• Kroghstræde 3, 2-225

    9220 Aalborg Ø

    Danmark

20052024

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  • Konferenceartikel i proceeding

    A Designerly Approach as a Foundation for School Children's Computational Thinking Skills While Developing Digital Games

    Brooks, E. & Sjöberg, J., 2020, Proceedings of the Interaction Design and Children Conference, IDC 2020. Association for Computing Machinery, s. 87-95 9 s.

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    8 Citationer (Scopus)
  • A Design Perspective to Learning

    Petersson, E. & Rosenørn, T., 25 apr. 2012, Designs for learning 2012, 3rd International Conference Exploring Learning Environments, 25-27 April 2012, Copenhagen, Denmark: Conference Proceedings. Ørngreen, R. (red.).

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    21 Citationer (Scopus)
  • An Internet of Things Resource for Rehabilitation

    Brooks, A. L. & Petersson, E., 21 maj 2014, Proceedings of the 2014 International Conference on Collaboration Technologies and Systems (CTS 2014) . W. Smari, W., C. Fox, G. & Nygård, M. (red.). IEEE Computer Society Press, s. 461-467 7 s.

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    4 Citationer (Scopus)
    5623 Downloads (Pure)
  • Approaches to e-learning

    Hartvig, S. A. & Petersson, E., jun. 2013, Universal Access in Human-Computer Interaction: Proceedings of HCI International 2013, Las Vegas, 2013. Stephanidis, C. & Antona, M. (red.). Springer Berlin Heidelberg: Springer Publishing Company, Bind 8011. s. 127-132 6 s. ( Lecture Notes in Computer Science, Bind 8011).

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  • Approaching the Culture of Toys: Review of Birgitta Almquist's Contribution to the Field of Toy Research

    Petersson, E., 2008, Proceedings of the 5th ITRA World Congress: Toys and Culture. International Toy Research Association, Peloponnesian Folklore Foundation

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  • Artabilitation ICMC Panel paper Denmark 2007:Non-Formal Rehabilitation via Immersiveinteractive Music Environments

    Brooks, T., Petersson, E., Eaglestone, B., Gehlhaar, R., Rodrigues, P., Ellis, P., Magee, W., Girao, L. M. & Miranda, E., 2007, International Computer Music Conference 2007. Jensen, K., Serafin, S. & Oy Ltd, S. (red.). International Computer Music Association, Bind ICMC2007. s. 77-80 4 s.

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  • Arts and artist: Section introduction

    Brooks, A. L. & Brooks, E., 5 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 491-495 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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    2 Citationer (Scopus)
    37 Downloads (Pure)
  • ArtsIT/DLI History, Research and Network development

    Brooks, A. L. & Brooks, E., 31 jan. 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (red.). Springer, s. 7-16 10 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 265).

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  • A Virtual Dressing Room for People with Asperger's Syndrome: A Usability Study to Realise Design Goals

    Christiansen, L. G., Brooks, A. L., Petersson, E. & Rosenørn, T., 20 jun. 2014, Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice Lecture Notes in Computer Science Volume 8516, 2014, pp 163-170: 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part IV. Stephanidis, C. & Antona, M. (red.). Springer VS, s. 163-170 (Lecture Notes in Computer Science).

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    2 Citationer (Scopus)
  • BioSpil: Bringing interactivity and gaming into a cinema-context

    Tretow-Fish, T., Andersen, D., Larsen, L. K. & Brooks, E., 1 jan. 2018, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Physica-Verlag, s. 445-457 13 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 229).

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  • Blocks as symbolic tools for children’s playful collaboration

    Sylla, C., Brooks, E. & Tümmler, L., 1 jan. 2018, Interactivity, Game Creation, Design, Learning, and Innovation : 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017. Brooks, A. L., Brooks, E. & Vidakis, N. (red.). Springer, s. 413-423 11 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 229).

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    6 Citationer (Scopus)
    166 Downloads (Pure)
  • Bringing Computational Thinking to Life Through Play

    Kaup, C. F., Møller, A. K. & Brooks, E., apr. 2023, Design, Learning, and Innovation - 7th EAI International Conference, DLI 2022, Proceedings. Brooks, E., Sjöberg, J., Møller, A. K. & Edstrand, E. (red.). Springer, s. 95-112 18 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 493).

