• A.C. Meyers Vænge 15, A, 4.012 (4 th floor)

    2450 København SV

    Danmark

1988 …2020
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  • 22 Lignende profiler
student Samfundsvidenskab
Virtual reality Teknik og materialevidenskab
engineering Samfundsvidenskab
learning Samfundsvidenskab
teacher Samfundsvidenskab
education Samfundsvidenskab
semester Samfundsvidenskab
classroom Samfundsvidenskab

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Projekter 2001 2020

Publikationer 1988 2019

Developing Production Oriented , Problem-based and Projectwork Courses: - The Case of Game Development in a Video Conference Setting

Schoenau-Fog, H., Kofoed, L., Kristensen, N. S. & Reng, L., 2019, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering. Springer

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Students
Problem-Based Learning

Change Of Learning Environment Using Game Production: ­Theory, Methods And Practice

Reng, L., Kofoed, L. & Schoenau-Fog, H., 2018, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Springer, s. 424-434 11 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Bind 229).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

production theory
game theory
learning environment
learning
learning motivation

Integrating Courses and Project Work to support PBL: a conceptual design for changing curriculum structure

Kofoed, L., Kristensen, N. S., Andreasen, L. B., Bruun-Pedersen, J. R. & Høeg, E. R., okt. 2018, 7th International Research Symposium on PBL: Innovation, PBL and Competences in Engineering Education. Sunyu, WANG., Kolmos, A., Guerra, A. & Weifeng, Q. (red.). Aalborg, Danmark: Aalborg Universitetsforlag, s. 260-268 9 s. (International Research Symposium on PBL).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Åben adgang
Fil
semester
curriculum
research project
student
experiment

Introduction course considerations for supporting graduate students in PBL practices

Bruun-Pedersen, J. R., Schmidt, K., Kristensen, N. S., Høeg, E. R., Andreasen, L. B. & Kofoed, L., 2018, Proceedings of the 46th SEFI Annual Conference 2018: Creativity, Innovation and Entrepreneurship for Engineering Education Excellence. Brussels: SEFI: European Association for Engineering Education, s. 636-643 8 s.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Åben adgang

Motivated Learning Through Production-Oriented Game Development

Schoenau-Fog, H., Kofoed, L., Reng, L. & Timcenko, O., nov. 2018, Games and Education: Designs in and for Learning. Leiden, The Netherlands: Brill | Sense, s. 199-220 22 s. (Gaming Ecologies and Pedagogies Series, Bind 2).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

learning
student
artifact
employee
working process

Aktiviteter 2019 2019

  • 1 Bestyrelsesarbejde i virksomhed, forening eller organisation

Scientific Committee of PAN-PBL 2020 (Begivenhed)

Antonia Scholkmann (Formand), Lise Busk Kofoed (Medlem), Lars Birch Andreasen (Medlem), Diana Stentoft (Medlem)
maj 2019aug. 2020

Aktivitet: MedlemskabBestyrelsesarbejde i virksomhed, forening eller organisation

Presse/medie

AAU samler københavner-aktiviteter i Sydhavnen

Lise Busk Kofoed

03/09/2012

2 elementer af mediedækning

Presse/medie