelnour-Nocera, J., Ondieki Makori, E., Robles-Flores, J. A. & Bitso, C. (red.). 1 udg. Springer Publishing Company, s. 149-164 16 s. (I F I P Advances in Information and Communication Technology, Bind 645).

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    1 Citationer (Scopus)
  • 2021

    AquAbilitation: ‘Virtual Interactive Space’ (VIS) with Buoyancy Therapeutic Movement Training

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (red.). 1 udg. Springer, Bind 196. s. 299-323 25 s. (Intelligent Systems Reference Library, Bind 196).

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    1 Citationer (Scopus)
  • Culture for Socially Interactive Agents

    Lugrin, B. & Rehm, M., sep. 2021, Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics. Lugrin, B., Pelachaud, C. & Traum, D. (red.). New York: Association for Computing Machinery, Bind 1. s. 463-494 31 s.

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  • Cycling@CHI: Towards a Research Agenda for HCI in the Bike Lane

    Savino, G-L., von Sawitzky, T., Matviienko, A., Sturdee, M., Woźniak, P. W., Löchtefeld, M., Kun, A. L., Riener, A. & Häkkilä, J., 8 maj 2021, CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: Association for Computing Machinery, s. 1-5 5 s. 107

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    13 Citationer (Scopus)
  • Design and Development

    Brooks, A. L., 22 mar. 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Brooks, A. L., Brahnam, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (red.). 1 udg. Springer, Bind 196. s. 461-468 7 s. (Intelligent Systems Reference Library).

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  • Electrorganic Technology for Inclusive Well-being in Music Therapy

    Brooks, A. L. & Boland, C., apr. 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. (red.). Springer, s. 373-390 18 s. (Intelligent Systems Reference Library, Bind 196).

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    3 Citationer (Scopus)
    27 Downloads (Pure)
  • Game-Based (Re)habilitation via Movement Tracking

    Brooks, A. L. & Brooks, E., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. 1 udg. Springer, Bind 196. s. 253-274 22 s. (Intelligent Systems Reference Library).

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    1 Citationer (Scopus)
  • Gaming, VR, and Immersive Technologies for Education/Training

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Brooks, A. L., Brahnam, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (red.). 1 udg. Springer, Bind 196. s. 17-29 13 s. (Intelligent Systems Reference Library, Bind 196).

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    1 Citationer (Scopus)
  • Health and Well-Being

    Brooks, A. L., 22 mar. 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. 1 udg. Springer, Bind 196. s. 345-352 7 s. (Intelligent Systems Reference Library).

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  • Interactive Multisensory VibroAcoustic Therapeutic Intervention (iMVATi)

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. (red.). 1 udg. Switzerland: Springer, Bind 196. s. 325-342 19 s. (Intelligent Systems Reference Library, Bind 196).

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    3 Citationer (Scopus)
  • Multimodal and Multicultural Field Agents: Considerations for “outside-the-lab” Studies

    Rehm, M., 2021, Multimodal Agents for Ageing and Multicultural Societies: Communications of NII Shonan Meetings. Miehle, J., Minker, W., André, E. & Yoshino, K. (red.). 1 udg. Springer, s. 71-85 15 s.

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  • Reflections from the boundary spaces: Digitization of intangible cultural heritage and the co-design of ICT alongside indigenous communities in Namibia

    Rodil, K., 22 jun. 2021, ICT and International Learning Ecologies: Representation and Sustainability Across Contexts. CRC Press/Balkema, s. 161-178 18 s.

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  • Reflections From The Boundary Spaces Of The Digitization Of Intangible Cultural Heritage And Co-Design Of Information Communication Technologies Together With Indigenous Communities In Namibia

    Rodil, K., jun. 2021, ICT and International Learning Ecologies: Representation and Sustainability Across Contexts. Lubin, I. (red.). 1 udg. New York: Routledge, 18 s.

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  • Re–Reflecting on Recent Advances in Technologies of Inclusive Well-Being

    Brooks, A. L., 22 mar. 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. brooks, A., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (red.). Springer, Bind 196. s. 1-16 16 s. (Intelligent Systems Reference Library, Bind 196).

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  • The Zone of Optimised Motivation (ZOOM)

    Brooks, A. L., 19 jul. 2021, Digital Learning and Collaborative Practices: : Lessons from Inclusive and Empowering Participation with Emerging Technologies. Brooks, E., Dau, S. & Selander, S. (red.). 1 udg. New York: Routledge, 11 s.