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    1 Citationer (Scopus)
  • Children's Computational Play in Early Childhood Education and Care

    Brooks, E., Dau, S., Bertel, L. B., Granone, F., Edstrand, E. & Reikerås, E. K. L., apr. 2024, (Under udarbejdelse) Design, Learning and Innovation: 8th EAI International Conference, DLI 2023, Aalborg, Denmark, November 6–7, 2023, Proceedings. Springer

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  • Children’s Perceptions and Concerns of Online Privacy

    Brooks, E. & Møller, A. K., 2019, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts. New York, USA: Association for Computing Machinery, s. 357–362

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    2 Citationer (Scopus)
  • Considerations and Methods for Usability Testing with Children

    Andersen, M. H., Khalid, M. S. & Brooks, E. I., 2017, Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016 and First International Conference, DLI 2016, Esbjerg, Denmark, May 2-3, 2016 Proceedings. Brooks, A. L. & Brooks, E. (red.). 1 udg. Springer Publishing Company, s. 228-238 10 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 196).

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    6 Citationer (Scopus)
  • Design, Learning and Innovation in Developing a Physical Activity Training Network: L.U.C.A.S Project

    Brooks, E. & Brooks, A. L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (red.). Springer, s. 439-449 11 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 265).

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  • Design as a Knowledge Constructing Activity

    Brooks, E. & Brooks, A. L., 5 aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 583-587 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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  • Designerly Processes ​​with robots as a framework for children’s perspective-taking

    Brooks, E. & Sjöberg, J., apr. 2023, Design, Learning, and Innovation: 7th EAI International Conference, DLI 2022, Faro, Portugal, November 21-22, 2022, Proceedings. Brooks, E., Sjöberg, J., Møller, A. K. & Edstrand, E. (red.). Springer, s. 113-131 19 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 493).

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  • Designing Inclusive Reflective Learning with Digital Democratic Dialogue Across Boundaries and Diversities

    Sorensen, E. K. & Brooks, E. I., 2018, Interactivity, Game Creation, Design, Learning, and Innovation - 6th International Conference, ArtsIT 2017, and 2nd International Conference, DLI 2017, Proceedings: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Brooks, E., Brooks, A. L. & Vidakis, N. (red.). Springer, s. 251-261 11 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Bind 229).

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  • Designing with Young Children: Lessons Learned from a Co-Creation of a Technology-Enhanced Playful Learning Environment

    Borum, N., Petersson Brooks, E. & Brooks, A. L., 2 aug. 2015, Design, User Experience, and Usability: Interactive Experience Design Lecture Notes in Computer Science: 4th International Conference, DUXU 2015, Held as Part of HCI International 2015. Marcus, A. (red.). Los Angeles: Springer, Bind 9188. s. 142-152 11 s. (Lecture Notes in Computer Science).

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    3 Citationer (Scopus)
  • Didactical Design Goes Rogue? Children’s Playful Explorations While Engaged in Scaffolded Coding Activities Supported by Robots

    Sjöberg, J. & Brooks, E., jul. 2023, HCI in Games. HCII 2023. Fang, X. (red.). Springer: Springer, Bind 14047. s. 61-80 20 s. (Lecture Notes in Computer Science, Bind 14047).

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  • Digital games and toys: arenas for playful learning

    Petersson, E., 2005, Ikke angivet. Lawrence Erlbaum Associates

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  • Discourses of Digital Game Based Learning as a Teaching Method: Design Features and Pedagogical Opportunities Associated with Teachers’ Evaluation of Educational Game Apps

    Sjöberg, J. & Brooks, E., 1 apr. 2021, Design, Learning, and Innovation 5th EAI International Conference,: DLI 2020, Virtual Event, December 10-11, 2020, Proceedings. Brooks, E. I., Brooks, A., Sylla, C. & Møller, A. K. (red.). Springer, s. 120-139 20 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 366).

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    1 Citationer (Scopus)
  • Effect of the Oculus Rift head mounted display on postural stability

    Epure, P., Gheorghe, C., Nissen, T., Toader, L-O., Nicolae, A., Nielsen, S. S. M., Juul Rosengreen Christensen, D., Brooks, A. L. & Petersson, E., 2 sep. 2014, The 10th International Conference on Disability Virtual Reality & Associated Technologies: Proceedings. SHarkey, P., Pareto, L., Broeren, J. & Rydmark, M. (red.). Reading UK: Reading University Press, s. 119-127 9 s.

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  • Embodied Gameplay: Non-formal Activity in Rehabilitation

    Petersson, E., 2005, Time To Play: turin plays, from play culture to playbuses.

