Computer Science
User
100%
Intents
74%
learning design
69%
Computational Thinking
55%
Problem-Based Learning
55%
Complex Environment
55%
Participatory Design
55%
Roles
27%
Individual Action
18%
Interaction Design
18%
Questionnaire
11%
User Experience
11%
Game Design
11%
game based learning
11%
Learning Technology
11%
Usability
11%
Central Element
9%
Clear Understanding
9%
Digital Design
9%
Evaluation Perspective
7%
Presented Approach
7%
Ethical Consideration
7%
Oriented Perspective
7%
Kinetic Energy
7%
Ontological Approach
7%
technology enhanced learning
7%
Centered Approach
6%
Engineering
Ecodesign
55%
Design Process
38%
Supports
37%
Design Decision
27%
Fields
18%
End-Users
11%
User Experience
11%
Transforms
9%
Design Activity
9%
Foundations
9%
Social Sciences
Higher Education
37%
Approach
18%
Computers
18%
Learning
18%
Empowerment
18%
Discussion
18%
Thinking Skill
18%
Ability
18%
Problem
18%
Employment
18%