Abstract
In this vision paper I will discuss a few questions concerning the use of generative processes in composition and automatic music creation. Why do I do it, and does it really work? I discuss the problems involved, focusing on the use of interactivity, and describe the use of interactive evolution as a way of introducing interactivity in composition. The installation MutaSynth is presented as an implementation of this idea.
Originalsprog | Engelsk |
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Tidsskrift | Organised Sound |
Vol/bind | 6 |
Udgave nummer | 2 |
Sider (fra-til) | 121-124 |
Antal sider | 4 |
ISSN | 1355-7718 |
DOI | |
Status | Udgivet - 2001 |