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  • Bidrag til bog/antologi

    A Case Study of Mediated Urban Architecture: Red Pavillion 2010

    Poulsen, E. S., Andersen, H. J., Jensen, O. B. & Jensen, M. B., 18 dec. 2012, Musings: An Urban Design Anthology. Andrade, V., Smith, S. & Bendix Lanng, D. (red.). 1 udg. Aalborg: Aalborg Universitetsforlag, s. 36-45 10 s.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • A Colour-Coded Analysis of Movement Dynamics Associated to Potentials of Motion-Based Commercial Games to Supplement Training of Patients Diagnosed with Fibromyalgia Syndrome

    Brooks, A. L. & Brooks, E., 2023, Virtual Reality Games for Rehabilitation. Brooks, E. & Brown, D. (red.). 1 udg. Springer Nature, United States, New York: Springer, s. 147-167 21 s. (Virtual Reality Technologies for Health and Clinical Applications, Bind 3).

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • Acoustic Pavilion 2011

    Foged, I. W., Pasold, A., Jensen, M. B. & Poulsen, E. S., 2013, Shade Architecture. Van Uffelen

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  • A Digital Indigenous Knowledge Preservation Framework: The 7C Model—Repositioning IK Holders in the Digitization of IK

    Maasz, D., Winschiers-Theophilus, H., Stanley, C., Rodil, K. & Mbinge, U., 9 maj 2018, Digitisation of Culture: Namibian And International Perspectives. Springer Publishing Company, s. 29-47 19 s.

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    17 Citationer (Scopus)
  • Affective Body Movements (for Robots) Across Cultures

    Rehm, M., 2018, Advances in Culturally-Aware Intelligent Systems and in Cross-Cultural Psychological Studies. Faucher, C. (red.). Springer, s. 165-188 24 s. (Intelligent Systems Reference Library, Bind 134).

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    1 Citationer (Scopus)
  • Analysing Music with Point-Set Compression Algorithms

    Meredith, D., 2016, Computational Music Analysis. Meredith, D. (red.). 1 udg. Cham, Switzerland: Springer, Bind Part V. s. 335-366 32 s.

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    5 Citationer (Scopus)
    464 Downloads (Pure)
  • A Participatory Perspective on Cross-Cultural Design

    Rodil, K., apr. 2014, Building Bridges: HCI, Visualization, and Non-formal Modeling: IFIP WG 13.7 Workshops on Human–Computer Interaction and Visualization: 7th HCIV@ECCE 2011, Rostock, Germany, August 23, 2011, and 8th HCIV@INTERACT 2011, Lisbon, Portugal, September 5, 2011, Revised Selected Papers. Ebert, A., van der Veer, G. C., Domik, G., Gershon, N. D. & Scheler, I. (red.). Springer, s. 30-46 16 s. (Lecture Notes in Computer Science).

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

    4 Citationer (Scopus)
  • AquAbilitation: ‘Virtual Interactive Space’ (VIS) with Buoyancy Therapeutic Movement Training

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (red.). 1 udg. Springer, Bind 196. s. 299-323 25 s. (Intelligent Systems Reference Library, Bind 196).

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    1 Citationer (Scopus)
  • Asymmetrical Multiplayer Versus Single Player: Effects on Game Experience in a Virtual Reality Edutainment Game

    Hansen, A., Larsen, K. B., Nielsen, H. H., Sokolov, M. K. & Kraus, M., 2020, Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I. Springer, Bind 1. s. 22-33 12 s. (Lecture Notes in Computer Science (LNCS), Bind 12242).

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    1 Citationer (Scopus)
  • A Wavelet-Based Approach to Pattern Discovery in Melodies

    Velarde, G., Meredith, D. & Weyde, T., 2016, Computational Music Analysis. Meredith, D. (red.). Cham, Switzerland: Springer, s. 303-333 31 s.

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    2 Citationer (Scopus)
    689 Downloads (Pure)
  • Calculating Absolute Scale and Scale Uncertainty for SfM Using Distance Sensor Measurements: A Lightweight and Flexible Approach

    Nikolov, I. A. & Madsen, C. B., 2020, Recent Advances in 3D Imaging, Modeling and Reconstruction. IGI global, s. 168-192 25 s.