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  • Engagement in Game-based Rehabilitation for Women with Fibromyalgia Syndrome

    Petersson, E. & Brooks, A. L., 20 jun. 2014, Universal Access in Human-Computer Interaction. Aging and Assistive Environments (Lecture Notes in Computer Science): 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III. Stephanidis, C. & Antona, M. (red.). Springer Publishing Company, Bind 8515. s. 359-367 9 s. (Lecture Notes in Computer Science).

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  • Evolving Playful and Creative Activities When School Children Develop Game-based Designs

    Brooks, E. & Sjöberg, J., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Lewis Brooks, A., Brooks, E. & Sylla, C. (red.). Cham: Springer, s. 485-495 11 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Bind 265).

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    6 Citationer (Scopus)
  • Exploring Collaborative and Participatory Design Methods for the Development of Video Games for Children who Stutter

    Jensen, M., Marchetti, E. & Petersson, E., 2012, Proceedings of CWUAAT, 6th Cambridge Workshop on Universal Access and Assistive Technology, Cambridge, UK, March 27-29.

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  • Facilitators’ Intervention Variance and Outcome Influence When Using Video Games with Fibromyalgia Patients

    Brooks, A. L. & Petersson, E., 24 jul. 2013, Digital Human Modeling and Applications in Health, Safety, Ergonomics, and Risk Management Healthcare and Safety of the Environment and Transport: Lecture Notes in Computer Science. Duffy, V. G. (red.). Berlin Heidelberg: Springer Publishing Company, Bind 8025 . s. 163–172 10 s.

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    1 Citationer (Scopus)
    683 Downloads (Pure)
  • Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for Children

    Sylla, C. M., Segura, E. M., DeWitt, A., Arif, A. S. & Brooks, E., okt. 2019, Proceedings of the Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, s. 59-72 14 s.

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    5 Citationer (Scopus)
  • From Lecturing to Apprenticeship: Introducing play in museum learning practice

    Marchetti, E. & Petersson, E., 30 jan. 2012, The Fourth International Conference on Mobile, Hybrid, and On-line Learning: eL&mL 2012. IARIA, s. 94-99 6 s.

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    3 Citationer (Scopus)
  • Gender Differences When School Children Develop Digital Game-based Designs: A Case Study

    Sjöberg, J. & Brooks, E., 31 aug. 2020, HCI in Games: Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings. Cham: Springer, s. 186-201 (Lecture Notes in Computer Science, Bind 12211).

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    2 Citationer (Scopus)
  • Humanics 2: Human Computer Interaction in Acquired Brain Injury Rehabilitation

    Brooks, T. & Petersson, E., 2005, Proceedings of the 11th International Conference on Human Computer InteractionProceedings of the 3rd International Conference on Universal Access in Human-Computer Interaction, Las Vegas, Nevada, USA, 22-27 July 2005. Mahwah, New Jersey: Lawrence Erlbaum Associates (ISBN: 0-8058-5807-5). [Appears as Volume 8 of the combined Proceedings of HCI International 2005 (11th International Conference on Human-Computer Interaction, Symposium on Human Interface (Japan) 2005, 6th International Conference on Engineering Psychology & Cognitive Ergonomics, 3rd International Conference on Universal Access in Human-Computer Interaction, 1st International Conference on Virtual Reality, 1st International Conference on Usability and Internationalization, 1st International Conference on Augmented Cognition, and 1st International Conference on Online Communities and Social Computing.)] [CD-ROM].. Stephanidis, C. (red.). Lawrence Erlbaum Associates, Bind 8.

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  • Innovation, Inclusion and Emerging Technologies

    Brooks, E. & Brooks, A. L., aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 725-729 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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  • Integrated Toys: Resources for Open-ended Play

    Petersson, E., 2005, Time To Play: turin plays, from play culture to playbuses. Citta' di Torino

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  • Interactive Multimodal Molecular Set – Designing Ludic Engaging Science Learning Content

    Thorsen, T. P., Christiansen, K. H. B., Jakobsen Sillesen, K., Rosenørn, T. & Petersson, E., jun. 2014, Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge: 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II. Stephanidis, C. & Antona, M. (red.). Springer, Bind 8514. s. 593-604 12 s. (Lecture Notes in Computer Science).

