• Musikkens Plads 1, 479

    9000 Aalborg

    Danmark

1991 …2023

Publikationer pr. år

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Publikationer

2023

The Oxford Handbook of Video Game Music and Sound

Gibbons, W. (red.) & Grimshaw-Aagaard, M. N. (red.), 2023, (Under udarbejdelse) Oxford University Press.

Publikation: Bog/antologi/afhandling/rapportAntologi

2021

A Step Back from Reality: Sound and Presence in Computer Games and Other Worlds

Grimshaw-Aagaard, M. N., 2021, (Accepteret/In press) The Cambridge Companion to Video Game Music. Fritsch, M. & Summers, T. (red.). Cambridge: Cambridge University Press

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

2020

Don’t Extend! Reduce! The Sound Approach to Reality

Walther-Hansen, M. & Grimshaw-Aagaard, M. N., 17 sep. 2020, Proceedings of the 15th International Conference on Audio Mostly. Association for Computing Machinery, s. 8-15 8 s.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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Onomatopoeia and Relevance: Communication of Impressions via Sound

Sasamoto, R. & Grimshaw-Aagaard, M. N. (red.), 2020, Palgrave Macmillan. 257 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

Sounding Bodies Sounding Worlds: An Exploration of Embodiments in Sound

Vallee, M. & Grimshaw-Aagaard, M. N. (red.), 2020, Palgrave Macmillan. 220 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

2019

Introduction: Volume 1

Grimshaw-Aagaard, M. N., Walther-Hansen, M. & Knakkergaard, M., 2019, The Oxford Handbook of Sound and Imagination, Volume 1. Grimshaw-Aagaard, M., Walther-Hansen, M. & Knakkergaard, M. (red.). New York: Oxford University Press, Bind 1.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingForord/Indledning/efterskriftForskningpeer review

Introduction: Volume 2

Grimshaw-Aagaard, M. N., Walther-Hansen, M. & Knakkergaard, M., 2019, The Oxford Handbook of Sound and Imagination, Volume 2. Grimshaw-Aagaard, M., Walther-Hansen, M. & Knakkergaard, M. (red.). Oxford University Press, Bind 2.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingForord/Indledning/efterskriftForskningpeer review

Presence, Environment, and Sound and the Role of Imagination

Grimshaw-Aagaard, M., 2019, The Oxford Handbook of Sound and Imagination. Grimshaw, M., Walther-Hansen, M. & Knakkergaard, M. (red.). Oxford University Press, Bind 1. s. 669–681

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

Presence and biofeedback in first-person perspective computer games: The potential of sound

Grimshaw-Aagaard, M. N., 2019, Foundations in Sound Design for Interactive Media: A Multidisciplinary Approach. Filimowicz, M. (red.). New York, USA: Routledge, 17 s. (Foundations in Sound Design).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

Sonic Virtuality, Environment, and Presence

Grimshaw-Aagaard, M., 2019, Conceiving Virtuality: From Art to Technology. Braga, J. (red.). Springer, s. 69-80 13 s. (Numanities - Arts and Humanities in Progress; Nr. 1, Bind 11).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Sound and the Feeling of Presence

Grimshaw-Aagaard, M. N., jul. 2019, Proceedings of EVA London 2019 (EVA 2019): Electronic Visualisation and the Arts . British Computer Society, s. 342–343 (Electronic Workshops in Computing).

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12 Downloads (Pure)

Sound at the Edge of Perception: The Aural Minutiae of Sand and other Worldly Murmurings

Street, S. & Grimshaw-Aagaard, M. N. (red.), 2019, Palgrave Macmillan. 138 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

The Necessity of Vagueness and Ambiguity to the Imagining of Sound

Grimshaw-Aagaard, M. N., 2019, The Oxford Handbook of Sound and Imagination. Grimshaw-Aagaard, M., Walther-Hansen, M. & Knakkergaard, M. (red.). New York: Oxford University Press, Bind 1. s. 105–113

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

The Recording, Mixing, and Mastering Reference Handbook

Pedersen, K. & Grimshaw-Aagaard, M., 2019, Oxford University Press.