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  • Virtual Reality Learning Experiences About Dementia

    Møller, A. K. & Löchtefeld, M., 2021, Digital learning and collaborative practices: Lessons From Inclusive and Enpowering Participation with Emerging Technologies. Brooks, E., Dau, S. & Selander, S. (red.). 1 udg. New York: Routledge, s. 148-157 10 s.

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  • VR/Technologies for Rehabilitation

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Switzerland: Springer, Bind 196. s. 241-252 12 s. (Intelligent Systems Reference Library, Bind 196).

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  • 2020

    Asymmetrical Multiplayer Versus Single Player: Effects on Game Experience in a Virtual Reality Edutainment Game

    Hansen, A., Larsen, K. B., Nielsen, H. H., Sokolov, M. K. & Kraus, M., 2020, Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I. Springer, Bind 1. s. 22-33 12 s. (Lecture Notes in Computer Science (LNCS), Bind 12242).

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    1 Citationer (Scopus)
  • Calculating Absolute Scale and Scale Uncertainty for SfM Using Distance Sensor Measurements: A Lightweight and Flexible Approach

    Nikolov, I. A. & Madsen, C. B., 2020, Recent Advances in 3D Imaging, Modeling and Reconstruction. IGI global, s. 168-192 25 s.

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  • Extended Realities, Artificial Intelligence and Interfaces

    Brooks, A. L. & Brooks, E., 9 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Cham: Springer, Bind 328. s. 195-201 7 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

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    1 Citationer (Scopus)
  • Games, Gamification and Accessible Games

    Brooks, A. L. & Brooks, E., 9 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Cham: Springer, Bind 328. s. 363-369 7 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

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    1 Citationer (Scopus)
  • 2019

    Music analysis and data compression

    Meredith, D., 26 sep. 2019, Oxford Handbook of Sound and Imagination. Grimshaw-Aagaard, M., Walther-Hansen, M. & Knakkegaard, M. (red.). Oxford University Press, Bind 2.

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  • 2018

    A Digital Indigenous Knowledge Preservation Framework: The 7C Model—Repositioning IK Holders in the Digitization of IK

    Maasz, D., Winschiers-Theophilus, H., Stanley, C., Rodil, K. & Mbinge, U., 9 maj 2018, Digitisation of Culture: Namibian And International Perspectives. Springer Publishing Company, s. 29-47 19 s.

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    17 Citationer (Scopus)
  • Affective Body Movements (for Robots) Across Cultures

    Rehm, M., 2018, Advances in Culturally-Aware Intelligent Systems and in Cross-Cultural Psychological Studies. Faucher, C. (red.). Springer, s. 165-188 24 s. (Intelligent Systems Reference Library, Bind 134).

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    1 Citationer (Scopus)
  • 2017

    Contact-Free Heartbeat Signal for Human Identification and Forensics

    Nasrollahi, K., Haque, M. A., Irani, R. & Moeslund, T. B., 2017, Handbook of Biometrics for Forensic Science. Tistarelli, M. & Champod, C. (red.). Springer, s. 289-302 (Advances in Computer Vision and Pattern Recognition).

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    4 Citationer (Scopus)
    30 Downloads (Pure)
  • Gotta enhance'em all: a case study of two Pokemon GO enhanced urban spaces in Aalborg, Denmark

    Wind, S., Jespersen, L. M. B., Löchtefeld, M. & Davidsen, J., 2017, The making of the Mediated Public Space: Essays on emerging urban phenomena. Costa, C. S. & Ioannidis, K. (red.). Centro de Estudos Interdisciplinares em Educação e Desenvolvimento (C ei ED) Instituto de Educação - Universidade Lusófona de Humanidades e Tecnologias: Edições Universitárias Lusófonas, s. 189-200 12 s.

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  • Interactive Furniture: Bi-directional Interaction with a Vibrotactile Wearable Vest in an Urban Space

    Morrison, A. J., Leegaard, J. H., Manresa-Yee, C., Jensen, B. W. S. & Knoche, H., 2017, Recent Advances in Technologies of Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Brooks, A. L., Brahnam, S., Kapralos, B. & Jain, L. C. (red.). Springer, s. 183-220 (Intelligent Systems Reference Library; Nr. 1, Bind 119).

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  • Investigating Tactile Stimulation in Symbiotic Systems

    Orso, V., Mazza, R., Gamberini, L., Morrison, A. J. & Jensen, B. W. S., 2017, Symbiotic Interaction: 5th International Workshop, Symbiotic 2016 Padua, Italy, September 29–30, 2016 Revised Selected Papers. Springer, s. 137-142 (Lecture Notes in Computer Science, Bind 9961).

