• Kroghstræde 3, 2-225

    9220 Aalborg Ø

    Danmark

20052024

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  • 2024

    Children's Computational Play in Early Childhood Education and Care

    Brooks, E., Dau, S., Bertel, L. B., Granone, F., Edstrand, E. & Reikerås, E. K. L., apr. 2024, (Under udarbejdelse) Design, Learning and Innovation: 8th EAI International Conference, DLI 2023, Aalborg, Denmark, November 6–7, 2023, Proceedings. Springer

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  • The Role of Visualisation in Collaborative Design Thinking Processes

    Dufresne, M., Brooks, E. & Edstrand, E., apr. 2024, (Under udarbejdelse) Design, Learning, and Innovation 8th EAI International Conference, DLI 2023. Springer

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  • 2023

    Bringing Computational Thinking to Life Through Play

    Kaup, C. F., Møller, A. K. & Brooks, E., apr. 2023, Design, Learning, and Innovation - 7th EAI International Conference, DLI 2022, Proceedings. Brooks, E., Sjöberg, J., Møller, A. K. & Edstrand, E. (red.). Springer, s. 95-112 18 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 493).

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    1 Citationer (Scopus)
  • Designerly Processes ​​with robots as a framework for children’s perspective-taking

    Brooks, E. & Sjöberg, J., apr. 2023, Design, Learning, and Innovation: 7th EAI International Conference, DLI 2022, Faro, Portugal, November 21-22, 2022, Proceedings. Brooks, E., Sjöberg, J., Møller, A. K. & Edstrand, E. (red.). Springer, s. 113-131 19 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 493).

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  • Didactical Design Goes Rogue? Children’s Playful Explorations While Engaged in Scaffolded Coding Activities Supported by Robots

    Sjöberg, J. & Brooks, E., jul. 2023, HCI in Games. HCII 2023. Fang, X. (red.). Springer: Springer, Bind 14047. s. 61-80 20 s. (Lecture Notes in Computer Science, Bind 14047).

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  • Participatory Designs for Computational Play: A study of children’s play across traditional and digital domains

    Brooks, E. & Edstrand, E., jul. 2023, Human-Computer Interaction. HCII 2023. Kurosu, M. & Hashizume, A. (red.). Springer, s. 3-25 23 s. (Lecture Notes in Computer Science, Bind 14012).

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  • Questioning Potentials of the Electrorganic aFrame in Music Therapy: Two client case studies with a single Music Therapist

    Brooks, A. L. & Brooks, E., 4 apr. 2023, ArtsIT, Interactivity and Game Creation: 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings. Brooks, A. L. (red.). Springer, s. 542-560 19 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Nr. 479, Bind LNISCT).

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  • 2022

    Knowledge Creation in Co-Design Activities: Business-driven Collaboration in the Development of a Digital Communication Tool

    Brooks, E. & Møller, A. K., 2022, HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction - 24th International Conference on Human-Computer Interaction, HCII 2022, Proceedings: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings. Kurosu, M., Yamamoto, S., Mori, H., Soares, M. M., Rosenzweig, E., Marcus, A., Rau, P-L. P., Harris, D. & Li, W-C. (red.). Springer, s. 3-17 15 s. (Lecture Notes in Computer Science, Bind 13516).

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  • Pedagogical Integration of Digital Game-Based Learning - Processes Involved

    Brooks, E. & Sjöberg, J., 2022, Design, Learning, and Innovation: 6th EAI International Conference, DLI 2021, Virtual Event, December 10-11, 2021, Proceedings. Brooks, E., Sjöberg, J. & Møller, A. K. (red.). Springer, Bind 435. s. 195-212 18 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 435).

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    1 Citationer (Scopus)
  • Perspectives on Innovative Designs and Learning

    Brooks, E., Dau, S. & Selander, S., 2022, Design, Learning, and Innovation: 6th EAI International Conference, DLI 2021, Virtual Event, December 10-11, 2021, Proceedings. Brooks, E., Sjöberg, J. & Møller, A. K. (red.). Springer, Cham: Springer, s. 183-194 12 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Bind 435).

