A MutaSynth in Parameter Space: Interactive Composition Through Evolution

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Abstract

In this vision paper I will discuss a few questions concerning the use of generative processes in composition and automatic music creation. Why do I do it, and does it really work? I discuss the problems involved, focusing on the use of interactivity, and describe the use of interactive evolution as a way of introducing interactivity in composition. The installation MutaSynth is presented as an implementation of this idea.
OriginalsprogEngelsk
TidsskriftOrganised Sound
Vol/bind6
Udgave nummer2
Sider (fra-til)121-124
Antal sider4
ISSN1355-7718
DOI
StatusUdgivet - 2001

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