TY - JOUR
T1 - A comparison of techniques for cross-device interaction from mobile devices to large displays
AU - Paay, Jeni
AU - Raptis, Dimitrios
AU - Kjeldskov, Jesper
AU - Lauridsen, Bjarke M.
AU - Penchev, Ivan S.
AU - Ringhauge, Elias
AU - Ruder, Eric V.
PY - 2017/4/30
Y1 - 2017/4/30
N2 - In recent years there has been an increasing interest in cross-device interaction research involving mobile computing. We contribute to this research with a comparative study of four interaction techniques for moving information from a mobile device to a large display. The four techniques (Pinch, Swipe, Throw, and Tilt) were compared through a laboratory experiment with 53 participants, measuring their effectiveness, efficiency and error size. Findings from the experiment revealed that the Swipe technique performed best on all measures. In terms of effectiveness, the Tilt technique performed the worst, and especially so with small targets. In terms of efficiency and error size, the Pinch technique was the slowest and also the most imprecise. We also found that target size mattered considerably for all techniques, confirming previous research. Based on our findings we discuss why the individual techniques performed as observed, and discuss implications for using mobile devices in cross-device interaction design.
AB - In recent years there has been an increasing interest in cross-device interaction research involving mobile computing. We contribute to this research with a comparative study of four interaction techniques for moving information from a mobile device to a large display. The four techniques (Pinch, Swipe, Throw, and Tilt) were compared through a laboratory experiment with 53 participants, measuring their effectiveness, efficiency and error size. Findings from the experiment revealed that the Swipe technique performed best on all measures. In terms of effectiveness, the Tilt technique performed the worst, and especially so with small targets. In terms of efficiency and error size, the Pinch technique was the slowest and also the most imprecise. We also found that target size mattered considerably for all techniques, confirming previous research. Based on our findings we discuss why the individual techniques performed as observed, and discuss implications for using mobile devices in cross-device interaction design.
KW - Cross-device interaction
KW - Interaction techniques
KW - Kinect
KW - Large displays
KW - Mid-air gestures
KW - Mobile devices
UR - http://www.scopus.com/inward/record.url?scp=85018758546&partnerID=8YFLogxK
M3 - Journal article
AN - SCOPUS:85018758546
SN - 1550-4646
VL - 12
SP - 243
EP - 264
JO - Journal of Mobile Multimedia
JF - Journal of Mobile Multimedia
IS - 3-4
ER -