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  • Classification of sports types using thermal imagery

    Gade, R. & Moeslund, T. B., 1 jan. 2014, Computer Vision in Sports. Moeslund, T., Thomas, G. & Hilton, A. (red.). Springer, Bind 71. s. 209-227 19 s. (Advances in Computer Vision and Pattern Recognition).

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    3 Citationer (Scopus)
  • Computer Graphics, Video Games, and Gamification Impacting (Re)Habilitation, Healthcare, and Inclusive Well-Being

    Brooks, A. L., 1 jan. 2024, Encyclopedia of Computer Graphics and Games. Lee, N. (red.). Springer Nature Switzerland AG, s. 426–438 13 s.

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  • Conclusion

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 101-102 2 s. (SpringerBriefs in Computer Science).

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • Contact-Free Heartbeat Signal for Human Identification and Forensics

    Nasrollahi, K., Haque, M. A., Irani, R. & Moeslund, T. B., 2017, Handbook of Biometrics for Forensic Science. Tistarelli, M. & Champod, C. (red.). Springer, s. 289-302 (Advances in Computer Vision and Pattern Recognition).

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    4 Citationer (Scopus)
    30 Downloads (Pure)
  • Culturally Aware Agent Communication

    Rehm, M., Nakano, Y., Koda, T. & Winschiers-Theophilus, H., 2012, Human-Computer Interaction: The Agency Perspective. Zacharias, M. & de Oliveira, J. V. (red.). Springer, s. 411-436 25 s. (Studies in Computational Intelligence, Bind 396).

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    12 Citationer (Scopus)
  • Culture for Socially Interactive Agents

    Lugrin, B. & Rehm, M., sep. 2021, Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics. Lugrin, B., Pelachaud, C. & Traum, D. (red.). New York: Association for Computing Machinery, Bind 1. s. 463-494 31 s.

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  • Cycling@CHI: Towards a Research Agenda for HCI in the Bike Lane

    Savino, G-L., von Sawitzky, T., Matviienko, A., Sturdee, M., Woźniak, P. W., Löchtefeld, M., Kun, A. L., Riener, A. & Häkkilä, J., 8 maj 2021, CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: Association for Computing Machinery, s. 1-5 5 s. 107

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    13 Citationer (Scopus)
  • Datasets

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 85-94 10 s. (SpringerBriefs in Computer Science).

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    1 Citationer (Scopus)
  • Design and Development

    Brooks, A. L., 22 mar. 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Brooks, A. L., Brahnam, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (red.). 1 udg. Springer, Bind 196. s. 461-468 7 s. (Intelligent Systems Reference Library).

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • Designing Interactive Musical Interfaces

    Overholt, D., 18 apr. 2022, Designing Interactions for Music and Sound. Filimowicz, M. (red.). Routledge, 29 s.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • Discussion

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 95-99 5 s. (SpringerBriefs in Computer Science).

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • Distributed user interfaces for projector phones

    Löchtefeld, M., Gehring, S. & Krüger, A., 2011, Distributed User Interfaces. Springer Publishing Company, s. 113-123 11 s.

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  • Electrorganic Technology for Inclusive Well-being in Music Therapy

    Brooks, A. L. & Boland, C., apr. 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. (red.). Springer, s. 373-390 18 s. (Intelligent Systems Reference Library, Bind 196).

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    3 Citationer (Scopus)
    27 Downloads (Pure)
  • Embracing indigenous knowledge systems in ICT-enabled education

    Winschiers-Theophilus, H., Blake, E., Maasz, D., Muashekele, C., Gallert, P., Stanley, C. & Koruhama, A. K., 22 jun. 2021, ICT and International Learning Ecologies: Representation and Sustainability Across Contexts. CRC Press/Balkema, s. 132-157 26 s.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • Estimating Outdoor Illumination Conditions Based on Detection of Dynamic Shadows

    Madsen, C. B. & Lal, B. B., 1 mar. 2013, Computer Vision, Imaging and Computer Graphics: Theory and Applications. Csurka, G., Kraus, M., Mestetskiy, L., Richard, P. & Braz, J. (red.). Springer Publishing Company, s. 33-52 20 s. (Communications in Computer and Information Science, Bind 274).