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  • Understanding School Children’s Playful Experiences through the use of Educational Robotics: The Impact of Open-ended Designs

    Sjöberg, J. & Brooks, E., 2022, HCI in games: 4th International Conference, HCI-Games 2022 Held as Part of the 24th HI International Conference, HCII 2022 Virtual Event, June 26 - July 1, 2022 Proceedings. Fang, X. (red.). Cham: Springer, Bind 13334. s. 456-468 13 s. (Lecture Notes in Computer Science, Bind 13334).

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    2 Citationer (Scopus)
  • Whose Interests and Knowledge are Recognized? An Empirical Study of Teachers’ Reflections on Integrating Digital Technologies in Teaching Activities

    Brooks, E. & Bengtsson, M., 2022, Learning and Collaboration Technologies. Designing the Learner and Teacher Experience: 9th International Conference, LCT 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part I. Zaphiris, P. & Ioannou, A. (red.). Springer, Bind 13328. s. 176-196 21 s. (Lecture Notes in Computer Science (LNCS), Bind 13328).

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  • 2021

    Discourses of Digital Game Based Learning as a Teaching Method: Design Features and Pedagogical Opportunities Associated with Teachers’ Evaluation of Educational Game Apps

    Sjöberg, J. & Brooks, E., 1 apr. 2021, Design, Learning, and Innovation 5th EAI International Conference,: DLI 2020, Virtual Event, December 10-11, 2020, Proceedings. Brooks, E. I., Brooks, A., Sylla, C. & Møller, A. K. (red.). Springer, s. 120-139 20 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 366).

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    1 Citationer (Scopus)
  • Virtual- and Augmented Reality-Supported Teaching for Professional Caregivers

    Møller, A. K. & Brooks, E., 2021, 5th EAI International Conference, DLI 2020, Virtual Event, December 10-11, 2020, Proceedings. Brooks, E. I., Brooks, A., Sylla, C. & Møller, A. K. (red.). Springer, s. 48-60 13 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 366).

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  • 2020

    A Designerly Approach as a Foundation for School Children's Computational Thinking Skills While Developing Digital Games

    Brooks, E. & Sjöberg, J., 2020, Proceedings of the Interaction Design and Children Conference, IDC 2020. Association for Computing Machinery, s. 87-95 9 s.

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    8 Citationer (Scopus)
  • Arts and artist: Section introduction

    Brooks, A. L. & Brooks, E., 5 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 491-495 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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    2 Citationer (Scopus)
    37 Downloads (Pure)
  • Design as a Knowledge Constructing Activity

    Brooks, E. & Brooks, A. L., 5 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 583-587 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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  • Gender Differences When School Children Develop Digital Game-based Designs: A Case Study

    Sjöberg, J. & Brooks, E., 31 aug. 2020, HCI in Games: Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings. Cham: Springer, s. 186-201 (Lecture Notes in Computer Science, Bind 12211).

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    2 Citationer (Scopus)
  • Innovation, Inclusion and Emerging Technologies

    Brooks, E. & Brooks, A. L., aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 725-729 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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  • Learning by co-designing: School children as architects

    Brooks, E. & Møller, A. K., 15 aug. 2020, (Accepteret/In press) Learning by co-designing: School children as architects. Springer

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  • Learning Designs and Participation through Digital Technologies

    Brooks, E. & Brooks, A. L., aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 645-649 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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  • Problem Solving and Collaboration when School Children Develop Game Designs

    Sjöberg, J. & Brooks, E., 1 mar. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. (red.). Springer, s. 683-698 16 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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    6 Citationer (Scopus)
  • ROSIE: Robot-Supported Inclusive Education - A Play-Based Approach to STEM Education and Inclusion in Early Childhood Transitions

    Bertel, L. B., Dau, S. & Brooks, E., 2020, Electronic Proceedings of the ESERA 2019 Conference: The beauty and pleasure of understanding: engaging with contemporary challenges through science education. Levrini, O. & Tasquier, G. (red.). Alma Mater, s. 1810-1817 225

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  • Targeting experiences: Section introduction within book

    Brooks, A. L. & Brooks, E., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, Bind 328. s. 31-37 7 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 328 LNICST).

