Abstract
In the context of the 3DUI Contest promoted by the IEEE VR 2018, we propose 3D interaction techniques that address three distinct tasks in a virtual environment setup: climbing a ladder, controlling a quadcopter in a first-person view flight, and building a tower by stacking a series of objects. The interaction techniques were developed so the player, our 3D-Athlete, has control over the events in each task, following metaphors that facilitate the use of the interface, and having status and spatial awareness supported by clear feedback cues. Thus, the player should be able to execute the tasks with precision and agility.
Originalsprog | Engelsk |
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Titel | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings |
Redaktører | Frank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch |
Antal sider | 2 |
Forlag | IEEE Signal Processing Society |
Publikationsdato | 24 aug. 2018 |
Sider | 858-859 |
Artikelnummer | 8446286 |
ISBN (Trykt) | 9781538633656 |
DOI | |
Status | Udgivet - 24 aug. 2018 |
Begivenhed | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Tyskland Varighed: 18 mar. 2018 → 22 mar. 2018 |
Konference
Konference | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 |
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Land/Område | Tyskland |
By | Reutlingen |
Periode | 18/03/2018 → 22/03/2018 |
Sponsor | ART, Digital Projection, et al., Haption, MiddleVR, VICON |
Navn | 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings |
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Bibliografisk note
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