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    8 Citationer (Scopus)
    769 Downloads (Pure)
  • Exact Cover Problem in Milton Babbitt's All-partition Array

    Bemman, B. & Meredith, D., 2015, Mathematics and Computation in Music: 5th International Conference, MCM 2015, London, UK, June 22-25, 2015, Proceedings. Collins, T., Meredith, D. & Volk, A. (red.). Cham, Switzerland: Springer, s. 237-242 6 s. (Lecture Notes in Computer Science, Bind 9110).

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    6 Citationer (Scopus)
  • Extended Realities, Artificial Intelligence and Interfaces

    Brooks, A. L. & Brooks, E., 9 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Cham: Springer, Bind 328. s. 195-201 7 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

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    1 Citationer (Scopus)
  • Fundamentals of Agent Perception and Attention Modelling

    Peters, C., Castellano, G., Rehm, M., André, E., Raouzaiou, A., Karpouzis, K., Volpe, G., Camurri, A. & Vasalou, A., 2011, Emotion-Oriented Systems: The HUMAINE Handbook. Petta, P., Pelachaud, C. & Cowie, R. (red.). Springer, s. 293-319 26 s.

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    11 Citationer (Scopus)
    645 Downloads (Pure)
  • Game-Based (Re)habilitation via Movement Tracking

    Brooks, A. L. & Brooks, E., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. 1 udg. Springer, Bind 196. s. 253-274 22 s. (Intelligent Systems Reference Library).

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    1 Citationer (Scopus)
  • Games, Gamification and Accessible Games

    Brooks, A. L. & Brooks, E., 9 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Cham: Springer, Bind 328. s. 363-369 7 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

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    1 Citationer (Scopus)
  • Gaming, VR, and Immersive Technologies for Education/Training

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Brooks, A. L., Brahnam, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (red.). 1 udg. Springer, Bind 196. s. 17-29 13 s. (Intelligent Systems Reference Library, Bind 196).

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    1 Citationer (Scopus)
  • Gesture Interfaces

    Nielsen, M., Moeslund, T. B., Storring, M. & Granum, E., 2008, HCI Beyond the GUI. Elsevier, s. 75-106 32 s.

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    17 Citationer (Scopus)
  • Getting the big picture on small screens: Quality of experience in mobile TV

    Knoche, H. & Sasse, M. A., 1 dec. 2007, Interactive Digital Television: Technologies and Applications. IGI global, s. 242-260 19 s.

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    2 Citationer (Scopus)
  • Getting the big picture on small screens: Quality of experience in mobile TV

    Knoche, H. & Sasse, M. A., 1 dec. 2008, Multimedia Transcoding in Mobile and Wireless Networks. IGI global, s. 31-46 16 s.

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    10 Citationer (Scopus)
  • Gotta enhance'em all: a case study of two Pokemon GO enhanced urban spaces in Aalborg, Denmark

    Wind, S., Jespersen, L. M. B., Löchtefeld, M. & Davidsen, J., 2017, The making of the Mediated Public Space: Essays on emerging urban phenomena. Costa, C. S. & Ioannidis, K. (red.). Centro de Estudos Interdisciplinares em Educação e Desenvolvimento (C ei ED) Instituto de Educação - Universidade Lusófona de Humanidades e Tecnologias: Edições Universitárias Lusófonas, s. 189-200 12 s.

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  • Health and Well-Being

    Brooks, A. L., 22 mar. 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. 1 udg. Springer, Bind 196. s. 345-352 7 s. (Intelligent Systems Reference Library).

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

  • Identification and Analysis of Primary School Children’s Knowledge Acquisition: Using Knowledge Visualization Scenarios and Information Visualization Methodology

    Eskildsen, S., Rodil, K. & Rehm, M., aug. 2013, Packaging Digital Information for Enhanced Learning and Analysis: Data Visualization, Spatialization, Predictiveness, and Multidimensionality. Hai-Jew, S. (red.). IGI global, (Advances in Educational Technologies and Instructional Design).

