Abstract
The deterministic and linear nature of robotic processes in architectural
construction often allows no or very little adjustments during the fabrication
process. If any need for modification arise the process is usually interrupted,
changes are accommodated, and the process is resumed or restarted. The rigidity
in this fabrication process leaves little room for creative intervention and human
activities and robotic process are often considered as two segregated
processes.The paper will present and discuss the methodological and design
challenges of interactive robotic fabrication of brickwork with an industrial
robotic arm, a webcam and bricks with varying color tones. Emphasis will be on
the integration of external computer vision libraries within Rhino Grasshopper to
augment the interactive robotic process. The paper will describe and demonstrate
a framework comprising (1) robotic pick and place, material selection and
evaluation using computer vision, (2) interactive robotic actuation and (3) the
role of human input during a probabilistic fabrication-based design process
construction often allows no or very little adjustments during the fabrication
process. If any need for modification arise the process is usually interrupted,
changes are accommodated, and the process is resumed or restarted. The rigidity
in this fabrication process leaves little room for creative intervention and human
activities and robotic process are often considered as two segregated
processes.The paper will present and discuss the methodological and design
challenges of interactive robotic fabrication of brickwork with an industrial
robotic arm, a webcam and bricks with varying color tones. Emphasis will be on
the integration of external computer vision libraries within Rhino Grasshopper to
augment the interactive robotic process. The paper will describe and demonstrate
a framework comprising (1) robotic pick and place, material selection and
evaluation using computer vision, (2) interactive robotic actuation and (3) the
role of human input during a probabilistic fabrication-based design process
Originalsprog | Engelsk |
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Titel | Anthropologic - Architecture and Fabrication in the cognitive age : The 38th Conference on Education and Research in Computer Aided Architectural Design in Europe |
Redaktører | Liss C Werner, Dietmar Koering |
Antal sider | 705 |
Vol/bind | 2 |
Udgivelsessted | Berlin,Germany |
Forlag | eCAADe |
Publikationsdato | 9 sep. 2020 |
Udgave | Frist |
Sider | 605-612 |
Kapitel | Robotic Tectonics, Automation and Interaction |
ISBN (Trykt) | 978-9-49120-721-1 |
Status | Udgivet - 9 sep. 2020 |
Begivenhed | Anthropologic - Architecture and Fabrication in the cognitive age: The 38th Conference on Education and Research in Computer Aided Architectural Design in Europe - TU Berlin, Berlin, Tyskland Varighed: 16 sep. 2020 → 17 sep. 2020 Konferencens nummer: 38 http://www.ecaade2020.tu-berlin.de/ |
Konference
Konference | Anthropologic - Architecture and Fabrication in the cognitive age |
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Nummer | 38 |
Lokation | TU Berlin |
Land/Område | Tyskland |
By | Berlin |
Periode | 16/09/2020 → 17/09/2020 |
Internetadresse |
Navn | Proceedings of the International Online Conference on Education and Research in Computer Aided Architectural Design in Europe |
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ISSN | 2684-1843 |