Publikation: Bog/antologi/afhandling/rapportBog

The Sound inside the Silence: Travels in the Sonic Imagination

Street, S. & Grimshaw-Aagaard, M. N. (red.), 2019, Palgrave Macmillan. 234 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

What is Sound Studies?

Grimshaw-Aagaard, M., 2019, The Routledge Companion to Sound Studies . Bull, M. (red.). Routledge, s. 16-23

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

2018

Afrofuturism and Black Sound Studies: Culture, Technology, and Things to Come

Steinskog, E. & Grimshaw-Aagaard, M. N. (red.), 2018, Palgrave Macmillan. 235 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

Echoes of Other Worlds: Sound in Virtual Reality: Past, Present and Future

Garner, T. A. & Grimshaw-Aagaard, M. N. (red.), 2018, Palgrave Macmillan. 377 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

Sound and the Aesthetics of Play: A Musical Ontology of Constructed Emotions

Christensen, J. & Grimshaw-Aagaard, M. N. (red.), 2018, Palgrave Macmillan. 150 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

2017

Presence through sound

Grimshaw, M., 2017, Body, Sound and Space in Music and Beyond: Multimodal Explorations. Wöllner, C. (red.). Routledge, s. 279-298 (SEMPRE Studies in The Psychology of Music).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

4 Citationer (Scopus)

Sound Poetics

Street, S. & Grimshaw-Aagaard, M. N. (red.), 2017, Palgrave Macmillan. 122 s. (Palgrave Studies in Sound).

Publikation: Bog/antologi/afhandling/rapportBog

The Privatization of Sound Space

Grimshaw, M., 2017, The Routledge Companion to Sounding Art. Cobussen, M., Meelberg, V. & Truax, B. (red.). Routledge, s. 463-472 (Routledge Music Companions).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

2016

Being in a Virtual World: Presence, Environment, Salience, Sound

Walther-Hansen, M. & Grimshaw, M., 2016, Proceedings of the 11th Audio Mostly Conference: A Conference on Interaction With Sound. Association for Computing Machinery, s. 77-84 8 s.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

2 Citationer (Scopus)

Computer Game Sound: From Diegesis to Immersion to Sonic Emotioneering

Grimshaw, M., 2016, Sound as Popular Culture: A Research Companion. Papenburg, J. G. & Schulze, H. (red.). MIT Press, s. 325-333 8 s.

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Preface

Bidragets oversatte titel: ForordPedersen, P. K. & Grimshaw, M., 25 okt. 2016, I : Danish Musicology Online. Særnummer 2016, s. 3-6 4 s.

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User resistance to information system implementations: A dual mode processing perspective

Campbell, R. H. & Grimshaw, M., 24 feb. 2016, I : Information Systems Management. 32, 2, s. 179-195

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2 Citationer (Scopus)
1650 Downloads (Pure)
2015

A brief argument for, and summary of, the concept of Sonic Virtuality

Grimshaw, M., 2015, I : Dansk Musikforskning Online. 2015, Special Edition, s. 81-98 18 s.

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161 Downloads (Pure)

Enochs of the modern workplace: The behaviours by which end users intentionally resist information system implementations

Campbell, R. H. & Grimshaw, M., mar. 2015, I : Journal of Systems and Information Technology. 17, 1, s. 35-53

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1 Citationer (Scopus)
292 Downloads (Pure)

Sonic Virtuality: Sound as Emergent Perception

Grimshaw, M. & Garner, T. A., 2015, Oxford University Press. 248 s.

Publikation: Bog/antologi/afhandling/rapportBog

The Effect of Onset Asynchrony in Audio Visual Speech and the Uncanny Valley in Virtual Characters

Tinwell, A., Grimshaw, M. & Abdel Nabi, D., 2015, I : International Journal of Mechanisms and Robotic Systems. 2, 2, s. 97-110 24 s.