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    2 Citationer (Scopus)
  • Immersive Virtual Worlds for (E-) Learning: Towards an Interdisciplinary Research Agenda

    Rehm, M. & Konnerup, U., 2013, Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education. IGI global, s. 238-256 18 s.

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    1 Citationer (Scopus)
  • Interactive Furniture: Bi-directional Interaction with a Vibrotactile Wearable Vest in an Urban Space

    Morrison, A. J., Leegaard, J. H., Manresa-Yee, C., Jensen, B. W. S. & Knoche, H., 2017, Recent Advances in Technologies of Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Brooks, A. L., Brahnam, S., Kapralos, B. & Jain, L. C. (red.). Springer, s. 183-220 (Intelligent Systems Reference Library; Nr. 1, Bind 119).

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  • Interactive Multisensory VibroAcoustic Therapeutic Intervention (iMVATi)

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. (red.). 1 udg. Switzerland: Springer, Bind 196. s. 325-342 19 s. (Intelligent Systems Reference Library, Bind 196).

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    3 Citationer (Scopus)
  • Introduction

    Meredith, D., 2009, Modern Methods for Musicology: Prospects, Proposals, and Realities. Crawford, T. & Gibson, L. (red.). Ashgate, s. 1-6 6 s. (Digital Research in the Arts and Humanities).

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  • Introduction

    Meredith, D., 2009, Modern Methods for Musicology: Prospects, Proposals, and Realities. Ashgate, s. 1-6 6 s.

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  • Introduction to the use of computer vision in sports

    Thomas, G., Moeslund, T. B. & Hilton, A., 1 jan. 2014, Computer Vision in Sports. Moeslund, T., Thomas, G. & Hilton, A. (red.). Springer, Bind 71. s. 1-21 22 s. (Advances in Computer Vision and Pattern Recognition).

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  • Investigating Tactile Stimulation in Symbiotic Systems

    Orso, V., Mazza, R., Gamberini, L., Morrison, A. J. & Jensen, B. W. S., 2017, Symbiotic Interaction: 5th International Workshop, Symbiotic 2016 Padua, Italy, September 29–30, 2016 Revised Selected Papers. Springer, s. 137-142 (Lecture Notes in Computer Science, Bind 9961).

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    2 Citationer (Scopus)
    237 Downloads (Pure)
  • IPaGe: An Incremental Parallel Generator for Natural Language

    Rehm, M., 2002, Linguistics on the way into the third millenium. Peter Lang, s. 777-785 9 s.

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  • Mobile Projection Interfaces for Augmented Reality Applications

    Löchtefeld, M., Krüger, A. & Rohs, M., 2011, Handbook of Augmented Reality. Springer Publishing Company, s. 177-197 21 s.

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  • Monitoring technology

    Klonovs, J., Haque, M. A., Krueger, V., Nasrollahi, K., Andersen-Ranberg, K., Moeslund, T. B. & Spaich, E. G., 1 jan. 2016, Distributed Computing and Monitoring Technologies for Older Patients. Springer VS, s. 49-84 36 s. (SpringerBriefs in Computer Science).

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    4 Citationer (Scopus)
  • Multimodal and Multicultural Field Agents: Considerations for “outside-the-lab” Studies

    Rehm, M., 2021, Multimodal Agents for Ageing and Multicultural Societies: Communications of NII Shonan Meetings. Miehle, J., Minker, W., André, E. & Yoshino, K. (red.). 1 udg. Springer, s. 71-85 15 s.

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  • Multi-sensory Environmental Stimulation for Users with Multiple Disabilities

    Manresa-Yee, C., Morrison, A. J., Jordi Muntaner, J. & Francesca Roig-Maimó, M., 2017, Recent Advances in Technologies for Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Brooks, A. L., Brahnam, S., Kapralos, B. & Jain, L. C. (red.). Springer, s. 165 - 182 (Intelligent Systems Reference Library, Bind 119).

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    2 Citationer (Scopus)