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  • To become digitally competent: A study of educators’ participation in professional learning

    Brooks, E., Bengtsson, M., Jartsell Gustafsson, M., Roth, T. & Tonnby, L., 1 mar. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Cham: Springer, s. 699-713 15 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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    2 Citationer (Scopus)
  • “Let’s build a house for a crocoraff!”: Children’s play with math through an architectural lens

    Brooks, E., 20 nov. 2020, (Accepteret/In press) “Let’s build a house for a crocoraff!”: Children’s play with math through an architectural lens.

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  • 2019

    ArtsIT/DLI History, Research and Network development

    Brooks, A. L. & Brooks, E., 31 jan. 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (red.). Springer, s. 7-16 10 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 265).

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  • Children’s Perceptions and Concerns of Online Privacy

    Brooks, E. & Møller, A. K., 2019, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts. New York, USA: Association for Computing Machinery, s. 357–362

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    2 Citationer (Scopus)
  • Design, Learning and Innovation in Developing a Physical Activity Training Network: L.U.C.A.S Project

    Brooks, E. & Brooks, A. L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (red.). Springer, s. 439-449 11 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 265).

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  • Evolving Playful and Creative Activities When School Children Develop Game-based Designs

    Brooks, E. & Sjöberg, J., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Lewis Brooks, A., Brooks, E. & Sylla, C. (red.). Cham: Springer, s. 485-495 11 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Bind 265).

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    6 Citationer (Scopus)
  • Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for Children

    Sylla, C. M., Segura, E. M., DeWitt, A., Arif, A. S. & Brooks, E., okt. 2019, Proceedings of the Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, s. 59-72 14 s.

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    5 Citationer (Scopus)
  • What Prevents Teachers From Using Games and Gamification Tools in Nordic Schools?

    Brooks, E., Gissurardottir, S., Thor Jonsson, B., Kjartansdottir, S., Isfold Munkvold, R., Nordseth, H. & Isfold Sigurdardottir, H., 2019, Interactivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Lewis Brooks, A., Brooks, E. & Sylla, C. (red.). Cham: Springer Publishing Company, s. 472-484 13 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 265).

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    6 Citationer (Scopus)
  • 2018

    BioSpil: Bringing interactivity and gaming into a cinema-context

    Tretow-Fish, T., Andersen, D., Larsen, L. K. & Brooks, E., 1 jan. 2018, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Physica-Verlag, s. 445-457 13 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 229).

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  • Blocks as symbolic tools for children’s playful collaboration

    Sylla, C., Brooks, E. & Tümmler, L., 1 jan. 2018, Interactivity, Game Creation, Design, Learning, and Innovation : 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017. Brooks, A. L., Brooks, E. & Vidakis, N. (red.). Springer, s. 413-423 11 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 229).

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    6 Citationer (Scopus)
    168 Downloads (Pure)
  • Designing Inclusive Reflective Learning with Digital Democratic Dialogue Across Boundaries and Diversities

    Sorensen, E. K. & Brooks, E. I., 2018, Interactivity, Game Creation, Design, Learning, and Innovation - 6th International Conference, ArtsIT 2017, and 2nd International Conference, DLI 2017, Proceedings: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Brooks, E., Brooks, A. L. & Vidakis, N. (red.). Springer, s. 251-261 11 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 229).

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  • Promoting agency and identity building in dialogic learning communities online

    Sorensen, E. K. & Brooks, E. I., 2018, Proceedings of the 11th International Conference on Networked Learning 2018: Maintaining collaborative, democratic and dialogue-based learning processes in virtual and game-based learning environments. Bajic, M., Dohn, NB., de Laat, M., Jandric, P. & Ryberg, T. (red.). s. 390-398 9 s.

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  • Rethinking children's co-creation processes beyond the design of TUIs

    Catala, A., Sylla, C., Theune, M., Brooks, E. & Read, J. C., 19 jun. 2018, IDC '18 Interaction Design and Children . Association for Computing Machinery, s. 733-740 8 s.

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    3 Citationer (Scopus)
  • 2017

    Considerations and Methods for Usability Testing with Children

    Andersen, M. H., Khalid, M. S. & Brooks, E. I., 2017, Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016 and First International Conference, DLI 2016, Esbjerg, Denmark, May 2-3, 2016 Proceedings. Brooks, A. L. & Brooks, E. (red.). 1 udg. Springer Publishing Company, s. 228-238 10 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 196).

