Computer Science
Game Design
100%
Theoretical Framework
100%
User Involvement
100%
User Interaction
100%
User Requirement
100%
Case Study
100%
Collected Data
50%
Design Requirement
50%
Technical Aspect
50%
Technical Requirement
50%
Conducted Interview
33%
User Acceptance
33%
Complex Task
33%
Artifact Model
16%
Keyphrases
Artifact Ecology
100%
Assistive Robotics
100%
Human Artefact
100%
Game Design
100%
Thematic Network Analysis
25%
High Spinal Cord Injury
25%
Level of Assistance
25%
Wearable Robot
25%
Exoskeleton Design
25%
Adoptability
20%
Biomedical Engineering
20%
Technical Function
20%
Vision Guidance
20%
Paralysis
16%
Formal Theory
16%
In the Wild
16%
Artifact Model
16%
Daily Life
16%
Game-based
16%
Living with
16%
Adaptive Level
12%
Engineering
Pilot Test
100%