Projekter pr. år
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Aratag - Mobile Exhibition Experiences
Vistisen, P., Selvadurai, V., Krishnasamy, R. & Smed, S. G.
01/01/2018 → 01/08/2020
Projekter: Projekt › Forskning
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EXPLORATION SYSTEMS: USING PERSONAL MOBILE DEVICES TO SUPPORT USERS IN AUTOMATED EXHIBITION SITES THROUGH GAMES AND PLAYFUL INTERACTIONS
01/06/2016 → 31/10/2019
Projekter: Projekt › Forskning
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Vores Museum
Madsen, K. M., Krishnasamy, R., Selvadurai, V. & Jensen, J. F.
01/06/2016 → 31/12/2020
Projekter: Projekt › Forskning
Publikationer
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Applied Gamification in Self-guided Exhibitions: Lessons learned from theory and praxis
Vistisen, P., Selvadurai, V. & Krishnasamy, R. K., 2022, (Accepteret/In press) Gamescope: The potential for gamification in digital and analogue places. Hansen, O. E., Jensen, T. & Rosenstand, C. (red.). Aalborg Universitetsforlag, 29 s. (e-bøger fra InDiMedia).Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Bidrag til bog/antologi › Forskning › peer review
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Exploration Systems: Using Experience Technologies in Automated Exhibition Sites
Krishnasamy, R., 2022, Aalborg Universitetsforlag. 223 s. (Ph.d.-serien for Det Humanistiske og Samfundsvidenskabelige fakultet, Aalborg Universitet).Publikation: Bog/antologi/afhandling/rapport › Ph.d.-afhandling
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Designing Context-Aware Mobile Systems for Self-Guided Exhibition Sites
Krishnasamy, R., Selvadurai, V. & Vistisen, P., 2021, Interactivity and Game Creation: 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings. Brooks, A., Brooks, E. I. & Jonathan, D. (red.). Springer, s. 21-44 24 s. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST).Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Konferenceartikel i proceeding › Forskning › peer review
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Our Museum Game: A Collaborative Game for User-Centered Exhibition Design
Madsen, K. M. & Krishnasamy, R., jul. 2020, ArtsIT 2019: Interactivity & Game Creation. Brooks, A. & Brooks, E. I. (red.). Springer, s. 427-435 9 s. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Konferenceartikel i proceeding › Forskning › peer review
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Designing Digital Exploration Games for Automated Exhibition Sites
Krishnasamy, R., 2019, Proceedings of the 13th International Conference on Game Based Learning, ECGBL 2019. Academic Conferences and Publishing International, s. 890-897 8 s. (Proceedings of the European Conference on Games-based Learning).Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Konferenceartikel i proceeding › Forskning › peer review
Aktiviteter
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Paneldebat & Projektpræsentation
Kristina Maria Madsen (Foredragsholder) & Rameshnath Krishnasamy (Foredragsholder)
11 maj 2021 → 12 maj 2021Aktivitet: Foredrag og mundtlige bidrag › Konferenceoplæg
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Vores museums afslutningskonference
Kristina Maria Madsen (Deltager), Rameshnath Krishnasamy (Deltager), Jens F. Jensen (Deltager) & Vashanth Selvadurai (Deltager)
11 maj 2021 → 12 maj 2021Aktivitet: Deltagelse i faglig begivenhed › Organisering af eller deltagelse i konference
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The Our Museum Game: Kreativ udvikling af ny formidling
Kristina Maria Madsen (Foredragsholder) & Rameshnath Krishnasamy (Foredragsholder)
3 mar. 2020Aktivitet: Foredrag og mundtlige bidrag › Foredrag og præsentationer i privat eller offentlig virksomhed
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Paper presentation of: "Our Museum Game: A Collaborative Game for User-Centered Exhibition Design"
Kristina Maria Madsen (Oplægsholder) & Rameshnath Krishnasamy (Oplægsholder)
6 nov. 2019Aktivitet: Foredrag og mundtlige bidrag › Konferenceoplæg
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Kulturmødet Mors 2019
Kristina Maria Madsen (Oplægsholder) & Rameshnath Krishnasamy (Oplægsholder)
22 aug. 2019Aktivitet: Foredrag og mundtlige bidrag › Foredrag og præsentationer i privat eller offentlig virksomhed
Presse/medier
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Jagten på den perfekte app
Rameshnath Krishnasamy & Majken Astrup
01/08/2018
1 element af Mediedækning
Presse/medie
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