Projekter pr. år
Abstract
Virtual reality has become a valuable tool for training and problem-solving, and creating animations in VR provides several advantages over traditional tools by increasing sense of presence within the scene. This paper presents an animation tool that allows novice animators to create multi-object animations using motion paths in VR. The proposed prototype is compared to the animation tool in an existing VR application. While previous studies have proposed VR animation tools, they are often targeted at experts or are missing key features such as animation with multiple objects. The comparative analysis evaluates the perceived usability and workload based on quantitative questionnaires as well as a qualitative interview. The results show the proposed tool to be superior in terms of perceived usability, however, we also found that having several motion paths could clutter the view and that future work is required in the visualization of these.
Originalsprog | Engelsk |
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Titel | Human-Computer Interaction – INTERACT 2023 - 19th IFIP TC13 International Conference, Proceedings |
Redaktører | José Abdelnour Nocera, Marta Kristín Lárusdóttir, Helen Petrie, Antonio Piccinno, Marco Winckler |
Antal sider | 5 |
Vol/bind | 14145 |
Forlag | Springer |
Publikationsdato | 26 aug. 2023 |
Sider | 363-367 |
ISBN (Trykt) | 978-3-031-42292-8 |
ISBN (Elektronisk) | 978-3-031-42293-5 |
DOI | |
Status | Udgivet - 26 aug. 2023 |
Begivenhed | 19th IFIP TC13 International Conference - York, Storbritannien Varighed: 28 aug. 2023 → 1 sep. 2023 https://interact2023.org/ |
Konference
Konference | 19th IFIP TC13 International Conference |
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Land/Område | Storbritannien |
By | York |
Periode | 28/08/2023 → 01/09/2023 |
Internetadresse |
Navn | Lecture Notes in Computer Science (LNCS) |
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Vol/bind | 14145 |
ISSN | 0302-9743 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'A Comparative Analysis of Multi-Object Animation with Motion Paths in Virtual Reality'. Sammen danner de et unikt fingeraftryk.Projekter
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AAIVR: Animation Authoring for Industrial VR Applications: Integrating Deep Learning and Motion Paths
Gaarsdal, J. (PI (principal investigator)), Madsen, C. B. (Supervisor) & Wolff, S. (Supervisor)
01/02/2021 → 31/01/2024
Projekter: Projekt › Forskning
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Animation Authoring for Industrial VR Applications: Integrating Deep Learning and Motion Paths
Gaarsdal, J., 2024, Aalborg University Open Publishing. 180 s.Publikation: Ph.d.-afhandling
Åben adgangFil63 Downloads (Pure) -
Evaluating Immersive Animation Authoring in an Industrial VR Training Context
Gaarsdal, J., Wolff, S. & Madsen, C. B., 2022, Proceedings - 2022 14th International Conference on Signal Processing Systems, ICSPS 2022. IEEE (Institute of Electrical and Electronics Engineers), s. 809-817 9 s.Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Konferenceartikel i proceeding › Forskning › peer review
Åben adgangFil1 Citationer (Scopus)58 Downloads (Pure) -
Immersive Animation Authoring in Industrial VR Applications
Gaarsdal, J., 15 dec. 2022, 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). IEEE (Institute of Electrical and Electronics Engineers), s. 935-937 3 s. (IEEE International Symposium on Mixed and Augmented Reality Adjunct).Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Konferenceabstrakt i proceeding › Forskning › peer review