3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR

Jeronimo G. Grandi, Henrique G. Debarba, Juliano Franz, Victor Oliveira, Abel Ticona, Gabrielle A. Souza, Izadora Berti, Steeven Villa, Luciana Nedel, Anderson MacIel

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Abstract

In the context of the 3DUI Contest promoted by the IEEE VR 2018, we propose 3D interaction techniques that address three distinct tasks in a virtual environment setup: climbing a ladder, controlling a quadcopter in a first-person view flight, and building a tower by stacking a series of objects. The interaction techniques were developed so the player, our 3D-Athlete, has control over the events in each task, following metaphors that facilitate the use of the interface, and having status and spatial awareness supported by clear feedback cues. Thus, the player should be able to execute the tasks with precision and agility.

OriginalsprogEngelsk
Titel25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings
RedaktørerFrank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch
Antal sider2
ForlagIEEE Signal Processing Society
Publikationsdato24 aug. 2018
Sider858-859
Artikelnummer8446286
ISBN (Trykt)9781538633656
DOI
StatusUdgivet - 24 aug. 2018
Begivenhed25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Tyskland
Varighed: 18 mar. 201822 mar. 2018

Konference

Konference25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018
Land/OmrådeTyskland
ByReutlingen
Periode18/03/201822/03/2018
SponsorART, Digital Projection, et al., Haption, MiddleVR, VICON
Navn25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings

Bibliografisk note

Publisher Copyright:
© 2018 IEEE.

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