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    2 Citationer (Scopus)
    237 Downloads (Pure)
  • Multi-sensory Environmental Stimulation for Users with Multiple Disabilities

    Manresa-Yee, C., Morrison, A. J., Jordi Muntaner, J. & Francesca Roig-Maimó, M., 2017, Recent Advances in Technologies for Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Brooks, A. L., Brahnam, S., Kapralos, B. & Jain, L. C. (red.). Springer, s. 165 - 182 (Intelligent Systems Reference Library, Bind 119).

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    2 Citationer (Scopus)
  • Transmedia and Fashion: Case Studies and Potentials

    Johansen, S. S., 2017, Fashion Film & Transmedia: An anthology of knowledge and practice. VIA Film & Transmedia Research & Development Centre, s. 83-96

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  • 2016

    Analysing Music with Point-Set Compression Algorithms

    Meredith, D., 2016, Computational Music Analysis. Meredith, D. (red.). 1 udg. Cham, Switzerland: Springer, Bind Part V. s. 335-366 32 s.

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    5 Citationer (Scopus)
    464 Downloads (Pure)
  • A Wavelet-Based Approach to Pattern Discovery in Melodies

    Velarde, G., Meredith, D. & Weyde, T., 2016, Computational Music Analysis. Meredith, D. (red.). Cham, Switzerland: Springer, s. 303-333 31 s.

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    2 Citationer (Scopus)
    689 Downloads (Pure)
  • Conclusion

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 101-102 2 s. (SpringerBriefs in Computer Science).

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  • Datasets

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 85-94 10 s. (SpringerBriefs in Computer Science).

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    1 Citationer (Scopus)
  • Discussion

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 95-99 5 s. (SpringerBriefs in Computer Science).

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  • Monitoring technology

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 49-84 36 s. (SpringerBriefs in Computer Science).

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    4 Citationer (Scopus)
  • Relevant scenarios for home monitoring solutions for older adults

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients . Springer VS, s. 35-47 13 s. (SpringerBriefs in Computer Science).

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  • Reviews and taxonomies

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 23-34 12 s. (SpringerBriefs in Computer Science).

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  • Transmedia Perspectives

    Ghellal, S., Wiklund-Engblom, A., Morrison, A. & Obal, D., 12 maj 2016, Media Convergence Handbook: Firms and User Perspectives. Lugmayr, A. & Dal Zotto, C. (red.). Berlin/Heidelberg: Springer, Bind 2. s. 309-325 15 s. (Media Business and Innovation).

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  • Understanding Same-Side Interactions with Wrist-Worn Devices

    Kerber, F., Löchtefeld, M., Krüger, A., McIntosh, J., McNeill, C. & Fraser, M., 25 okt. 2016, Proceedings of the 9th Nordic Conference on Human-Computer Interaction. New York, NY, USA: Association for Computing Machinery, s. 28:1-28:10

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    19 Citationer (Scopus)
  • 2015

    Exact Cover Problem in Milton Babbitt's All-partition Array

    Bemman, B. & Meredith, D., 2015, Mathematics and Computation in Music: 5th International Conference, MCM 2015, London, UK, June 22-25, 2015, Proceedings. Collins, T., Meredith, D. & Volk, A. (red.). Cham, Switzerland: Springer, s. 237-242 6 s. (Lecture Notes in Computer Science, Bind 9110).

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    6 Citationer (Scopus)
  • Reflections on Visualization in Cross-Cultural Design

    Rodil, K., 12 aug. 2015, At the intersections of traditional and indigenous knowledges and technology design. Bidwell, N. J. & Winschiers-Theophilus, H. (red.). Informing Science Press, s. 319-340 22 s.

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  • 2014

    A Participatory Perspective on Cross-Cultural Design

    Rodil, K., apr. 2014, Building Bridges: HCI, Visualization, and Non-formal Modeling: IFIP WG 13.7 Workshops on Human–Computer Interaction and Visualization: 7th HCIV@ECCE 2011, Rostock, Germany, August 23, 2011, and 8th HCIV@INTERACT 2011, Lisbon, Portugal, September 5, 2011, Revised Selected Papers. Ebert, A., van der Veer, G. C., Domik, G., Gershon, N. D. & Scheler, I. (red.). Springer, s. 30-46 16 s. (Lecture Notes in Computer Science).

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    4 Citationer (Scopus)
  • Classification of sports types using thermal imagery

    Gade, R. & Moeslund, T. B., 1 jan. 2014, Computer Vision in Sports. Moeslund, T., Thomas, G. & Hilton, A. (red.). Springer, Bind 71. s. 209-227 19 s. (Advances in Computer Vision and Pattern Recognition).

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    3 Citationer (Scopus)