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    6 Citationer (Scopus)
  • Paper ladder: A rating scale to collect children's opinion in user studies

    Sylla, C. M., Arif, A. S., Segura, E. M. & Brooks, E. I., 4 sep. 2017, Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017. Association for Computing Machinery, 96

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    3 Citationer (Scopus)
  • 2016

    Moving Beyond Boundaries: When User-Centered Design meets Sociology

    Beckett, A., Brooks, E. I. & Holt, R., 2016, Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion. Association for Computing Machinery, s. 200-207 8 s.

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    5 Citationer (Scopus)
  • 2015

    Designing with Young Children: Lessons Learned from a Co-Creation of a Technology-Enhanced Playful Learning Environment

    Borum, N., Petersson Brooks, E. & Brooks, A. L., 2 aug. 2015, Design, User Experience, and Usability: Interactive Experience Design Lecture Notes in Computer Science: 4th International Conference, DUXU 2015, Held as Part of HCI International 2015. Marcus, A. (red.). Los Angeles: Springer, Bind 9188. s. 142-152 11 s. (Lecture Notes in Computer Science).

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    3 Citationer (Scopus)
  • Possible Strategies for Facilitating the Exchange of Tacit Knowledge in a Team of Creative Professionals

    Frimodt-Møller, S., Borum, N., Petersson, E. & Gao, Y., 2015, Human Interface and the Management of Information. Information and Knowledge in Context: 17th International Conference, HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part II. Yamamoto, S. (red.). Springer, s. 467-475 10 s. (Lecture Notes in Computer Science, Bind 9173).

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    1 Citationer (Scopus)
  • Rehabilitation of balance-impaired stroke patients through audio-visual biofeedback

    Gheorghe, C., Nissen, T., Juul Rosengreen Christensen, D., Epure, P., Brooks, A. L. & Petersson Brooks, E., 18 jul. 2015, Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being: 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III. Antona, M. & Stephanidis, C. (red.). Springer, Bind 9177. s. 300-311 12 s. (Lecture Notes in Computer Science, Bind 9177).

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  • The Virtual Dressing Room: A Usability and User Experience Study

    Holte, M. B., Gao, Y. & Petersson, E., 2015, Virtual, Augmented and Mixed Reality: 7th International Conference, VAMR 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings. Shumaker, R. & Lackey, S. (red.). Springer Publishing Company, Bind 9179. s. 429-437 9 s. (Lecture Notes in Computer Science, Bind 9179).

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    1 Citationer (Scopus)
  • 2014

    An Internet of Things Resource for Rehabilitation

    Brooks, A. L. & Petersson, E., 21 maj 2014, Proceedings of the 2014 International Conference on Collaboration Technologies and Systems (CTS 2014) . W. Smari, W., C. Fox, G. & Nygård, M. (red.). IEEE Computer Society Press, s. 461-467 7 s.

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    4 Citationer (Scopus)
    5623 Downloads (Pure)
  • A Virtual Dressing Room for People with Asperger's Syndrome: A Usability Study to Realise Design Goals

    Christiansen, L. G., Brooks, A. L., Petersson, E. & Rosenørn, T., 20 jun. 2014, Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice Lecture Notes in Computer Science Volume 8516, 2014, pp 163-170: 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part IV. Stephanidis, C. & Antona, M. (red.). Springer VS, s. 163-170 (Lecture Notes in Computer Science).

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    2 Citationer (Scopus)
  • Effect of the Oculus Rift head mounted display on postural stability

    Epure, P., Gheorghe, C., Nissen, T., Toader, L-O., Nicolae, A., Nielsen, S. S. M., Juul Rosengreen Christensen, D., Brooks, A. L. & Petersson, E., 2 sep. 2014, The 10th International Conference on Disability Virtual Reality & Associated Technologies: Proceedings. SHarkey, P., Pareto, L., Broeren, J. & Rydmark, M. (red.). Reading UK: Reading University Press, s. 119-127 9 s.

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  • Engagement in Game-based Rehabilitation for Women with Fibromyalgia Syndrome

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