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781 Downloads (Pure)

The Sound of the Smell of My Shoes

Grimshaw, M. & Walther-Hansen, M., 2015, AM'15 Proceedings of the Audio Mostly 2015 on Interaction With Sound. Association for Computing Machinery, 8 s. 18

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3 Citationer (Scopus)
2014

Embodied Virtual Acoustic Ecologies of Computer Games

Grimshaw, M. & Garner, T. A., 2014, The Oxford Handbook of Interactive Audio. Collins, K., Kapralos, B. & Tessler, H. (red.). Oxford University Press, s. 181-195

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Imagining Sound

Grimshaw, M. & Garner, T. A., 2014, AM '14 Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound . Association for Computing Machinery, 8 s. 2

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1 Citationer (Scopus)

Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound

Grimshaw, M. (red.) & Walther-Hansen, M. (red.), 1 okt. 2014, 219 s. Association for Computing Machinery.

Publikation: AndetAndet bidragForskning

Sonic Virtuality: Understanding Audio in a Virtual World

Garner, T. A. & Grimshaw, M., 2014, The Oxford Handbook of Virtuality. Grimshaw, M. (red.). Oxford University Press, s. 364-377

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Sound

Grimshaw, M., 2014, The Routledge Companion to Video Game Studies. J.P. Wolf, M. & Perron, B. (red.). Routledge, s. 117-124

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Sounding off on Sound

Grimshaw, M., 2014, I : The Computer Games Journal. 3, 2b, s. 194-195 2 s.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

The Oxford Handbook of Virtuality

Grimshaw, M. (red.), 2014, Oxford University Press. 792 s.

Publikation: Bog/antologi/afhandling/rapportAntologi

The Uncanny Valley and Nonverbal Communication in Virtual Characters

Tinwell, A., Grimshaw, M. N. & Abdel Nabi, D., 2014, Non Verbal Communication in Virtual Worlds: Understanding and Designing Expressive Characters. Tanenbaum, J., Seif el-Nasr, M. & Nixon, M. (red.). Carnegie Mellon University Press, s. 325-341 17 s.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

2013

Playing with Sound: The role of music and sound effects in gaming

Grimshaw, M. N., Tan, S-L. & Lipscomb, S. D., 2013, Psychology of music in multimedia. Tan, S-L., Cohen, A., Lipscomb, S. D. & Kendall, R. A. (red.). Oxford University Press, s. 289-314

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Psychophysiological Assessment Of Fear Experience In Response To Sound During Computer Video Gameplay

Garner, T. A. & Grimshaw, M., 22 jul. 2013, IADIS International Conference Interfaces and Human Computer Interaction. International Association for Development, IADIS, s. 45-53 9 s.

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5 Citationer (Scopus)
659 Downloads (Pure)

Sonosemantics

Grimshaw, M. & Garner, T. A., 2013, Proceedings of Audio Mostly 2013. Delsing, K. & Liljedahl, M. (red.). New York, NY, USA: Association for Computing Machinery, 6 s. 4

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1 Citationer (Scopus)
259 Downloads (Pure)
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611 Downloads (Pure)
2012

Sound and Player Immersion in Digital Games

Grimshaw, M. N., 2012, The Oxford Handbook of Sound Studies. Pinch, T. & Bijsterveld, K. (red.). Oxford University Press, s. 347-366 (Oxford Handbooks).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingBidrag til bog/antologiForskningpeer review

10 Citationer (Scopus)

The Use of Sound to Represent Data and Concepts as a Means to Engender Creative Thought: Some Thoughts on Implementation and a Research Agenda

Grimshaw, M. & Garner, T. A., sep. 2012, Proceedings of the 7th Audio Mostly Conference : A Conference on Interaction with Sound. Association for Computing Machinery, s. 9-15 7 s.

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1 Citationer (Scopus)
326 Downloads (Pure)
2011

A climate of fear: considerations for designing a virtual acoustic ecology of fear

Garner, T. A. & Grimshaw, M. N., 1 sep. 2011, AM '11: Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound . Association for Computing Machinery, s. 31-38 8 s.

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13 Citationer (Scopus)
1058 Downloads (Pure)