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  • Interactivity in work with disabled

    Brooks, T., Petersson, E. & Hasselblad, S., 2006, ArtAbilitation 2006. Brooks, A. (red.). Aalborg Universitetsforlag, s. 25-34 10 s.

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  • KidSmart© in Early Childhood Learning Practices: Playful Learning Potentials?

    Petersson, E. & Borum, N., 2014, Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge: 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II. Springer, s. 581-592 12 s. (Lecture Notes in Computer Science, Bind 8514).

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  • Knowledge Creation in Co-Design Activities: Business-driven Collaboration in the Development of a Digital Communication Tool

    Brooks, E. & Møller, A. K., 2022, HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction - 24th International Conference on Human-Computer Interaction, HCII 2022, Proceedings: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings. Kurosu, M., Yamamoto, S., Mori, H., Soares, M. M., Rosenzweig, E., Marcus, A., Rau, P-L. P., Harris, D. & Li, W-C. (red.). Springer, s. 3-17 15 s. (Lecture Notes in Computer Science, Bind 13516).

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  • Learning by co-designing: School children as architects

    Brooks, E. & Møller, A. K., 15 aug. 2020, (Accepteret/In press) Learning by co-designing: School children as architects. Springer

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  • Learning Designs and Participation through Digital Technologies

    Brooks, E. & Brooks, A. L., aug. 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (red.). Springer, s. 645-649 5 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 328).

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  • Ludic Engagement Designs: Creating Spaces for Playful Learning

    Petersson, E., jun. 2013, Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life: 7th International Conference, UAHCI 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part III. Stephanidis, C. & Antona, M. (red.). Springer-Verlag Berlin Heidelberg: Springer Publishing Company, Bind 8011. s. 241-249 9 s.

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    9 Citationer (Scopus)
  • Ludic Engagement Designs for All (LEDA): Non-formal Learning and Rehabilitation

    Petersson, E. & Brooks, A. L., 25 apr. 2012, Designs for learning 2012, 3rd International Conference Exploring Learning Environments, 25-27 April 2012, Copenhagen, Denmark: Conference Proceedings. Ørngreen, R. (red.). Copenhagen, s. 78-80 3 s.

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  • Medialogy education: Combining technology and creativity as means to design new processes and tools for art, design, and entertainment

    Petersson, E., 2008, Proceedings of the 5th ITRA World Congress: Toys and Culture. International Toy Research Association, Peloponnesian Folklore Foundation

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  • Medium for Children’s Creativity: A Case Study of Artifact’s Influence

    Borum, N., Kristensen, K., Petersson, E. & Brooks, A. L., 20 jun. 2014, Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge Lecture Notes in Computer Science Volume 8514, 2014, pp 233-244: 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II. Stephanidis, C. & Antona, M. (red.). Springer VS, s. 233-244 12 s. (Lecture Notes in Computer Science).

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    1 Citationer (Scopus)
  • Moments of Play, Digital technology and museums as playful learning environments

    Marchetti, E. & Petersson, E., 2012, Designs for learning 2012, 3rd International Conference Exploring Learning Environments, 25-27 April 2012, Copenhagen, Denmark: Conference Proceedings. Ørngreen, R. (red.). s. 109-111 3 s.

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  • Moving Beyond Boundaries: When User-Centered Design meets Sociology

    Beckett, A., Brooks, E. I. & Holt, R., 2016, Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion. Association for Computing Machinery, s. 200-207 8 s.

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    5 Citationer (Scopus)
  • Paper ladder: A rating scale to collect children's opinion in user studies

    Sylla, C. M., Arif, A. S., Segura, E. M. & Brooks, E. I., 4 sep. 2017, Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017. Association for Computing Machinery, 96

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    3 Citationer (Scopus)
  • Participatory Designs for Computational Play: A study of children’s play across traditional and digital domains

    Brooks, E. & Edstrand, E., jul. 2023, Human-Computer Interaction. HCII 2023. Kurosu, M. & Hashizume, A. (red.). Springer, s. 3-25 23 s. (Lecture Notes in Computer Science, Bind 14012).

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  • Pedagogical Integration of Digital Game-Based Learning - Processes Involved

    Brooks, E. & Sjöberg, J., 2022, Design, Learning, and Innovation: 6th EAI International Conference, DLI 2021, Virtual Event, December 10-11, 2021, Proceedings. Brooks, E., Sjöberg, J. & Møller, A. K. (red.). Springer, Bind 435. s. 195-212 18 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Bind 435).

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    1 Citationer (Scopus)